On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| 触診 | 4 | 5.27 |
| 強いる | 4 | 4.37 |
| 手際 | 4 | 4.20 |
| 話し込む | 4 | 4.37 |
| ランプ | 4 | 4.04 |
| めっきり | 4 | 4.91 |
| 闇に紛れて | 4 | 5.22 |
| 手に取るように | 4 | 4.55 |
| どうしたら | 4 | 4.28 |
| 特殊効果 | 4 | 4.43 |
| 違和 | 4 | 5.48 |
| パワーアップ | 4 | 4.45 |
| ジャブ | 4 | 4.83 |
| 酩酊 | 4 | 4.81 |
| 同席 | 4 | 4.03 |
| 神出鬼没 | 4 | 4.82 |
| キッと | 4 | 4.49 |
| 滅法 | 4 | 4.96 |
| 説く | 4 | 4.28 |
| 廃家 | 4 | 4.50 |
| 知る人 | 4 | 5.09 |
| 戦線 | 4 | 3.91 |
| 後ろめたい | 4 | 4.32 |
| 放校 | 4 | 5.86 |
| 張り付ける | 4 | 4.80 |
| 片思い | 4 | 4.77 |
| 傷跡 | 4 | 4.26 |
| 晦ます | 4 | 5.14 |
| 外気 | 4 | 4.72 |
| 握り合う | 4 | 5.60 |
| 大仕事 | 4 | 4.71 |
| お達し | 4 | 4.93 |
| ワイルド | 4 | 4.63 |
| 与る | 4 | 4.68 |
| いくら何でも | 4 | 3.85 |
| 絡繰る | 4 | 4.39 |
| 畏れ | 4 | 4.66 |
| 趣味が悪い | 4 | 5.01 |
| 課する | 4 | 4.47 |
| 鼻息 | 4 | 4.12 |
| どういう風に | 4 | 4.61 |
| 恰幅 | 4 | 4.62 |
| 完封 | 4 | 5.02 |
| 比率 | 4 | 4.37 |
| 来す | 4 | 4.51 |
| 全体として | 4 | 4.83 |
| 超然 | 4 | 5.11 |
| 観光地 | 4 | 4.66 |
| 不公平 | 4 | 4.50 |
| 独り占め | 4 | 4.48 |
| 究極的 | 4 | 4.97 |
| 専念 | 4 | 4.00 |
| 円環 | 4 | 4.88 |
| 時速 | 4 | 4.16 |
| 幽鬼 | 4 | 4.72 |
| を介して | 4 | 4.40 |
| ハードル | 4 | 4.33 |
| 戦略的撤退 | 4 | 5.31 |
| メインストリート | 4 | 4.91 |
| 合間 | 4 | 3.95 |
| 厳格 | 4 | 4.41 |
| 大通り | 4 | 3.77 |
| 速報 | 4 | 5.23 |
| 脚力 | 4 | 4.45 |
| ぐらい | 4 | 2.70 |
| 敵を討つ | 4 | 5.33 |
| もみ消す | 4 | 5.43 |
| 握りこぶし | 4 | 4.94 |
| 歩きだす | 4 | 4.94 |
| ストーカー | 4 | 4.16 |
| 医務室 | 4 | 4.31 |
| 小高い丘 | 4 | 4.66 |
| 前言撤回 | 4 | 4.85 |
| 目を離す | 4 | 4.66 |
| プロパガンダ | 4 | 5.42 |
| 胡麻化し | 4 | 4.44 |
| 芋虫 | 4 | 4.23 |
| 苦渋 | 4 | 4.59 |
| 延び | 4 | 4.67 |
| 連れ込む | 4 | 4.39 |
| 遊園地 | 4 | 4.54 |
| 抑揚 | 4 | 4.82 |
| 調達 | 4 | 3.94 |
| 手を回す | 4 | 4.97 |
| 甘み | 4 | 4.11 |
| 未だしも | 4 | 3.91 |
| 介護 | 4 | 4.83 |
| ハイスピード | 4 | 5.47 |
| 行先 | 4 | 4.84 |
| 喧噪 | 4 | 4.66 |
| バトル | 4 | 3.91 |
| ブラザー | 4 | 4.88 |
| どれ位 | 4 | 3.57 |
| キーボード | 4 | 4.63 |
| 資金源 | 4 | 5.09 |
| 悠々 | 4 | 4.28 |
| 測定 | 4 | 4.33 |
| 楔 | 4 | 4.30 |
| ビー玉 | 4 | 4.97 |
| 探知 | 4 | 3.75 |
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