Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
見計らう73.96
夕食73.39
好きなように74.28
二週間74.05
逆らう73.71
参る73.61
等しい73.70
具合73.52
具体的73.47
遅れる73.60
注意深く74.37
その中73.17
睨み付ける73.91
慥かに73.54
だり73.41
覗く73.34
もうちょっと73.64
引き取る73.89
向き合う73.73
克服74.32
今となっては73.99
死ね73.67
イケメン73.59
向こう72.90
用いる73.37
例外73.62
1974.13
73.50
一定73.46
73.28
確率73.74
切っ掛け74.17
結論づける74.68
何にせよ73.96
動き回る73.92
投石74.46
ウザイ75.07
取り巻き73.86
ヨーデル75.45
踏みつぶす74.75
73.20
ルーム74.26
リビング73.77
立ち位置73.95
明後日73.81
二つ目74.11
一家73.91
謝る73.20
73.24
コンプレックス74.57
ホントに73.85
嘆き74.17
失礼します73.77
打つ73.38
73.21
短い73.10
呆れる73.09
一発73.49
デザート74.00
さえも73.68
一本73.25
どれ73.75
有利73.63
削る73.52
手伝い73.54
ボス73.34
てよ73.40
誘拐73.76
73.37
あれ程73.73
読書74.10
狡猾74.44
どうにか73.21
みたいです73.46
成果73.51
あああ73.69
見られる73.60
貶める74.14
気持ちいい74.07
フェイント74.42
に至っては73.87
72.96
拍車74.54
内側73.53
間に合う73.38
直ぐさま75.11
いい鴨73.94
突く73.32
73.91
72.83
曖昧73.67
73.75
開ける73.04
目処74.45
強敵73.83
望月74.83
服装73.58
拒否73.61
対話74.22
募集74.07

Showing 3301 - 3400 of 16,029 words