The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| ミーハー | 2 | 5.25 |
| 慰める | 2 | 4.03 |
| 一か月 | 2 | 4.28 |
| お姫様 | 2 | 3.64 |
| 生気 | 2 | 4.27 |
| 収める | 2 | 3.79 |
| どっから | 2 | 4.61 |
| 我が儘 | 2 | 4.33 |
| 六人 | 2 | 3.94 |
| 如し | 2 | 4.94 |
| 拗ねる | 2 | 3.97 |
| 見学 | 2 | 3.76 |
| 効果音 | 2 | 4.64 |
| 日本語 | 2 | 3.90 |
| 漢字 | 2 | 4.31 |
| よって | 2 | 3.62 |
| マイページ | 2 | 5.37 |
| ほぼ | 2 | 3.03 |
| 信頼 | 2 | 3.23 |
| 起こし | 2 | 3.33 |
| 顔面蒼白 | 2 | 4.69 |
| ちわっす | 2 | 6.14 |
| 手相 | 2 | 3.52 |
| 不幸 | 2 | 3.66 |
| 合図 | 2 | 3.43 |
| どっちも | 2 | 4.07 |
| 大概 | 2 | 3.98 |
| しようとする | 2 | 3.56 |
| 吸い込む | 2 | 3.64 |
| わけには行かない | 2 | 3.35 |
| 爆走 | 2 | 4.85 |
| 澄まし | 2 | 4.84 |
| 二十歳 | 2 | 4.14 |
| という物 | 2 | 2.99 |
| 復活 | 2 | 3.43 |
| 皮 | 2 | 3.44 |
| 平均 | 2 | 3.96 |
| 火 | 2 | 2.74 |
| 肯定 | 2 | 3.58 |
| 怒鳴り声 | 2 | 4.41 |
| 恐る恐る | 2 | 3.65 |
| 弟分 | 2 | 4.78 |
| 良ければ | 2 | 3.76 |
| ごと | 2 | 3.29 |
| シリーズ | 2 | 4.12 |
| 配分 | 2 | 4.47 |
| 物がある | 2 | 3.46 |
| 見張る | 2 | 3.81 |
| 砂 | 2 | 3.44 |
| さてと | 2 | 4.13 |
| 指示を出す | 2 | 3.96 |
| 大慌て | 2 | 4.50 |
| に限らず | 2 | 4.24 |
| 何回か | 2 | 4.25 |
| 害す | 2 | 4.17 |
| 幅広い | 2 | 4.50 |
| ショッピングモール | 2 | 4.88 |
| 直球 | 2 | 4.57 |
| 陽 | 2 | 3.43 |
| 矢場 | 2 | 3.87 |
| 活動 | 2 | 3.19 |
| 拒絶 | 2 | 3.76 |
| 調理室 | 2 | 5.40 |
| PETボトル | 2 | 4.58 |
| 悩み | 2 | 3.65 |
| やったー | 2 | 4.55 |
| 基本的に | 2 | 3.18 |
| コンビ | 2 | 4.22 |
| シビア | 2 | 4.74 |
| 手入れ | 2 | 3.12 |
| 荷 | 2 | 3.94 |
| 威高 | 2 | 3.54 |
| して遣る | 2 | 3.56 |
| 問う | 2 | 3.22 |
| 丸見え | 2 | 4.59 |
| 人知れず | 2 | 4.64 |
| 言いまくる | 2 | 5.58 |
| どうでも良い | 2 | 3.51 |
| 変更 | 2 | 3.44 |
| ふふん | 2 | 4.08 |
| リアルファイト | 2 | 6.11 |
| 寄坐 | 2 | 4.60 |
| 察知 | 2 | 3.27 |
| 素早い | 2 | 3.27 |
| ギョッ | 2 | 5.19 |
| 当日 | 2 | 3.91 |
| に連れ | 2 | 3.76 |
| 式 | 2 | 3.25 |
| 悲しい | 2 | 3.34 |
| 新 | 2 | 3.32 |
| 門扉 | 2 | 4.71 |
| 波 | 2 | 3.25 |
| 叩き込む | 2 | 3.56 |
| 破門 | 2 | 4.96 |
| 個人名 | 2 | 5.39 |
| 行ったり来たり | 2 | 4.64 |
| 思案顔 | 2 | 4.74 |
| 不安げ | 2 | 4.21 |
| 拙い | 2 | 4.00 |
| と思ったら | 2 | 3.50 |
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