The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| 其れと | 2 | 2.92 |
| 黙り込む | 2 | 3.92 |
| お腹 | 2 | 3.37 |
| 何となく | 2 | 3.07 |
| そっくり | 2 | 3.72 |
| 盗む | 2 | 3.61 |
| 沈黙 | 2 | 3.25 |
| 一週間 | 2 | 3.50 |
| 熱心 | 2 | 3.89 |
| 遠慮なく | 2 | 3.85 |
| けども | 2 | 3.93 |
| 活動 | 2 | 3.19 |
| ため息を吐く | 2 | 4.26 |
| 熟す | 2 | 3.95 |
| 男の人 | 2 | 4.03 |
| 翻弄 | 2 | 4.13 |
| 待ち合わせ | 2 | 4.19 |
| 降り | 2 | 3.19 |
| ご苦労様 | 2 | 4.33 |
| 若しも | 2 | 3.42 |
| 雇う | 2 | 3.53 |
| フードコート | 2 | 5.04 |
| 捧げる | 2 | 3.50 |
| 丸々 | 2 | 4.39 |
| 起き上がる | 2 | 3.63 |
| 強がる | 2 | 4.18 |
| きりっと | 2 | 4.39 |
| 怯える | 2 | 3.71 |
| 検査 | 2 | 4.11 |
| やり遂げる | 2 | 4.39 |
| 本能 | 2 | 3.70 |
| 通り過ぎる | 2 | 3.65 |
| 並べる | 2 | 3.53 |
| じゃねー | 2 | 3.75 |
| 伸び | 2 | 3.37 |
| 足元を見る | 2 | 5.27 |
| だからって | 2 | 3.79 |
| もぐもぐ | 2 | 4.30 |
| 荒い | 2 | 3.61 |
| 賛同 | 2 | 3.94 |
| 下り | 2 | 3.63 |
| 昼間 | 2 | 3.71 |
| 短距離走 | 2 | 5.69 |
| 上下関係 | 2 | 4.68 |
| 潜入 | 2 | 3.84 |
| お強請り | 2 | 4.61 |
| 確率 | 2 | 3.74 |
| 染める | 2 | 3.96 |
| 逃げ回る | 2 | 4.31 |
| という物 | 2 | 2.99 |
| 再度 | 2 | 3.43 |
| モブ | 2 | 4.32 |
| 粘る | 2 | 4.31 |
| フワフワ | 2 | 4.62 |
| 正直言って | 2 | 4.39 |
| 一致 | 2 | 3.86 |
| 大玉 | 2 | 5.35 |
| 投げる | 2 | 3.49 |
| 線 | 2 | 3.53 |
| 有り難うございました | 2 | 3.41 |
| ハァハァ | 2 | 4.39 |
| なのである | 2 | 3.56 |
| 争覇 | 2 | 3.62 |
| コーラ | 2 | 4.66 |
| 跡取り息子 | 2 | 5.09 |
| クレヨン | 2 | 5.41 |
| 自慢 | 2 | 3.55 |
| バレエ | 2 | 5.70 |
| ドレス | 2 | 3.23 |
| 言動 | 2 | 3.64 |
| 絶望 | 2 | 3.38 |
| 歩み寄る | 2 | 3.78 |
| 介 | 2 | 3.78 |
| 特有 | 2 | 3.77 |
| 治る | 2 | 3.61 |
| 丁度 | 2 | 3.59 |
| モテ男 | 2 | 5.53 |
| 物置 | 2 | 4.60 |
| ベンチ | 2 | 3.93 |
| 程なく | 2 | 4.49 |
| 古武術 | 2 | 5.18 |
| 成果 | 2 | 3.51 |
| カステラ | 2 | 4.97 |
| 施与 | 2 | 4.27 |
| 難易度 | 2 | 3.74 |
| 輪 | 2 | 3.59 |
| 管 | 2 | 4.08 |
| 変わり | 2 | 3.44 |
| 吊し上げる | 2 | 6.24 |
| き | 2 | 3.28 |
| 追い払う | 2 | 4.05 |
| 大概 | 2 | 3.98 |
| 困難 | 2 | 3.56 |
| 野生 | 2 | 3.95 |
| メチャクチャ | 2 | 4.67 |
| 近隣 | 2 | 3.99 |
| に連れ | 2 | 3.76 |
| 交互に | 2 | 3.91 |
| チェック | 2 | 3.65 |
| 反対側 | 2 | 3.76 |
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