Self-Growth Application - Destruction and Rebirth -

Self-Growth Application - Destruction and Rebirth -

川尼望衣

"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.

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Statistics

Chapters 176
Reading Time
37 min
Words 262,865
Sentences 29,944
Characters 521,336
Unique Words 16,029
1-Occurrence Words
6,495
Unique Kanji 2,338
1-Occurrence Kanji
281
Avg Word Difficulty 2.18
Avg Sentence Length 8.8

Word List (16,029 words)

WordFrequencyDifficulty
止まり23.89
廃業25.10
単体24.08
はしたない24.37
進化を遂げる25.81
仮想空間24.86
損得24.97
ポージング24.88
問い質す24.36
遅すぎる24.66
打ち勝つ24.58
強迫観念25.18
後押し24.16
正道24.73
何が何だか24.76
痕跡23.90
潰れ24.06
早いこと25.21
光る23.26
仕える23.48
ドーピング25.05
割ける24.80
しろと言う24.32
嫌いがある25.24
構いません23.56
決め手24.54
アッパー24.98
スカウト24.27
越す23.95
周辺23.21
見続ける24.88
特段24.69
見つけ出す24.21
令状25.63
慥か23.82
何か別24.68
点数24.44
考え抜く25.02
異を唱える24.79
邁進24.72
気にもしない25.33
詳しくは23.95
思いのまま24.82
都道24.19
色あせる25.09
美少女23.50
幾世24.37
施術24.81
無法者24.59
言い終わる24.50
孤立24.21
ロボ24.39
引きこもる24.98
に因る25.47
至福24.55
藪から棒に25.30
至極24.03
刀身23.73
眼鏡23.60
凶悪犯25.43
銃刀法25.54
珠玉25.59
会計24.31
鈍ら24.53
人員23.65
宝物24.15
スキルアップ25.34
堅実24.38
仲裁24.42
失礼しました24.18
勤しむ24.26
チキン24.53
本筋24.87
23.44
人気のある24.88
イヌ24.86
四日23.94
内偵25.32
古傷24.72
じゃ無さそう24.47
醜態24.40
あわよくば24.49
審査24.28
石化23.75
いい加減にしろ24.48
クリーチャー25.28
言ってみれば24.34
近代24.65
野獣24.51
吹き返す25.00
忙しない24.31
気のない24.73
助長24.80
打ち合う24.30
土地23.22
刻みつける24.76
軟禁24.53
降りかかる24.53
頓挫24.80
攻略23.09

Showing 8401 - 8500 of 16,029 words