"Gentlemen, there is no need to despair. If human ethics stand in the way, then simply cease being human." Thus began the Human Evolution Project. To achieve fusion between machinery and biology, they implanted chips into the brains of their test subjects. Known as the 'Self-Growth Application,' it revolutionized the potential of humanity within those who received it. 【Part One - Signpost to Evolution】 Asahito Kusaka, a victim of bullying, became a test subject for the project with the resolve to even accept death, and underwent a transformation using the 'Self-Growth Application.' With this newfound power, Asahito effortlessly crushed his bullies. Afterward, another test subject like Asahito appeared, and their conflict escalated into a battle involving life itself. In the midst of this, he realized something crucial and, discovering new possibilities, departed from Japan. 【Part Two - Prelude to Collapse】 Asahito Kusaka arrived in America. In a country swirling with various agendas, he began a new project. Separately, the test subjects began acting on their unbridled emotions. The Application holders—driven by 'superiority complex,' 'inferiority complex,' 'sense of justice,' 'sense of mission,' and countless other emotions—sent the world into chaos. 【Part Three - Destruction and Regeneration】 The world was ravaged by monsters. These creatures, born from the 'Human Evolution Project,' mercilessly scattered the lives of countless people. Yet other threats emerged across the world. A UMA that rules the skies, a witch who clouds human hearts, demons that devour mankind, and fallen angels that bring death. They bring devastation to the world. Several nations fell, and in this apocalyptic, desolate world, one hero emerged. A transformed hero with a metallic body. Only Jimmy Bonaizer, Olympic gold medalist, became humanity's sole hope. Meanwhile, Asahito, having lost his leader Alexander Kirchhoff, makes a certain decision.
| Word | Frequency | Difficulty |
|---|---|---|
| 手に取る | 2 | 4.11 |
| 剛力 | 2 | 4.45 |
| ツラ | 2 | 4.80 |
| 不承不承 | 2 | 4.68 |
| 先入観 | 2 | 4.63 |
| 生まれつき | 2 | 4.46 |
| アッパー | 2 | 4.98 |
| 鎖鎌 | 2 | 5.04 |
| 重ねる | 2 | 3.62 |
| 見限る | 2 | 4.49 |
| 王子様 | 2 | 3.69 |
| 人口 | 2 | 3.85 |
| 見捨てる | 2 | 3.64 |
| ビリビリ | 2 | 4.51 |
| 延びる | 2 | 4.57 |
| 煮えたぎる | 2 | 4.91 |
| 集中型 | 2 | 5.75 |
| 樋 | 2 | 4.48 |
| ロボ | 2 | 4.39 |
| 纏わりつく | 2 | 4.89 |
| 予想に反して | 2 | 4.74 |
| お古 | 2 | 5.21 |
| 人工 | 2 | 4.24 |
| 表記 | 2 | 4.22 |
| リフレイン | 2 | 5.36 |
| UMA | 2 | 4.56 |
| 両目 | 2 | 4.25 |
| かもし出す | 2 | 5.33 |
| 気にしないで | 2 | 3.81 |
| 空の旅 | 2 | 4.89 |
| 用心棒 | 2 | 4.49 |
| 単身 | 2 | 4.34 |
| 近場 | 2 | 4.23 |
| フラット | 2 | 4.59 |
| 思いもよらない | 2 | 4.86 |
| なれの果て | 2 | 5.38 |
| 一転 | 2 | 4.05 |
| 誤り | 2 | 4.54 |
| その頃 | 2 | 3.75 |
| 鼻の下 | 2 | 4.66 |
| 刀伊 | 2 | 3.64 |
| 荷物 | 2 | 3.17 |
| 詰めが甘い | 2 | 5.21 |
| 包囲 | 2 | 3.73 |
| 堅実 | 2 | 4.38 |
| どうするか | 2 | 3.69 |
| 金銭的 | 2 | 4.60 |
| 悪鬼羅刹 | 2 | 5.34 |
| お楽しみ | 2 | 3.89 |
| 堰を切る | 2 | 6.28 |
| 有志 | 2 | 4.83 |
| 泣ける | 2 | 4.49 |
| に当たり | 2 | 4.02 |
| 飛び交う | 2 | 4.04 |
| 子たち | 2 | 3.93 |
| しかして | 2 | 4.37 |
| 格闘家 | 2 | 4.49 |
| 構図 | 2 | 4.32 |
| 出直し | 2 | 4.95 |
| 変革 | 2 | 4.76 |
| 素手 | 2 | 4.48 |
| 必死になって | 2 | 4.14 |
| 時間を稼ぐ | 2 | 4.36 |
| 勤しむ | 2 | 4.26 |
| 後がない | 2 | 5.02 |
| 背景 | 2 | 3.95 |
| 唱歌 | 2 | 4.26 |
| 物理学 | 2 | 5.38 |
| 柔軟 | 2 | 4.18 |
| 給金 | 2 | 4.28 |
| じっくり | 2 | 3.75 |
| センチ | 2 | 3.67 |
| 何でもかんでも | 2 | 4.59 |
| 増し | 2 | 4.05 |
| 荒唐無稽 | 2 | 4.60 |
| ぶつかる | 2 | 3.48 |
| 先輩 | 2 | 2.70 |
| 涙ぐむ | 2 | 4.42 |
| 気にするな | 2 | 3.91 |
| 1から | 2 | 4.70 |
| 後押し | 2 | 4.16 |
| 酔う | 2 | 3.78 |
| 電話を掛ける | 2 | 5.88 |
| 借り物 | 2 | 4.80 |
| ガシャッ | 2 | 6.20 |
| 他に方法はない | 2 | 5.78 |
| 知力 | 2 | 3.16 |
| ちり取り | 2 | 5.90 |
| ってば | 2 | 3.84 |
| 欄 | 2 | 4.08 |
| 建設 | 2 | 3.96 |
| 袖 | 2 | 3.69 |
| 罰 | 2 | 3.70 |
| 悪鬼 | 2 | 4.23 |
| 古謡 | 2 | 3.99 |
| タッチパネル | 2 | 5.43 |
| コミュ力 | 2 | 5.16 |
| 互角 | 2 | 4.02 |
| 進学 | 2 | 4.48 |
| ジリ貧 | 2 | 4.75 |
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