A young man named Kuze Yoshito, who died from overwork, is summoned in a typical manner to a mysterious temple. Waiting for him there is none other than Zeus, the supreme god of Greek mythology! "Would you help us spread our religion in another world?" Zeus, who seems rather frivolous, recruits Yoshito as a religious leader. Apparently, his religion hasn't been doing well lately, so he wants it to be proselytized in another world. The reward is resurrection upon acquiring 100,000 believers! With one million believers, he gets bonuses like good fortune! "I'll do it. No, please let me do this!" Yoshito readily accepts the role of religious leader in another world. His motivation is, of course—the thin books he failed to dispose of in his own room. The powers granted to him as a religious leader are the protection of unique gods: Ares, who is muscle-brained but an otaku, and Hermes, an unusually skilled merchant. And a collection of mythological-grade items. The world to be proselytized is a fantastic otherworld with elves, dwarves, dragons, and more. Together with Athena, a sharp-tongued goddess who masquerades as a beautiful girl—Zeus's daughter, his supervisor and aide—the proselytizing tale of Yoshito, the otherworldly religious leader, begins! ※ A harem is planned.
| Word | Frequency | Difficulty |
|---|---|---|
| 遊戯 | 2 | 4.38 |
| オタク | 2 | 4.29 |
| 音なし | 2 | 5.31 |
| 煮込み | 2 | 4.33 |
| 生暖かい | 2 | 4.42 |
| 息苦しい | 2 | 4.27 |
| 世紀末 | 2 | 4.90 |
| 毎回 | 2 | 3.80 |
| 思案 | 2 | 3.80 |
| 早める | 2 | 4.48 |
| 何時もより | 2 | 3.79 |
| 若い者 | 2 | 4.80 |
| 薙ぎ払う | 2 | 3.97 |
| 逸らす | 2 | 3.35 |
| ろくでなし | 2 | 5.10 |
| 体を起こす | 2 | 4.75 |
| かと思えば | 2 | 3.93 |
| 他用 | 2 | 4.13 |
| ゲーセン | 2 | 5.04 |
| 遠距離 | 2 | 3.69 |
| 怪我をした | 2 | 4.30 |
| 踏み入れる | 2 | 3.82 |
| だらり | 2 | 4.54 |
| 違法 | 2 | 4.43 |
| 誌 | 2 | 5.26 |
| 与かる | 2 | 5.52 |
| 誰だって | 2 | 4.04 |
| 二十代 | 2 | 4.20 |
| 金持ち | 2 | 4.08 |
| 四足 | 2 | 4.86 |
| 装束 | 2 | 4.13 |
| 寝入る | 2 | 4.61 |
| 共に | 2 | 3.28 |
| 草 | 2 | 3.40 |
| 責任感 | 2 | 4.45 |
| 寄りそう | 2 | 5.75 |
| 極秘 | 2 | 4.66 |
| ご存知 | 2 | 3.90 |
| 姿をあらわす | 2 | 5.88 |
| 見ず知らず | 2 | 4.59 |
| 業 | 2 | 3.90 |
| 叡智 | 2 | 4.22 |
| こった | 2 | 4.38 |
| 収束 | 2 | 3.93 |
| ハマる | 2 | 4.39 |
| 平行線 | 2 | 4.86 |
| お次 | 2 | 4.75 |
| 巧妙 | 2 | 4.50 |
| 妖邪 | 2 | 3.93 |
| 見過ごす | 2 | 4.32 |
| 割る | 2 | 3.54 |
| 羽織る | 2 | 3.89 |
| 戦闘力 | 2 | 3.83 |
| 惚れる | 2 | 3.82 |
| 転がす | 2 | 4.15 |
| 拍子 | 2 | 4.27 |
| 腹が立つ | 2 | 4.39 |
| クライマックス | 2 | 4.84 |
| 弱点 | 2 | 3.62 |
| 授かる | 2 | 3.91 |
| ドン | 2 | 4.03 |
| 締まり | 2 | 5.36 |
| 厳重 | 2 | 3.97 |
| 二段構え | 2 | 5.31 |
| アイツら | 2 | 4.41 |
| そうでない | 2 | 4.13 |
| 大活躍 | 2 | 4.38 |
| 胃 | 2 | 3.81 |
| 浮かされる | 2 | 4.80 |
| M | 2 | 3.92 |
| 賚 | 2 | 5.28 |
| 羨ましい | 2 | 3.48 |
| 毛布 | 2 | 3.89 |
| 落胆 | 2 | 4.10 |
| 誤算 | 2 | 4.39 |
| 村人 | 2 | 3.41 |
| 最終戦 | 2 | 5.23 |
| 細部 | 2 | 4.46 |
| 喧しい | 2 | 4.27 |
| 困惑 | 2 | 3.35 |
| 肝 | 2 | 3.97 |
| 余力 | 2 | 4.29 |
| ご苦労 | 2 | 4.05 |
| ゆるキャラ | 2 | 5.45 |
| 幻惑 | 2 | 4.47 |
| 邸 | 2 | 3.67 |
| 毎に | 2 | 3.53 |
| ようと | 2 | 4.57 |
| 放す | 2 | 4.09 |
| 居なくなる | 2 | 4.05 |
| 良し | 2 | 3.85 |
| 種族 | 2 | 2.92 |
| 恋敵 | 2 | 4.72 |
| 設計 | 2 | 3.97 |
| 異様 | 2 | 3.64 |
| ころり | 2 | 5.07 |
| 吸い込む | 2 | 3.64 |
| 読心術 | 2 | 5.33 |
| 吐き捨てる | 2 | 4.08 |
| 探し回る | 2 | 4.57 |
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