Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
危機153.52
目立つ153.21
構わない153.22
訓練152.89
干渉153.54
動き出す163.46
増やす163.56
トレーニング164.24
余りにも163.24
利し163.25
寂しい163.33
持ち162.99
願う163.27
とる163.14
第2164.06
射手163.08
脳裏163.54
何時164.06
調べ163.20
伸び163.37
拘束163.37
本来なら163.43
指定163.37
を通して163.48
爽やか163.79
一方163.21
絶望163.38
発生163.13
日本語163.90
163.69
落ち163.01
と同じ様に164.71
接近163.45
距離162.79
第三163.46
どうか163.04
無くなる163.38
163.16
振るう163.18
身長163.45
とは限らない163.88
入手163.64
やら162.96
未だ未だ163.13
身体能力163.57
手伝う163.17
変わりない164.09
しょうがない163.52
優先163.37
ご免163.00
なよ163.13
163.52
伸びる163.42
事がない163.27
程に163.01
飛んで163.00
超越163.97
163.47
マイナス164.08
に対して162.68
性質163.54
先日163.39
わざわざ163.09
番長165.03
中途半端163.90
過ぎ163.12
要求163.44
閉じる163.13
そうです162.73
念動164.77
何度163.72
薄い163.15
に対し163.21
162.73
何かしら163.50
てね163.19
最後まで163.43
直ぐ162.97
殺人164.09
室内163.51
163.31
忙しい163.14
ギャンブル164.62
どんなに163.61
映像163.51
吸う163.47
Χ163.56
との事173.24
思い込む173.91
何時までも174.65
173.38
手元173.50
173.26
時折173.49
影響173.05
野中173.48
演技173.74
存在感173.92
この様に173.80
支配173.31

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