Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
改めて153.04
気がする152.98
臨む154.12
お蔭で153.05
152.51
わざわざ163.09
てね163.19
第三163.46
中途半端163.90
落ち163.01
手伝う163.17
トレーニング164.24
どうか163.04
やら162.96
忙しい163.14
何時164.06
163.16
162.73
無くなる163.38
吸う163.47
増やす163.56
爽やか163.79
先日163.39
過ぎ163.12
願う163.27
と同じ様に164.71
身長163.45
余りにも163.24
超越163.97
未だ未だ163.13
何かしら163.50
そうです162.73
最後まで163.43
伸びる163.42
室内163.51
163.52
163.31
距離162.79
ご免163.00
163.69
寂しい163.33
第2164.06
日本語163.90
に対して162.68
身体能力163.57
入手163.64
番長165.03
なよ163.13
とる163.14
閉じる163.13
利し163.25
伸び163.37
優先163.37
しょうがない163.52
脳裏163.54
飛んで163.00
変わりない164.09
Χ163.56
要求163.44
何度163.72
持ち162.99
性質163.54
に対し163.21
殺人164.09
本来なら163.43
どんなに163.61
振るう163.18
絶望163.38
を通して163.48
映像163.51
念動164.77
接近163.45
163.47
指定163.37
動き出す163.46
事がない163.27
調べ163.20
直ぐ162.97
発生163.13
拘束163.37
ギャンブル164.62
薄い163.15
一方163.21
射手163.08
とは限らない163.88
程に163.01
マイナス164.08
責任173.30
有り難い173.38
最期173.91
173.38
多く172.66
移る173.53
演技173.74
押しつける174.40
との事173.24
店員173.61
捕まる173.48
浮かび上がる173.66
に従って173.62

Showing 14201 - 14300 of 16,029 words