On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| ぶち込む | 3 | 4.28 |
| 勃発 | 3 | 4.51 |
| 太った | 3 | 4.45 |
| 正当化 | 3 | 4.75 |
| フリーメーソン | 3 | 7.11 |
| 温存 | 3 | 4.23 |
| いいとも | 3 | 4.87 |
| 大違い | 3 | 4.43 |
| 不用意 | 3 | 4.23 |
| 狭量 | 3 | 4.90 |
| 跳び上がる | 3 | 5.19 |
| 波止場 | 3 | 5.49 |
| 悩ましい | 3 | 4.36 |
| なぎ倒す | 3 | 4.55 |
| 産婦人科 | 3 | 5.64 |
| かすれ声 | 3 | 5.74 |
| 前後不覚 | 3 | 5.26 |
| 昂る | 3 | 4.87 |
| お世話になる | 3 | 4.70 |
| 茫然 | 3 | 4.24 |
| 様に言う | 3 | 5.18 |
| 何にもならない | 3 | 5.26 |
| 嘆願 | 3 | 4.68 |
| 散開 | 3 | 4.45 |
| 毎度毎度 | 3 | 4.92 |
| 褒美 | 3 | 4.04 |
| 海水 | 3 | 4.15 |
| だらだら | 3 | 4.46 |
| 和風 | 3 | 4.52 |
| 切り刻む | 3 | 4.17 |
| 前例 | 3 | 4.29 |
| ぺたぺた | 3 | 4.64 |
| たった今 | 3 | 4.17 |
| 雑踏 | 3 | 4.65 |
| のたうつ | 3 | 4.85 |
| 引き出し | 3 | 4.02 |
| 最終手段 | 3 | 4.55 |
| 道中 | 3 | 3.67 |
| 当て嵌まる | 3 | 5.34 |
| 快い | 3 | 5.18 |
| 一昔前 | 3 | 5.02 |
| 成功率 | 3 | 4.36 |
| 洒落込む | 3 | 5.80 |
| 勘繰る | 3 | 4.96 |
| 駆け込む | 3 | 4.16 |
| 確率 | 3 | 3.74 |
| 数段 | 3 | 4.49 |
| 弾幕 | 3 | 4.38 |
| 指を折る | 3 | 5.89 |
| 及び腰 | 3 | 4.92 |
| ただならぬ | 3 | 4.66 |
| 原本 | 3 | 5.12 |
| に渡って | 3 | 4.13 |
| あっ晴れ | 3 | 5.26 |
| やや | 3 | 3.25 |
| 四手 | 3 | 4.80 |
| 補強 | 3 | 4.14 |
| じゃった | 3 | 3.78 |
| 屁理屈 | 3 | 4.73 |
| 磨く | 3 | 3.85 |
| 衰え | 3 | 4.33 |
| 本意 | 3 | 4.56 |
| 目を回す | 3 | 5.52 |
| 剣技 | 3 | 3.92 |
| 暇をつぶす | 3 | 6.04 |
| 駆逐 | 3 | 4.20 |
| 負けず嫌い | 3 | 4.62 |
| 手が足りない | 3 | 5.03 |
| 窓際 | 3 | 4.34 |
| 考え無し | 3 | 5.08 |
| 無条件 | 3 | 4.31 |
| ふい | 3 | 4.67 |
| 平 | 3 | 4.03 |
| 路頭 | 3 | 5.19 |
| 手のかかる | 3 | 5.05 |
| のの | 3 | 3.99 |
| 図太い | 3 | 4.50 |
| 逃走 | 3 | 3.94 |
| 闘う | 3 | 4.23 |
| 就いては | 3 | 4.87 |
| クリティカル | 3 | 4.47 |
| 匿名 | 3 | 5.02 |
| 対談 | 3 | 5.15 |
| 領 | 3 | 2.92 |
| 発露 | 3 | 4.58 |
| 駆けだし | 3 | 5.06 |
| 墓参 | 3 | 5.81 |
| 試金石 | 3 | 5.27 |
| 賜る | 3 | 4.15 |
| 進言 | 3 | 4.10 |
| 百人力 | 3 | 5.28 |
| カードキー | 3 | 5.52 |
| 意思表示 | 3 | 4.50 |
| うとうと | 3 | 4.62 |
| 微小 | 3 | 5.11 |
| 名残 | 3 | 4.36 |
| 生まれてくる | 3 | 4.47 |
| 一定数 | 3 | 4.59 |
| ついて回る | 3 | 5.26 |
| 百戦錬磨 | 3 | 4.88 |
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