On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| うぞうぞ | 3 | 5.68 |
| ぱっと | 3 | 4.17 |
| 気を付け | 3 | 4.57 |
| 抽選 | 3 | 4.81 |
| 対象者 | 3 | 4.26 |
| 新婦 | 3 | 4.92 |
| 受け答え | 3 | 4.39 |
| するべき | 3 | 3.77 |
| 冷気 | 3 | 4.02 |
| 相席 | 3 | 5.05 |
| 押し黙る | 3 | 4.15 |
| 人工 | 3 | 4.24 |
| 屁理屈 | 3 | 4.73 |
| 行幸 | 3 | 5.33 |
| 詰まらん | 3 | 4.52 |
| しょうがない | 3 | 3.52 |
| 二方 | 3 | 4.43 |
| 出し惜しみ | 3 | 4.52 |
| ニコリ | 3 | 4.35 |
| 天辺 | 3 | 4.18 |
| トボトボ | 3 | 5.03 |
| 一定数 | 3 | 4.59 |
| 分間 | 3 | 4.47 |
| 偉人 | 3 | 4.68 |
| 馴染 | 3 | 4.84 |
| お袋 | 3 | 3.86 |
| 一覧 | 3 | 4.29 |
| 立体映像 | 3 | 4.96 |
| 躊躇わずに | 3 | 5.14 |
| 都合の悪い | 3 | 4.80 |
| 敵に回る | 3 | 4.89 |
| やり繰り | 3 | 4.88 |
| 寝不足 | 3 | 4.43 |
| 入れ替わり | 3 | 4.35 |
| 気が滅入る | 3 | 5.05 |
| 謂れ | 3 | 3.88 |
| 遂行 | 3 | 4.23 |
| 催す | 3 | 4.48 |
| コントローラー | 3 | 5.03 |
| 思うがまま | 3 | 4.86 |
| 専門性 | 3 | 5.53 |
| どうしたら良い | 3 | 4.04 |
| 不審人物 | 3 | 5.05 |
| 嘗 | 3 | 4.42 |
| 兼 | 3 | 3.80 |
| 情緒不安定 | 3 | 4.90 |
| 無遠慮 | 3 | 4.57 |
| 忘却 | 3 | 4.56 |
| 最上階 | 3 | 4.28 |
| もがき | 3 | 4.75 |
| 都合が悪い | 3 | 4.87 |
| 爆音 | 3 | 4.17 |
| ひた走る | 3 | 5.13 |
| 生産中止 | 3 | 6.18 |
| 血のつながり | 3 | 5.13 |
| 定位置 | 3 | 4.56 |
| タップ | 3 | 4.67 |
| 民謡 | 3 | 5.71 |
| ふんだんに | 3 | 4.39 |
| 見とれる | 3 | 4.38 |
| 頭に血が上る | 3 | 5.51 |
| ぶち込む | 3 | 4.28 |
| 三大欲求 | 3 | 5.49 |
| 斬 | 3 | 3.68 |
| 当選 | 3 | 4.99 |
| 外敵 | 3 | 4.41 |
| サイ | 3 | 3.82 |
| 耳にする | 3 | 4.60 |
| 姑息 | 3 | 4.79 |
| 全土 | 3 | 4.19 |
| 文字列 | 3 | 4.83 |
| 棟 | 3 | 3.73 |
| うやむや | 3 | 4.93 |
| お中 | 3 | 4.18 |
| 聞く耳を持たない | 3 | 5.12 |
| 気張る | 3 | 4.85 |
| 剣技 | 3 | 3.92 |
| 使い分け | 3 | 4.69 |
| 北欧 | 3 | 5.11 |
| 主要 | 3 | 4.10 |
| 古ぼけた | 3 | 4.92 |
| 下り立つ | 3 | 5.55 |
| 咲い | 3 | 4.31 |
| 大違い | 3 | 4.43 |
| 自立 | 3 | 4.48 |
| B | 3 | 3.69 |
| 確率 | 3 | 3.74 |
| 抗弁 | 3 | 4.95 |
| 乗じる | 3 | 4.38 |
| 条件付き | 3 | 4.81 |
| 目に入る | 3 | 4.32 |
| 思い知る | 3 | 4.17 |
| 枯渇 | 3 | 4.02 |
| 仕える | 3 | 3.48 |
| ヴァージンロード | 3 | 6.18 |
| ブーツ | 3 | 4.03 |
| 仕返し | 3 | 4.33 |
| 移動手段 | 3 | 4.43 |
| 牢獄 | 3 | 4.23 |
| 出入り | 3 | 3.72 |
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