The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| 頼り | 7 | 3.53 |
| 俯く | 7 | 3.57 |
| 残り | 7 | 3.10 |
| ギョッと | 7 | 4.55 |
| に向けて | 7 | 3.12 |
| 宥める | 7 | 3.82 |
| 面倒臭い | 7 | 3.99 |
| マザー | 7 | 4.48 |
| どっち | 7 | 3.48 |
| 心の中 | 7 | 3.40 |
| どっか | 7 | 3.81 |
| 隅 | 7 | 3.59 |
| 祝詞 | 7 | 3.05 |
| 目線 | 7 | 3.61 |
| 言うとおり | 7 | 3.74 |
| 続き | 7 | 3.30 |
| 来手 | 7 | 3.41 |
| 一 | 7 | 2.47 |
| 他聞 | 7 | 3.15 |
| 任せる | 7 | 3.12 |
| 役 | 7 | 3.15 |
| ふざけんな | 7 | 4.32 |
| いえ | 7 | 2.75 |
| 若しかして | 7 | 3.01 |
| 首を振る | 7 | 3.85 |
| 関係ない | 7 | 3.45 |
| 御曹司 | 7 | 4.56 |
| 見合わせ | 7 | 3.87 |
| 嫌がる | 7 | 3.66 |
| お兄さん | 7 | 3.58 |
| お菓子 | 7 | 3.35 |
| っけ | 7 | 3.23 |
| 事態 | 7 | 3.11 |
| 辞める | 7 | 3.79 |
| 即す | 7 | 5.09 |
| A | 7 | 3.50 |
| かどうか | 7 | 3.06 |
| 人目 | 7 | 3.91 |
| どうも | 7 | 3.18 |
| 目指す | 7 | 3.30 |
| 実に | 7 | 3.02 |
| 負け | 7 | 3.20 |
| 繰り返し | 7 | 3.34 |
| 貰い | 7 | 3.44 |
| 店 | 7 | 2.73 |
| 一般 | 7 | 3.63 |
| 大へん | 7 | 4.35 |
| 皆さん | 7 | 3.14 |
| やらかす | 7 | 3.74 |
| 巻き込む | 7 | 3.17 |
| タイミング | 7 | 3.16 |
| 匜 | 7 | 2.76 |
| 幼馴染 | 7 | 3.65 |
| 混ざる | 7 | 3.62 |
| 含める | 7 | 3.11 |
| 散策 | 7 | 4.17 |
| 変質者 | 7 | 4.71 |
| 障害物競走 | 7 | 5.64 |
| 取り乱す | 7 | 4.09 |
| 中々 | 7 | 2.84 |
| 泳がせる | 7 | 4.24 |
| 気になる | 7 | 3.19 |
| さー | 7 | 3.76 |
| 無駄 | 7 | 3.03 |
| 叫び | 7 | 3.32 |
| に関して | 7 | 2.91 |
| 可哀想 | 7 | 3.78 |
| 悩む | 7 | 3.16 |
| 落ち着ける | 7 | 3.66 |
| 借り | 7 | 3.40 |
| いるか | 7 | 2.92 |
| 幾らでも | 7 | 3.46 |
| 打つ | 7 | 3.38 |
| 幸せ | 7 | 2.99 |
| しみじみ | 7 | 3.97 |
| どうかした | 7 | 3.88 |
| 終わり | 7 | 3.06 |
| 見え | 7 | 2.91 |
| すれば | 7 | 2.59 |
| 如何した | 7 | 3.27 |
| ヘラヘラ | 7 | 4.79 |
| 話し出す | 7 | 4.27 |
| 否定 | 7 | 3.07 |
| ちまう | 7 | 3.18 |
| 童男 | 7 | 3.91 |
| ある意味 | 7 | 3.54 |
| リンク | 7 | 4.11 |
| 呑気 | 7 | 4.07 |
| 売り場 | 7 | 4.75 |
| 小学 | 7 | 4.77 |
| 察し | 7 | 3.45 |
| かつ | 7 | 3.55 |
| 得意 | 7 | 3.23 |
| トリオ | 7 | 4.81 |
| 抱き上げる | 7 | 3.94 |
| 置物 | 7 | 4.48 |
| 合格 | 7 | 3.85 |
| 決める | 7 | 2.93 |
| 空間 | 7 | 2.91 |
| 手元 | 7 | 3.50 |
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