"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.
| Word | Frequency | Difficulty |
|---|---|---|
| 自信 | 24 | 3.13 |
| 地 | 24 | 2.92 |
| 授業 | 24 | 3.32 |
| 施設 | 25 | 3.37 |
| 及ぶ | 25 | 3.48 |
| 或いは | 25 | 2.96 |
| 何とか | 25 | 2.77 |
| 遅い | 25 | 3.19 |
| 慣れ | 25 | 3.18 |
| 呉れ手 | 25 | 2.75 |
| 響く | 25 | 3.00 |
| 黙る | 25 | 2.92 |
| 異常 | 25 | 3.12 |
| 質問 | 25 | 2.94 |
| 元々 | 25 | 2.91 |
| 予感 | 25 | 3.35 |
| 寝 | 25 | 3.06 |
| み | 25 | 2.97 |
| この世 | 25 | 3.50 |
| 担当 | 25 | 3.35 |
| 不意に | 25 | 3.38 |
| 周り | 25 | 2.77 |
| スライム | 25 | 3.32 |
| とりあえず | 25 | 2.73 |
| と同じように | 25 | 3.34 |
| それ故に | 25 | 3.87 |
| 変わり | 25 | 3.44 |
| 伝わる | 25 | 3.09 |
| 方向 | 25 | 3.02 |
| 展開 | 25 | 3.04 |
| 取れる | 25 | 3.10 |
| 自体 | 25 | 3.10 |
| 確かめる | 25 | 3.49 |
| 集め | 25 | 3.13 |
| これ以上 | 25 | 3.04 |
| 狙う | 25 | 2.89 |
| ども | 25 | 3.26 |
| 映る | 25 | 3.35 |
| 次元 | 25 | 3.72 |
| 知識 | 25 | 3.01 |
| 犯す | 25 | 3.68 |
| 代 | 25 | 2.96 |
| 建物 | 26 | 3.04 |
| 誘う | 26 | 3.11 |
| 生成 | 26 | 3.72 |
| 次回 | 26 | 3.48 |
| そう言えば | 26 | 2.80 |
| 総出 | 26 | 2.91 |
| 金 | 26 | 2.82 |
| 6 | 26 | 3.14 |
| に従い | 26 | 3.80 |
| 昔 | 26 | 2.93 |
| 後で | 26 | 2.94 |
| 現場 | 26 | 3.55 |
| 離れる | 26 | 2.83 |
| 鍵 | 26 | 3.33 |
| 繰り返し | 26 | 3.34 |
| これ程 | 26 | 3.39 |
| もう一人 | 26 | 3.48 |
| 悪 | 26 | 3.28 |
| 弟子 | 26 | 2.49 |
| からこそ | 26 | 3.25 |
| 不良 | 26 | 4.18 |
| ですが | 26 | 2.62 |
| 付ける | 26 | 3.02 |
| 時には | 26 | 3.07 |
| はっきり | 26 | 3.06 |
| 気が付く | 26 | 3.32 |
| 子供 | 26 | 2.60 |
| 貴様 | 26 | 2.99 |
| 安心 | 26 | 2.88 |
| もう少し | 26 | 3.00 |
| 繰り返す | 26 | 3.34 |
| ようやく | 26 | 2.82 |
| 運動 | 26 | 3.74 |
| 何処か | 26 | 3.67 |
| たどり着く | 26 | 3.62 |
| 融合 | 26 | 3.65 |
| 歩く | 27 | 2.65 |
| 起こす | 27 | 3.06 |
| 画僧 | 27 | 2.89 |
| 始まる | 27 | 2.93 |
| お金 | 27 | 3.09 |
| つつも | 27 | 3.23 |
| い | 27 | 2.74 |
| ながらも | 27 | 2.88 |
| とある | 27 | 3.37 |
| 乖離 | 27 | 4.74 |
| 感謝 | 27 | 2.96 |
| 正解 | 27 | 3.47 |
| 弱い | 27 | 3.11 |
| 決まって | 27 | 3.34 |
| せず | 27 | 3.08 |
| 実感 | 27 | 3.48 |
| 取得 | 27 | 3.58 |
| お父さん | 27 | 3.30 |
| 済む | 27 | 3.11 |
| 驚く | 27 | 2.62 |
| あんな | 27 | 2.93 |
| 開く | 27 | 2.63 |
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