On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| 欧米 | 4 | 5.08 |
| なりとも | 4 | 5.02 |
| 鬼畜 | 4 | 4.22 |
| 比率 | 4 | 4.37 |
| 全体で | 4 | 4.34 |
| 気負い | 4 | 4.60 |
| 境内 | 4 | 4.79 |
| 闘志 | 4 | 4.33 |
| 寛大 | 4 | 4.38 |
| 曇り空 | 4 | 4.92 |
| 抜かり | 4 | 4.67 |
| あざとい | 4 | 4.64 |
| 目を離す | 4 | 4.66 |
| 棄却 | 4 | 5.58 |
| 強いて言うなら | 4 | 4.69 |
| より良い | 4 | 4.34 |
| 怪人物 | 4 | 5.98 |
| 妨げ | 4 | 4.52 |
| 彼の方 | 4 | 4.59 |
| あまつさえ | 4 | 4.46 |
| 凝り固まる | 4 | 4.83 |
| お姫様抱っこ | 4 | 4.53 |
| 忠誠 | 4 | 3.94 |
| 小生意気 | 4 | 5.16 |
| 不公平 | 4 | 4.50 |
| お叱り | 4 | 4.75 |
| 口出し | 4 | 4.21 |
| 思い至る | 4 | 4.72 |
| 蹴飛ばす | 4 | 4.40 |
| オウム返し | 4 | 5.16 |
| アクセサリー | 4 | 3.93 |
| 未だしも | 4 | 3.91 |
| 町中 | 4 | 4.30 |
| 良くある | 4 | 3.90 |
| 数種 | 4 | 5.44 |
| クマ | 4 | 3.43 |
| 原作 | 4 | 4.31 |
| 筋違い | 4 | 4.81 |
| 弁 | 4 | 4.62 |
| 斬りかかる | 4 | 4.49 |
| 無造作 | 4 | 3.95 |
| 括り | 4 | 3.98 |
| 自主 | 4 | 4.57 |
| 和らぐ | 4 | 4.32 |
| 現代的 | 4 | 5.28 |
| アメコミ | 4 | 6.03 |
| やん | 4 | 3.79 |
| せめてもの | 4 | 4.30 |
| 鍵穴 | 4 | 4.68 |
| 鉄扉 | 4 | 5.15 |
| 脹らみ | 4 | 5.04 |
| ヘルプ | 4 | 4.59 |
| 三十分 | 4 | 4.12 |
| 夕闇 | 4 | 4.73 |
| っつー | 4 | 4.51 |
| 兎にも角にも | 4 | 4.52 |
| おじゃん | 4 | 5.37 |
| 知る人 | 4 | 5.09 |
| 掛け値 | 4 | 4.92 |
| 飛び抜ける | 4 | 4.59 |
| 懸念材料 | 4 | 5.27 |
| じっくり | 4 | 3.75 |
| 励まし | 4 | 4.19 |
| 集い | 4 | 4.55 |
| 敵対関係 | 4 | 4.88 |
| 悪鬼 | 4 | 4.23 |
| 事理 | 4 | 5.17 |
| 精鋭 | 4 | 3.84 |
| 生と死 | 4 | 4.94 |
| 道順 | 4 | 4.92 |
| 分子 | 4 | 4.55 |
| ご愁傷様 | 4 | 4.83 |
| 特殊効果 | 4 | 4.43 |
| 邪魔立て | 4 | 5.25 |
| 奇しくも | 4 | 4.54 |
| オーナー | 4 | 4.36 |
| 階段を上る | 4 | 5.01 |
| 経験談 | 4 | 5.39 |
| きっかり | 4 | 5.03 |
| 流れ出る | 4 | 4.37 |
| 再戦 | 4 | 4.56 |
| 口を付ける | 4 | 4.99 |
| 皮肉にも | 4 | 4.89 |
| この方 | 4 | 3.99 |
| 搦み | 4 | 4.38 |
| 早急 | 4 | 4.06 |
| 驕り | 4 | 4.81 |
| 新参者 | 4 | 4.77 |
| 順序 | 4 | 4.62 |
| 良く言う | 4 | 5.42 |
| ピタッと | 4 | 5.09 |
| 押し出す | 4 | 4.26 |
| リンク | 4 | 4.11 |
| 姿を消す | 4 | 4.44 |
| 舞い | 4 | 4.05 |
| 愚直 | 4 | 4.65 |
| 吹っかける | 4 | 4.77 |
| ミンチ | 4 | 4.66 |
| 開幕 | 4 | 4.64 |
| 二択 | 4 | 4.53 |
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