"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.
| Word | Frequency | Difficulty |
|---|---|---|
| 惚気 | 2 | 4.63 |
| 暮らし | 2 | 3.33 |
| 巫山戯 | 2 | 5.77 |
| 持ち合わせ | 2 | 3.93 |
| お酒 | 2 | 3.70 |
| 大したことない | 2 | 4.61 |
| 削り取る | 2 | 4.43 |
| 荒れ狂う | 2 | 4.30 |
| 転居 | 2 | 5.51 |
| 得をする | 2 | 5.04 |
| 幻滅 | 2 | 4.70 |
| デッサン | 2 | 5.46 |
| 八つ手 | 2 | 4.26 |
| 押しつぶす | 2 | 4.27 |
| けたたましい | 2 | 4.50 |
| 場所取り | 2 | 5.46 |
| 志願 | 2 | 4.39 |
| 女教師 | 2 | 4.85 |
| 撫で上げる | 2 | 5.91 |
| 時間を稼ぐ | 2 | 4.36 |
| 首をかしげる | 2 | 4.19 |
| 過剰防衛 | 2 | 5.46 |
| 瞑る | 2 | 3.85 |
| 定着 | 2 | 4.30 |
| 災厄 | 2 | 4.05 |
| 頃合 | 2 | 4.32 |
| ポージング | 2 | 4.88 |
| 脚色 | 2 | 4.86 |
| リーダー | 2 | 3.32 |
| 使い込む | 2 | 4.65 |
| 被さる | 2 | 4.69 |
| 顕れ | 2 | 5.68 |
| お仕事 | 2 | 3.73 |
| 鼻の下 | 2 | 4.66 |
| ジャミング | 2 | 5.18 |
| 用心棒 | 2 | 4.49 |
| 火を付ける | 2 | 5.29 |
| 色よい | 2 | 5.38 |
| 不幸中の幸い | 2 | 4.51 |
| 差し詰め | 2 | 4.76 |
| ご丁寧 | 2 | 4.28 |
| そこかしこ | 2 | 4.28 |
| 売り上げ | 2 | 4.24 |
| 分かつ | 2 | 4.67 |
| 鵜呑みにする | 2 | 5.08 |
| 害悪 | 2 | 4.77 |
| 醜態 | 2 | 4.40 |
| 命に関わる | 2 | 4.66 |
| お昼 | 2 | 3.71 |
| 纏わりつく | 2 | 4.89 |
| 可 | 2 | 3.68 |
| 人家 | 2 | 5.05 |
| 妄言 | 2 | 4.73 |
| 中たる | 2 | 4.21 |
| 睦言 | 2 | 5.41 |
| 治療費 | 2 | 4.78 |
| 打ち込む | 2 | 3.87 |
| 質量 | 2 | 4.00 |
| 愛想笑い | 2 | 4.49 |
| 威圧 | 2 | 3.73 |
| 終末 | 2 | 4.64 |
| 掌底 | 2 | 4.51 |
| 近代 | 2 | 4.65 |
| 裏目 | 2 | 4.66 |
| 屋 | 2 | 3.36 |
| 内偵 | 2 | 5.32 |
| 古傷 | 2 | 4.72 |
| 音がする | 2 | 4.14 |
| 情報源 | 2 | 4.57 |
| 急かす | 2 | 4.12 |
| 友達付き合い | 2 | 5.65 |
| 位置取り | 2 | 4.72 |
| 赤ちゃん | 2 | 4.00 |
| 鍛錬 | 2 | 3.65 |
| 構想 | 2 | 4.42 |
| これまでに | 2 | 4.00 |
| 総括 | 2 | 5.01 |
| 在り来たり | 2 | 4.67 |
| 憑かれる | 2 | 4.47 |
| ニュアンス | 2 | 4.46 |
| 血まみれ | 2 | 4.40 |
| スマートフォン | 2 | 4.61 |
| コクリ | 2 | 4.44 |
| 猿まね | 2 | 6.72 |
| 破綻 | 2 | 4.27 |
| もう一度 | 2 | 3.13 |
| 一つも | 2 | 3.83 |
| 死神 | 2 | 3.73 |
| 割り切る | 2 | 4.13 |
| 心配性 | 2 | 4.51 |
| 重たい | 2 | 3.96 |
| 悪くなる | 2 | 4.07 |
| 手にする | 2 | 4.13 |
| あちこち | 2 | 3.50 |
| 離脱 | 2 | 3.83 |
| 暴れん坊 | 2 | 5.14 |
| 分け合う | 2 | 4.79 |
| タスク | 2 | 4.68 |
| 姿を現す | 2 | 3.99 |
| 中たり | 2 | 3.16 |
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