On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| すれ違いざま | 2 | 4.54 |
| 口パク | 2 | 5.38 |
| 分際 | 2 | 4.46 |
| 補助金 | 2 | 5.12 |
| 糞餓鬼 | 2 | 5.49 |
| 話しぶり | 2 | 5.16 |
| 私用 | 2 | 4.95 |
| 捻出 | 2 | 4.68 |
| 押し留める | 2 | 4.99 |
| シェア | 2 | 4.23 |
| 重たい | 2 | 3.96 |
| すくみ | 2 | 5.54 |
| 厳か | 2 | 4.39 |
| 脳裏をよぎる | 2 | 5.13 |
| 触感 | 2 | 4.99 |
| 真っただ中 | 2 | 5.15 |
| リボルバー | 2 | 4.91 |
| 等身大 | 2 | 4.95 |
| 縁者 | 2 | 4.82 |
| 経てば | 2 | 4.31 |
| 四半 | 2 | 4.96 |
| しゃー | 2 | 4.65 |
| ジタバタ | 2 | 4.69 |
| 船長 | 2 | 3.95 |
| 元締め | 2 | 5.00 |
| 求心力 | 2 | 4.97 |
| うざい | 2 | 5.12 |
| ヒノキ | 2 | 5.37 |
| 鵜呑みにする | 2 | 5.08 |
| 直射日光 | 2 | 5.26 |
| おくびにも出さず | 2 | 5.07 |
| 佳句 | 2 | 4.36 |
| 板挟み | 2 | 5.04 |
| 市街地 | 2 | 4.42 |
| お医者さま | 2 | 5.80 |
| 委任 | 2 | 5.16 |
| 地下牢 | 2 | 4.35 |
| 杜撰 | 2 | 4.87 |
| 無暗に | 2 | 4.45 |
| 買い出し | 2 | 4.37 |
| 奮い立つ | 2 | 4.40 |
| ツンデレ | 2 | 4.27 |
| 粗暴 | 2 | 4.78 |
| 人頭 | 2 | 5.04 |
| 取材 | 2 | 4.56 |
| 昂ぶり | 2 | 5.15 |
| 悲歌 | 2 | 4.75 |
| 魅入る | 2 | 4.54 |
| 御挨拶 | 2 | 5.08 |
| 沸き上がる | 2 | 4.67 |
| ピリピリ | 2 | 4.35 |
| 画す | 2 | 4.61 |
| 刑 | 2 | 4.36 |
| 言う事を聞く | 2 | 5.19 |
| 後難 | 2 | 5.25 |
| ゲーム化 | 2 | 5.37 |
| 満開 | 2 | 4.83 |
| マドモアゼル | 2 | 6.21 |
| シャチホコ | 2 | 6.21 |
| 旋毛 | 2 | 5.09 |
| ちょーだい | 2 | 5.39 |
| 思い上がる | 2 | 4.80 |
| 重畳 | 2 | 4.82 |
| カチンと来る | 2 | 5.64 |
| プッツン | 2 | 5.70 |
| 激化 | 2 | 4.58 |
| 文献 | 2 | 4.24 |
| 反社会的 | 2 | 5.66 |
| 袋小路 | 2 | 4.88 |
| 言いぐさ | 2 | 5.27 |
| べー | 2 | 4.43 |
| 組織名 | 2 | 5.64 |
| 真っ盛り | 2 | 4.82 |
| 華やぐ | 2 | 4.94 |
| へらへら | 2 | 4.67 |
| 誘い込む | 2 | 4.59 |
| 通りがかり | 2 | 5.33 |
| 不手際 | 2 | 4.70 |
| 山月 | 2 | 6.24 |
| お化け | 2 | 4.41 |
| 益体もない | 2 | 5.09 |
| 咲き誇る | 2 | 4.52 |
| 注意点 | 2 | 4.75 |
| 鉄壁 | 2 | 4.35 |
| 琴線 | 2 | 4.96 |
| 即自 | 2 | 7.11 |
| 不慮 | 2 | 4.78 |
| えっちらおっちら | 2 | 5.23 |
| 碁を打つ | 2 | 6.55 |
| 虚脱感 | 2 | 5.19 |
| 欛柄 | 2 | 6.61 |
| 規則正しい | 2 | 4.62 |
| かき込む | 2 | 5.18 |
| 具合が悪い | 2 | 4.81 |
| アア | 2 | 4.50 |
| 跳ねまわる | 2 | 6.02 |
| 窒息 | 2 | 4.72 |
| 終幕 | 2 | 5.10 |
| 刺客 | 2 | 4.14 |
| 力が入る | 2 | 4.75 |
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