Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
弾幕24.38
チンケ25.40
ギャグ24.57
と言わず24.52
子宮24.99
何番25.52
継戦24.92
身に付く25.35
憂い24.13
朽ち果てる24.70
ワード24.56
希望者24.34
了解23.26
図星24.38
絞り24.33
引退23.95
面白さ24.95
染みつく24.75
スマイル24.50
プロフェッショナル25.11
機器24.47
ドーピング25.05
抹消24.61
トレース紙25.52
悪戯23.83
世も末25.40
魔法の杖25.01
妹さん24.30
クローン人間26.40
宿り24.63
23.47
後を追う24.30
審査24.28
思い至る24.72
支部23.61
妨げ24.52
屠る24.01
不吉24.23
決め手24.54
仕返し24.33
全力投球25.36
ライバル23.75
静止24.20
日にち24.87
四日23.94
キーワード24.54
怠る23.91
て成らない24.38
発破24.87
再会23.57
お大事に25.13
コップ23.85
無くしては25.14
イヤホン25.21
精液25.67
23.91
24.39
挑戦者24.40
嫌いがある25.24
頼み事24.63
足らない24.76
汚名24.62
だの23.51
無差別24.48
情け24.34
老人ホーム25.68
ドンドン24.45
拈り24.48
功夫25.37
難色24.61
詳しくは23.95
冠す24.82
ルーレット25.05
初耳24.20
短気は損気26.09
代謝25.26
ゲーム脳25.51
案内役24.30
尻込み24.73
内臓23.84
醍醐味24.77
巫山戯25.77
脳波25.07
古謡23.99
プロフィール24.96
古傷24.72
率先24.16
厭がる24.39
料理人23.56
気兼ね24.48
研修24.44
後の方25.24
に限って23.95
持ち家25.62
一員23.93
持て余す24.17
首をかしげる24.19
モチベーション24.49
レイプ25.07
プリント24.58

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