On the day he had planned to propose, a young man was killed by a boy with monster-like powers. After being reincarnated, he learns that this world is the fantasy-like world he had favored in his previous life. However, every time he touches written characters, he is struck by a strange sense of dissonance—then one day, when he goes to a dojo to receive sword training from his father, he discovers a hanging scroll inscribed with "A samurai may go without food, but must not neglect his pride." In a world called Earth that has achieved fantasification through the existence of subhumans and the "magic" technology they possess, the reincarnate Soichiro lives through anguish and conflict. In Chapter One: Japan Arc, young Soichiro is born and grows up healthily, learning magic and swordsmanship, facing his childhood confrontations with man-eating ogres. Surrounded by subhumans including youkai in a nature-rich environment, Soichiro grows freely. However, he engages in deadly battles with enemies called man-eating ogres and encounters a mad-like evil god girl... In Chapter Two: Britain Arc, the first half depicts an adventure story where Fergus, Soichiro's British friend, challenges monsters from his perspective, while the second half traces how Soichiro suffered persecution and discrimination as that monster. Fergus gains strength, earns respect, and becomes a hero, while Soichiro descends into a beast in solitude and madness. The boys experience love, share friendship, and have their fates divided by conspiracy. In Chapter Three: America Arc, it depicts Soichiro's connection with his sister Shirahane, whom he was separated from in Japan, and the anti-subhuman discrimination organization ARF that she commands. Soichiro, who fell into depravity from his sister's rejection, clashes with the monsters of ARF. And just when reconciliation is finally reached, fate twists, distorts, and the evil god sneers. Soichiro and ARF unite to face discrimination and madness, but... After eight years from the start of serialization, this work, which has even been called "the most insane on Narou," is scheduled for completion. I would be happy if you could witness its conclusion. ※Warning: This work contains considerably depressing developments.
| Word | Frequency | Difficulty |
|---|---|---|
| 暗視スコープ | 1 | 5.98 |
| 上手い具合に | 1 | 4.87 |
| 脳幹 | 1 | 5.87 |
| 過去ログ | 1 | 6.01 |
| 補い | 1 | 5.03 |
| 女友達 | 1 | 4.99 |
| 印象深い | 1 | 5.16 |
| 心理学 | 1 | 5.44 |
| ぼっち | 1 | 4.34 |
| 商売敵 | 1 | 5.14 |
| 噴火 | 1 | 4.58 |
| 英雄的 | 1 | 5.18 |
| 自爆攻撃 | 1 | 5.49 |
| 損する | 1 | 5.03 |
| 小夜 | 1 | 4.30 |
| 酔いしれる | 1 | 4.85 |
| 石畳み | 1 | 5.96 |
| 一からやり直す | 1 | 5.97 |
| 保有者 | 1 | 5.18 |
| 単一 | 1 | 4.85 |
| ダウト | 1 | 5.55 |
| バクバク | 1 | 4.73 |
| 輝石 | 1 | 4.68 |
| 質疑 | 1 | 5.52 |
| 食い殺す | 1 | 5.54 |
| 星を落とす | 1 | 6.09 |
| 円卓 | 1 | 4.32 |
| ダントツ | 1 | 5.10 |
| 直線 | 1 | 4.27 |
| 今朝方 | 1 | 4.96 |
| 予定者 | 1 | 5.40 |
| 殺しても死なない | 1 | 5.59 |
| 知識欲 | 1 | 5.05 |
| 落雷 | 1 | 4.54 |
| 魔法の杖 | 1 | 5.01 |
| 愁傷 | 1 | 5.60 |
| 吸い込み | 1 | 4.59 |
| 姿を見せる | 1 | 4.26 |
| ハイハイ | 1 | 4.78 |
| お題 | 1 | 4.76 |
| 駆け降りる | 1 | 5.98 |
| 程なく | 1 | 4.49 |
| 合体 | 1 | 4.21 |
| アリバイ | 1 | 5.08 |
| 丙 | 1 | 4.32 |
| 拘る | 1 | 4.18 |
| 醜聞 | 1 | 4.58 |
| 技術面 | 1 | 5.64 |
| 久方 | 1 | 6.07 |
| ガムテ | 1 | 5.51 |
| 身が引き締まる | 1 | 5.61 |
| ジャーキー | 1 | 5.05 |
| プラネタリウム | 1 | 5.58 |
| 心の傷 | 1 | 4.66 |
| はたと | 1 | 4.57 |
| お先 | 1 | 5.37 |
| スズメバチ | 1 | 5.34 |
| レ点 | 1 | 6.35 |
| 危機意識 | 1 | 5.22 |
| 磔 | 1 | 4.85 |
| 夜の街 | 1 | 4.89 |
| アラビア | 1 | 5.69 |
| 一纏め | 1 | 5.10 |
| 足手纏い | 1 | 4.75 |
| デウス・エクス・マキナ | 1 | 4.52 |
| 調書 | 1 | 4.98 |
| 輪切り | 1 | 4.88 |
| 待ちきれない | 1 | 4.97 |
| メンチカツ | 1 | 5.49 |
| ピカソ | 1 | 5.96 |
| 仕事中 | 1 | 4.41 |
| 財政 | 1 | 4.48 |
| 打鍵 | 1 | 6.15 |
| オヤツタイム | 1 | 6.75 |
| 旋回 | 1 | 4.04 |
| 掴みどころがない | 1 | 5.98 |
| 同時展開 | 1 | 5.46 |
| 研究資料 | 1 | 5.00 |
| 過不足 | 1 | 5.00 |
| 力及ばず | 1 | 5.24 |
| 堅牢 | 1 | 4.25 |
| ポイポイ | 1 | 5.61 |
| 全力を尽くす | 1 | 4.90 |
| トリビア | 1 | 6.18 |
| 無駄話 | 1 | 4.89 |
| 着火 | 1 | 4.72 |
| ゴリ押し | 1 | 4.77 |
| 立ち昇る | 1 | 4.80 |
| 兆す | 1 | 6.42 |
| 智 | 1 | 4.02 |
| 半そで | 1 | 5.82 |
| 残光 | 1 | 5.15 |
| サンダル | 1 | 4.61 |
| 争いごと | 1 | 5.21 |
| 四六 | 1 | 4.81 |
| 解法 | 1 | 5.73 |
| けじめ | 1 | 4.79 |
| 足し算 | 1 | 5.12 |
| ダイブ | 1 | 4.44 |
| モー | 1 | 4.16 |
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