Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
貴女443.21
442.96
こいつ442.74
他我443.20
起動443.54
残念443.09
戦闘442.51
わけでは無い442.90
困る442.85
方法452.86
上がる452.69
どの様453.31
最後452.63
今度452.69
辞める453.79
嬉しい452.74
概念453.76
掛ける453.30
耐える453.10
起こる452.94
捨てる453.06
ちゃ452.92
把握453.17
能力値464.21
かも462.76
462.93
分け462.31
463.21
行う462.53
浮かぶ462.94
精神463.21
なさい462.85
確か462.92
462.60
一度462.79
制御463.36
結局462.91
真面目463.25
いるか462.92
話しかける463.15
こちら462.29
ともかく463.10
時点463.13
にしても463.12
襲う472.75
一手472.89
面白い472.98
473.03
きっと472.65
と言うより473.10
同時に472.65
472.68
新た473.00
472.39
一体472.67
オーラ473.69
利用472.98
消える472.71
実験473.40
において473.01
読む472.89
したい482.75
484.60
雅人485.67
故に483.04
と言うことは483.00
こうして482.83
482.87
482.71
482.69
近づく482.83
会話482.82
ううん483.63
視界492.97
492.41
視線492.32
目覚める493.66
近く492.69
492.72
あぁ492.97
倒す492.70
重要493.09
イメージ493.19
母親493.18
目的492.83
どうでも良い493.51
今日は492.66
息子503.14
おかしい502.76
経験502.96
見つめる502.75
ドラゴン502.86
話す502.73
説明502.63
気分502.99
お呼び503.71
馬鹿502.99
余裕502.89
一部503.02
としては502.66

Showing 15301 - 15400 of 16,029 words