On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| 歩き始め | 2 | 5.00 |
| 通りがかり | 2 | 5.33 |
| ごゆっくり | 2 | 4.61 |
| 効率性 | 2 | 5.74 |
| 流行る | 2 | 4.15 |
| ハモ | 2 | 4.86 |
| 産声 | 2 | 5.01 |
| 不手際 | 2 | 4.70 |
| 故意に | 2 | 4.74 |
| 口移し | 2 | 5.04 |
| 常日頃 | 2 | 4.52 |
| 生身 | 2 | 4.10 |
| 蒙昧 | 2 | 5.11 |
| 階建て | 2 | 4.57 |
| 向こう側 | 2 | 3.66 |
| 対外的 | 2 | 4.60 |
| 統率 | 2 | 4.09 |
| びっしょり | 2 | 5.04 |
| カラー | 2 | 4.46 |
| 難物 | 2 | 5.49 |
| 吹雪く | 2 | 5.22 |
| 計画を立てる | 2 | 5.28 |
| 優遇 | 2 | 4.30 |
| 嬲殺し | 2 | 6.39 |
| 大間違い | 2 | 4.89 |
| 罪なき | 2 | 5.26 |
| 中心線 | 2 | 5.89 |
| 人たらし | 2 | 5.67 |
| 看護士 | 2 | 5.67 |
| 引き付ける | 2 | 4.64 |
| お披露目 | 2 | 4.09 |
| 朝飯 | 2 | 4.53 |
| ガッカリ | 2 | 4.61 |
| たたき込む | 2 | 5.19 |
| 思いの他 | 2 | 5.33 |
| 投票数 | 2 | 6.05 |
| レインコート | 2 | 5.39 |
| はれ | 2 | 4.69 |
| 稀代 | 2 | 4.73 |
| 最終目標 | 2 | 5.06 |
| 替える | 2 | 4.63 |
| ポツン | 2 | 4.75 |
| お代わり | 2 | 4.39 |
| こんがらがる | 2 | 5.05 |
| ビン | 2 | 4.28 |
| 学食 | 2 | 4.68 |
| 野味 | 2 | 4.55 |
| 技量 | 2 | 3.71 |
| ニッケル | 2 | 5.14 |
| 大量虐殺 | 2 | 5.32 |
| 単独行動 | 2 | 4.59 |
| ふくれっ面 | 2 | 5.15 |
| 定石 | 2 | 4.72 |
| 収容 | 2 | 4.35 |
| ババ | 2 | 4.63 |
| 待ち合わせる | 2 | 5.31 |
| 三社 | 2 | 4.45 |
| 耐えうる | 2 | 4.95 |
| 賞品 | 2 | 4.62 |
| 中立 | 2 | 4.11 |
| 血だらけ | 2 | 4.81 |
| 上向き | 2 | 5.00 |
| 管轄 | 2 | 4.38 |
| ぴんぴん | 2 | 5.32 |
| 腹痛 | 2 | 4.88 |
| トレー | 2 | 4.66 |
| 根気よく | 2 | 5.04 |
| お酒 | 2 | 3.70 |
| 今しかない | 2 | 4.87 |
| 叩き上げ | 2 | 5.23 |
| 電源 | 2 | 4.52 |
| 凶器 | 2 | 4.38 |
| 扇ぐ | 2 | 5.01 |
| 警鐘 | 2 | 4.60 |
| カッコ | 2 | 4.22 |
| 乱反射 | 2 | 5.02 |
| 超の付く | 2 | 5.99 |
| やい | 2 | 4.90 |
| 浮動票 | 2 | 6.64 |
| 訳知り顔 | 2 | 4.97 |
| 吉報 | 2 | 4.97 |
| じゃい | 2 | 4.65 |
| 置手紙 | 2 | 5.51 |
| 顔が広い | 2 | 5.31 |
| ジャンク | 2 | 5.36 |
| 即自 | 2 | 7.11 |
| 支援者 | 2 | 5.19 |
| あや | 2 | 4.32 |
| 知 | 2 | 4.21 |
| 一周年 | 2 | 5.41 |
| 腕立て伏せ | 2 | 5.04 |
| フラット | 2 | 4.59 |
| 突き抜ける | 2 | 4.11 |
| 延びる | 2 | 4.57 |
| 円グラフ | 2 | 6.19 |
| 仲間割れ | 2 | 5.01 |
| 情報源 | 2 | 4.57 |
| 不具合 | 2 | 4.44 |
| 結わえる | 2 | 5.02 |
| 躓く | 2 | 4.46 |
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