The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| 丁度 | 2 | 3.59 |
| どく | 2 | 3.97 |
| 半分 | 2 | 3.03 |
| バレエ | 2 | 5.70 |
| 入院 | 2 | 4.36 |
| 打上げ | 2 | 6.17 |
| 入れ違い | 2 | 4.78 |
| サーセン | 2 | 5.45 |
| お強請り | 2 | 4.61 |
| 海外 | 2 | 4.19 |
| 眩しい | 2 | 3.69 |
| 何それ | 2 | 3.89 |
| よって | 2 | 3.62 |
| 見張る | 2 | 3.81 |
| 互角 | 2 | 4.02 |
| がり | 2 | 4.31 |
| コソコソ | 2 | 4.55 |
| 自体 | 2 | 3.10 |
| まくり | 2 | 4.45 |
| 居座る | 2 | 4.30 |
| 中高 | 2 | 5.49 |
| 鳴り響く | 2 | 3.83 |
| ポンと | 2 | 4.23 |
| 寄坐 | 2 | 4.60 |
| 刺繍 | 2 | 3.90 |
| コート | 2 | 3.86 |
| なんす | 2 | 4.63 |
| ズボン | 2 | 3.92 |
| 却下 | 2 | 3.91 |
| 悩み | 2 | 3.65 |
| 難易度 | 2 | 3.74 |
| 脱ぐ | 2 | 3.49 |
| 慰める | 2 | 4.03 |
| 訪れる | 2 | 3.20 |
| 待ち合わせ | 2 | 4.19 |
| きっと | 2 | 2.65 |
| 輪 | 2 | 3.59 |
| 馴れ馴れしい | 2 | 4.55 |
| 弟分 | 2 | 4.78 |
| クレヨン | 2 | 5.41 |
| ごと | 2 | 3.29 |
| お見通し | 2 | 4.43 |
| 良くやった | 2 | 4.11 |
| 運び | 2 | 3.76 |
| おっさん | 2 | 3.27 |
| 真っ青 | 2 | 3.96 |
| なのである | 2 | 3.56 |
| シダ | 2 | 5.45 |
| 破門 | 2 | 4.96 |
| 私自身 | 2 | 3.95 |
| 通す | 2 | 3.39 |
| 洟 | 2 | 3.66 |
| 足元を見る | 2 | 5.27 |
| 子供らしい | 2 | 4.70 |
| 一周 | 2 | 4.32 |
| いやぁ | 2 | 3.76 |
| うっさい | 2 | 4.76 |
| 打ち | 2 | 3.63 |
| 訪問 | 2 | 3.76 |
| 頭部 | 2 | 3.46 |
| 数人 | 2 | 3.53 |
| たまに | 2 | 3.27 |
| 何回か | 2 | 4.25 |
| からすれば | 2 | 3.47 |
| 飲食 | 2 | 4.75 |
| 通じる | 2 | 3.42 |
| 喜ぶ | 2 | 3.26 |
| 乙女ゲー | 2 | 4.78 |
| クマ | 2 | 3.43 |
| 瞬き | 2 | 3.84 |
| 深い | 2 | 3.16 |
| 抜け | 2 | 3.20 |
| 不器用 | 2 | 4.12 |
| 面白 | 2 | 3.51 |
| 歩 | 2 | 3.66 |
| 控えめ | 2 | 3.92 |
| 天 | 2 | 3.01 |
| するべき | 2 | 3.77 |
| 分かれる | 2 | 3.99 |
| 意地 | 2 | 3.87 |
| 跡取り息子 | 2 | 5.09 |
| 強がる | 2 | 4.18 |
| 割り込む | 2 | 3.90 |
| 引ける | 2 | 4.21 |
| とんでも | 2 | 4.09 |
| 無ければ | 2 | 3.11 |
| 引っこ抜く | 2 | 4.53 |
| 投げる | 2 | 3.49 |
| 管理 | 2 | 3.26 |
| 騒がれる | 2 | 4.98 |
| 友情 | 2 | 3.99 |
| 我が儘 | 2 | 4.33 |
| 不幸 | 2 | 3.66 |
| 動機 | 2 | 4.23 |
| 太鼓 | 2 | 4.46 |
| 定期的 | 2 | 3.83 |
| ガラス | 2 | 3.67 |
| 菅 | 2 | 4.19 |
| 小説 | 2 | 3.60 |
| いたる所 | 2 | 5.38 |
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