Ran'ya Lindvulm—a boy who had his emotions extinguished due to childhood abuse from his parents and the harsh environment that followed. One late autumn day, he gets caught up in a classmate's summoning of a hero and is transported to another world along with his classmates. Given three cheat abilities by a goddess, he travels through this other world to fulfill the "orders" he has imposed upon himself. As a emotionless "inhuman," how will Ran'ya live in that world—? And what about Ran'ya's classmates, each with their own unique personalities...? ※ This is my first submission to Narou. ※ Rushed start and numerous template elements ※ The protagonist is already quite overpowered from the beginning.
| Word | Frequency | Difficulty |
|---|---|---|
| 人物 | 2 | 2.80 |
| 必勝法 | 2 | 5.57 |
| 衣類 | 2 | 4.42 |
| 広場 | 2 | 3.31 |
| 憂鬱 | 2 | 4.20 |
| 勝負 | 2 | 3.22 |
| 頭領 | 2 | 4.47 |
| 中学 | 2 | 3.96 |
| に向けて | 2 | 3.12 |
| 答え | 2 | 2.75 |
| 分 | 2 | 2.75 |
| 公 | 2 | 3.28 |
| 牢屋 | 2 | 4.05 |
| 母親 | 2 | 3.18 |
| 向ける | 2 | 2.71 |
| 魔導 | 2 | 3.07 |
| 日課 | 2 | 4.28 |
| 調節 | 2 | 4.33 |
| 笑顔 | 2 | 2.66 |
| 消費 | 2 | 3.31 |
| 多分 | 2 | 2.94 |
| 強奪 | 2 | 4.34 |
| 真意 | 2 | 4.00 |
| スペック | 2 | 4.20 |
| 並外れる | 2 | 4.88 |
| 鳴戸 | 2 | 3.51 |
| とる | 2 | 3.14 |
| 流通 | 2 | 3.98 |
| 近寄る | 2 | 3.45 |
| ヒロイン | 2 | 3.55 |
| 払う | 2 | 3.23 |
| 観察眼 | 2 | 4.68 |
| 欠如 | 2 | 4.83 |
| 技術 | 2 | 2.97 |
| 変 | 2 | 2.97 |
| 褐色 | 2 | 3.99 |
| 完全 | 2 | 2.65 |
| 頑張って | 2 | 3.11 |
| 絶滅 | 2 | 4.48 |
| ベッド | 2 | 3.01 |
| 手織 | 2 | 2.80 |
| 違い | 2 | 2.95 |
| 略奪 | 2 | 4.21 |
| 発言 | 2 | 3.13 |
| 旅人 | 2 | 3.96 |
| ものである | 2 | 3.33 |
| 悩む | 2 | 3.16 |
| 杉 | 2 | 2.95 |
| 死体 | 2 | 3.16 |
| 誓い | 2 | 3.96 |
| この辺り | 2 | 3.42 |
| 機会 | 2 | 3.05 |
| 早い | 2 | 2.99 |
| 有名 | 2 | 3.31 |
| 宮 | 2 | 3.53 |
| 後で | 2 | 2.94 |
| 武器庫 | 2 | 4.84 |
| 穿つ | 2 | 4.10 |
| 扉 | 2 | 2.66 |
| 貨 | 2 | 4.52 |
| 騒ぐ | 2 | 3.50 |
| 下手 | 2 | 3.26 |
| 認識 | 2 | 3.06 |
| 先 | 2 | 2.68 |
| 妄想 | 2 | 3.81 |
| インク | 2 | 4.14 |
| らしき | 2 | 3.34 |
| 毎に | 2 | 3.53 |
| 深さ | 2 | 4.04 |
| 食べる | 2 | 2.42 |
| 物憂げ | 2 | 4.79 |
| ては | 2 | 2.43 |
| 後方 | 2 | 3.21 |
| 生活 | 2 | 2.93 |
| 残る | 2 | 2.71 |
| イケメン | 2 | 3.59 |
| 槍術 | 2 | 4.32 |
| 影響力 | 2 | 3.93 |
| 5人 | 2 | 3.98 |
| 負けん気 | 2 | 5.27 |
| 避け | 2 | 3.12 |
| 貴方 | 2 | 2.53 |
| 威圧感 | 2 | 3.89 |
| 低位 | 2 | 2.98 |
| 総出 | 2 | 2.91 |
| さらさら | 2 | 4.18 |
| 複合 | 2 | 4.21 |
| 近づき | 2 | 3.85 |
| お前ら | 2 | 3.22 |
| 物理攻撃 | 2 | 3.99 |
| 出直し | 2 | 4.95 |
| 合流 | 2 | 3.35 |
| 信じる | 2 | 2.80 |
| ぶっ | 2 | 3.55 |
| 気がつくと | 2 | 4.57 |
| 部類 | 2 | 4.05 |
| 視 | 2 | 3.90 |
| 自分で | 2 | 2.97 |
| 治安 | 2 | 3.89 |
| 浮かぶ | 2 | 2.94 |
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