Olympia flew.

Olympia flew.

まさみ

# Translation Annmaria, a girl-type sexaroid, walked through the ruins of an amusement park where the air had been polluted by an explosion at a chemical factory. What she remembered were the days she spent here with Olympia, another stray sexaroid like herself. Olympia had jumped from the observation wheel gondola and broken, but Annmaria still could not understand her intention. The two met several months earlier. Annmaria was caught up in a double suicide orchestrated by her owner, who was distraught over business failure, but barely survived thanks to her natural durability. After wandering into the abandoned amusement park, Annmaria was caught by Olympia. Refusing to surrender the parts requested as passage fees, she began living with Olympia in gondola number seven of the observation wheel. As they lived together, Olympia shared her past of escaping from a brothel specializing in sexaroids, and the two grew closer. However, Annmaria's damage was more serious than expected, and she deteriorated day by day. Olympia invited Annmaria to go see a real amusement park where the observation wheel would actually turn, and she agreed. As a token of their friendship, they braided each other's hair into a misanga bracelet and fastened it around their wrists. But this promise became the trigger that threw their peaceful days into chaos... (SF / Near Future / Sexaroid / Yuri)

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Statistics

Reading Time
78 min
Words 3,147
Sentences 369
Characters 6,210
Unique Words 1,130
1-Occurrence Words
774
Unique Kanji 689
1-Occurrence Kanji
338
Avg Word Difficulty 2.29
Avg Sentence Length 8.5

Word List (1,130 words)

WordFrequencyDifficulty
間違える13.64
一周14.32
耐久力14.33
含む13.20
あれから13.70
表情12.35
分だけ14.01
カーボン15.64
剥がれ14.49
12.93
骨格14.29
学習機能16.11
最高13.21
殉じる15.07
13.09
間際14.31
もぐ14.36
普通に12.98
よう12.31
高い12.51
子たち13.93
とか12.08
神様13.24
業者14.25
死角14.04
従順14.30
意志13.40
愛玩物16.53
野ざらし15.40
黙り込む13.92
振り12.89
染める13.96
ひたすら13.47
白痴15.51
分かる12.00
滅茶苦茶13.68
13.37
回す13.47
重ねる13.62
凄まじい13.30
ぼんやり13.52
仄か14.02
一部13.02
馬鹿に13.68
考える12.30
辛うじて13.67
賭け13.64
ゲート13.55
恐竜14.41
13.15
略して14.79
12.97
良くなる14.23
仰け反る14.32
のでは12.62
繋ぐ13.47
反射的に13.75
狙う12.89
下げ13.17
でしょう12.49
生身14.10
覗く13.34
こじ開ける14.53
スクラップ15.10
パターン13.74
識別14.04
出掛15.08
今度12.69
雨風14.94
捕まる13.48
コード14.26
ため息13.17
用いる13.37
一人で12.92
12.08
仰ぐ13.63
最低限13.65
起動13.54
撃つ13.27
現金14.23
経営者14.62
12.44
本に13.94
貰う12.51
追っ手14.42
行ける13.40
一対14.48
開き直る14.22
高飛車14.91
跨る14.08
笑う12.45
得意げ14.14
14.01
飲みで13.63
とすれば13.39
希望13.24
ううん13.63
欲望13.84
丸い13.92
とうとう13.70

Showing 901 - 1000 of 1,130 words