"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.
| Word | Frequency | Difficulty |
|---|---|---|
| 芽吹く | 3 | 4.82 |
| 見込み | 3 | 4.22 |
| リモート | 3 | 5.68 |
| どうにかして | 3 | 3.99 |
| 愚 | 3 | 4.39 |
| 状 | 3 | 3.61 |
| 舞う | 3 | 3.61 |
| 待ち遠しい | 3 | 4.71 |
| たかが知れている | 3 | 4.78 |
| ソファ | 3 | 3.68 |
| 風潮 | 3 | 4.65 |
| 開放感 | 3 | 4.93 |
| レディース | 3 | 5.53 |
| あっち | 3 | 3.48 |
| 拡大 | 3 | 3.61 |
| 下卑る | 3 | 4.57 |
| 特徴 | 3 | 3.47 |
| 機嫌を損ねる | 3 | 4.85 |
| 留める | 3 | 3.99 |
| 今までにない | 3 | 4.56 |
| 活用 | 3 | 3.83 |
| 具現化 | 3 | 4.33 |
| バナー | 3 | 5.41 |
| 卸す | 3 | 4.68 |
| 見様 | 3 | 3.25 |
| 映える | 3 | 4.13 |
| 話し相手 | 3 | 4.52 |
| 禁物 | 3 | 4.84 |
| 足らず | 3 | 4.19 |
| 少なくない | 3 | 3.97 |
| 加害者 | 3 | 4.63 |
| 弓 | 3 | 2.92 |
| セレブ | 3 | 4.99 |
| 幼い頃 | 3 | 3.79 |
| 釣り合う | 3 | 4.30 |
| ショート | 3 | 4.28 |
| アクセス | 3 | 4.39 |
| 居合い | 3 | 5.09 |
| セリフ | 3 | 3.66 |
| 個性的 | 3 | 4.68 |
| わっ | 3 | 3.63 |
| 家屋 | 3 | 4.17 |
| お別れ | 3 | 4.19 |
| 衝突 | 3 | 3.76 |
| 見るべき | 3 | 4.53 |
| がたい | 3 | 3.92 |
| 餌 | 3 | 3.61 |
| 崖 | 3 | 3.69 |
| うめき声 | 3 | 4.22 |
| 至れり尽くせり | 3 | 4.87 |
| 手合い | 3 | 4.68 |
| 勧誘 | 3 | 4.00 |
| 見失う | 3 | 3.91 |
| プログラム | 3 | 4.19 |
| 美味しそう | 3 | 3.73 |
| に応じて | 3 | 3.95 |
| 局地的 | 3 | 5.11 |
| ダビング | 3 | 6.55 |
| 停滞 | 3 | 3.92 |
| 実験動物 | 3 | 5.23 |
| マネ | 3 | 4.39 |
| 賭 | 3 | 5.15 |
| 夜明け | 3 | 4.16 |
| 銀行 | 3 | 4.30 |
| つき合い | 3 | 4.64 |
| 戸惑い | 3 | 3.73 |
| 体温 | 3 | 3.99 |
| もしそうなら | 3 | 4.65 |
| 何処にもない | 3 | 5.25 |
| まとめて | 3 | 3.56 |
| 本数 | 3 | 4.85 |
| 対峙 | 3 | 3.62 |
| 最終手段 | 3 | 4.55 |
| 寝癖 | 3 | 4.81 |
| 高望み | 3 | 5.01 |
| カナダ | 3 | 5.02 |
| やり過ごす | 3 | 4.23 |
| 大げさ | 3 | 3.96 |
| 人食い | 3 | 4.59 |
| 獅子 | 3 | 3.41 |
| 指し | 3 | 4.00 |
| 根 | 3 | 3.67 |
| 踏み台 | 3 | 4.52 |
| ケガをした | 3 | 5.60 |
| 必滅 | 3 | 5.50 |
| 悔い | 3 | 4.43 |
| 座 | 3 | 3.73 |
| 温もり | 3 | 4.01 |
| 唸る | 3 | 3.65 |
| スパイス | 3 | 4.43 |
| ニッコリ | 3 | 4.25 |
| 壁紙 | 3 | 5.03 |
| 早る | 3 | 4.24 |
| 造物 | 3 | 5.89 |
| 敗者 | 3 | 4.50 |
| お中 | 3 | 4.18 |
| レム睡眠 | 3 | 6.07 |
| ガラス | 3 | 3.67 |
| 惨敗 | 3 | 4.83 |
| 振り上げる | 3 | 3.66 |
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