There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 弱 | 3 | 3.83 |
| 滑らか | 3 | 4.07 |
| 仮令 | 3 | 3.27 |
| 現段階 | 3 | 4.62 |
| 理想郷 | 3 | 4.82 |
| 先導 | 3 | 3.91 |
| 内諾 | 3 | 5.81 |
| 定員 | 3 | 4.02 |
| 踊る | 3 | 3.51 |
| 言い換え | 3 | 4.69 |
| 時勢 | 3 | 5.10 |
| 危なく | 3 | 4.46 |
| 伸べる | 3 | 4.82 |
| 捕らわれる | 3 | 4.84 |
| お米 | 3 | 4.43 |
| ふわふわ | 3 | 3.89 |
| 綱 | 3 | 4.26 |
| 歳月 | 3 | 4.57 |
| 兵役 | 3 | 5.18 |
| 好奇心旺盛 | 3 | 4.71 |
| 大前提 | 3 | 4.60 |
| 没収 | 3 | 4.39 |
| 医薬品 | 3 | 5.14 |
| 大躍進 | 3 | 5.72 |
| 工員 | 3 | 5.28 |
| ウェディングリング | 3 | 7.11 |
| 丸太 | 3 | 4.01 |
| 有象無象 | 3 | 4.52 |
| 言い触らす | 3 | 5.39 |
| 死に絶える | 3 | 4.81 |
| 店番 | 3 | 4.53 |
| 滞りなく | 3 | 4.53 |
| あな | 3 | 4.32 |
| 下風 | 3 | 6.07 |
| ピンポイント | 3 | 4.51 |
| 逆恨み | 3 | 4.57 |
| 虫の息 | 3 | 4.91 |
| 咄嗟 | 3 | 4.33 |
| 破れ | 3 | 4.25 |
| 5分 | 3 | 4.30 |
| 超大国 | 3 | 5.38 |
| 欲望 | 3 | 3.84 |
| 時速 | 3 | 4.16 |
| 何時まで | 3 | 3.82 |
| 好き勝手 | 3 | 3.90 |
| コツコツ | 3 | 4.46 |
| 剥がれ | 3 | 4.49 |
| 究極 | 3 | 4.13 |
| 家督 | 3 | 4.42 |
| 良家 | 3 | 4.95 |
| 貧乏 | 3 | 4.19 |
| 白光 | 3 | 4.67 |
| 技法 | 3 | 4.59 |
| 二位 | 3 | 3.39 |
| 国家財政 | 3 | 5.96 |
| 権勢 | 3 | 4.62 |
| 誰一人として | 3 | 4.23 |
| 追い込む | 3 | 3.88 |
| 職場 | 3 | 4.10 |
| 男児 | 3 | 4.56 |
| 攻撃隊 | 3 | 5.37 |
| グレイ | 3 | 3.81 |
| 抗議 | 3 | 3.70 |
| 跡取り息子 | 3 | 5.09 |
| お祝い | 3 | 3.97 |
| 血圧 | 3 | 5.13 |
| 成っていない | 3 | 3.89 |
| 掻き | 3 | 3.88 |
| 馬鹿に | 3 | 3.68 |
| 髪飾り | 3 | 4.07 |
| 分散配置 | 3 | 5.78 |
| 購う | 3 | 5.31 |
| 錨 | 3 | 4.88 |
| 食らいつく | 3 | 4.44 |
| 柿 | 3 | 4.93 |
| 裏切る | 3 | 3.46 |
| 高水準 | 3 | 5.38 |
| 王座 | 3 | 4.53 |
| 怪しげ | 3 | 4.23 |
| 伝導率 | 3 | 5.25 |
| 蝕む | 3 | 4.24 |
| 壊死 | 3 | 5.26 |
| 羽織る | 3 | 3.89 |
| 年頃 | 3 | 3.81 |
| 彫る | 3 | 3.83 |
| 国内法 | 3 | 6.16 |
| 一次 | 3 | 4.69 |
| 水路 | 3 | 3.98 |
| 叩き斬る | 3 | 5.18 |
| 摩耗 | 3 | 4.83 |
| 語り掛ける | 3 | 4.63 |
| 潜める | 3 | 3.91 |
| 差異 | 3 | 4.32 |
| 何度 | 3 | 3.72 |
| 荷台 | 3 | 4.02 |
| 真上 | 3 | 4.09 |
| 少年 | 3 | 2.80 |
| 愛想良く | 3 | 5.22 |
| 埋まる | 3 | 3.77 |
| 手配書 | 3 | 4.92 |
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