Quest Crash

Quest Crash

なあな

High school boys who meet in VRMMO. Two people naturally become attracted to each other as they spend their days in the game. With veteran player Shindo's explanations, there's no confusion about the game. And they come to realize that Shindo's former members are also carving out new gaming lives. What is the origin of the old wound that Shindo bears? It was related to a cyber-imprisonment—an electronic disorder that he experienced long ago.

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Statistics

Reading Time
72 min
Words 2,981
Sentences 282
Characters 5,747
Unique Words 1,092
1-Occurrence Words
752
Unique Kanji 656
1-Occurrence Kanji
311
Avg Word Difficulty 2.21
Avg Sentence Length 10.6

Word List (1,092 words)

WordFrequencyDifficulty
上がる22.69
外に22.98
伸び23.37
集団23.19
離れ23.00
ウエスト24.92
22.07
営業24.07
唖然23.69
どれ程23.37
22.11
出し22.32
22.13
一人暮らし24.51
よし22.94
可能22.85
くれる21.97
言葉21.96
向け22.69
だから21.99
22.82
22.15
今日22.61
呼ばわり24.19
楽しい22.76
呼ばれる23.09
22.62
感覚22.95
時に22.57
イライラ24.14
さっき22.78
22.67
歪む23.51
時期23.35
熱中24.47
主張23.48
西23.22
怪訝23.72
強い22.36
歩く22.65
そんな21.84
弟子22.49
開く22.63
宜しい23.44
24.57
られる21.68
モニター23.83
それに22.23
22.55
でしょうか22.77
なり22.48
体中24.08
錯覚23.81
いえ22.75
今まで22.69
そりゃ23.16
照れる23.93
何で22.52
古史24.64
23.20
行く21.99
後ろ22.63
指輪23.35
同じ22.31
正規24.13
23.16
感じる22.58
終わり23.06
毎日23.21
機会23.05
22.95
ゲーマー24.49
座る22.78
22.47
ないか22.68
学生23.50
薄い23.15
流石に22.63
21.95
一つひとつ24.44
無言23.22
思い出す22.70
なのです22.91
紹介23.20
とする22.60
難易度23.74
忘れる22.74
やがる23.67
庭内22.27
ちゃんと22.69
ブレザー24.80
着用24.20
言う21.56
どんな22.69
分け22.31
ます22.81
それで22.44
受け22.61
明らか22.98
生活22.93

Showing 201 - 300 of 1,092 words