There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| シールド | 3 | 3.75 |
| 若く見える | 3 | 4.93 |
| ひらひら | 3 | 4.13 |
| 安全圏 | 3 | 4.66 |
| ゆとり教育 | 3 | 6.17 |
| 慈善事業 | 3 | 5.07 |
| くの字 | 3 | 5.05 |
| 物件 | 3 | 4.28 |
| 実務的 | 3 | 5.32 |
| 持ち直す | 3 | 4.35 |
| タワー | 3 | 4.48 |
| 特権 | 3 | 4.19 |
| 源 | 3 | 3.84 |
| 何度 | 3 | 3.72 |
| 馬舎 | 3 | 6.16 |
| 立ち回る | 3 | 4.37 |
| 下側 | 3 | 5.18 |
| 不吉 | 3 | 4.23 |
| たった一つ | 3 | 4.29 |
| 感想 | 3 | 3.18 |
| 破壊活動 | 3 | 5.10 |
| 強気 | 3 | 4.16 |
| 吹き上げ | 3 | 5.16 |
| 乗車 | 3 | 5.02 |
| 煩い | 3 | 4.19 |
| 喧騒 | 3 | 4.09 |
| 止まり | 3 | 3.89 |
| 楽しむ | 3 | 3.09 |
| フクロウ | 3 | 4.36 |
| 闘争 | 3 | 4.16 |
| 叩き潰す | 3 | 4.44 |
| 横転 | 3 | 4.89 |
| 据え置く | 3 | 5.50 |
| 引き金 | 3 | 4.20 |
| 気にする | 3 | 3.51 |
| 意欲 | 3 | 4.46 |
| 廉 | 3 | 3.50 |
| 和らげる | 3 | 4.28 |
| 巧い | 3 | 5.36 |
| 深部 | 3 | 4.62 |
| 歪める | 3 | 3.66 |
| 邪 | 3 | 3.68 |
| 初見 | 3 | 4.36 |
| 完結 | 3 | 4.06 |
| 添える | 3 | 3.65 |
| 復元 | 3 | 4.32 |
| ロマン | 3 | 4.13 |
| 良質 | 3 | 4.61 |
| こうやって | 3 | 3.68 |
| 散打 | 3 | 3.67 |
| 思わせる | 3 | 3.71 |
| 何時まで | 3 | 3.82 |
| お付き合い | 3 | 4.09 |
| 分家 | 3 | 4.10 |
| 気化 | 3 | 5.12 |
| タカ | 3 | 4.27 |
| 飽きる | 3 | 3.89 |
| 探しに | 3 | 3.93 |
| 要人 | 3 | 4.30 |
| 挫折 | 3 | 4.60 |
| 気が付くと | 3 | 4.42 |
| 覇気 | 3 | 4.18 |
| 押しのける | 3 | 4.30 |
| 幼少時 | 3 | 5.03 |
| 何回 | 3 | 4.29 |
| 一目散に | 3 | 4.38 |
| 作戦実行 | 3 | 5.72 |
| 警鐘 | 3 | 4.60 |
| 出店 | 3 | 4.30 |
| 聞き出す | 3 | 3.98 |
| 過半 | 3 | 5.53 |
| 凝った | 3 | 4.55 |
| 別枠 | 3 | 4.98 |
| 大目 | 3 | 4.59 |
| 謙虚 | 3 | 4.48 |
| 手々 | 3 | 3.09 |
| 取り繕う | 3 | 4.01 |
| 割って入る | 3 | 4.50 |
| 4千 | 3 | 5.60 |
| 水分 | 3 | 4.04 |
| 蒸気 | 3 | 4.41 |
| 悪用 | 3 | 4.44 |
| 蝕む | 3 | 4.24 |
| 専門性 | 3 | 5.53 |
| 臥せる | 3 | 5.01 |
| 踊り | 3 | 3.82 |
| 横取り | 3 | 4.46 |
| 植え付け | 3 | 4.61 |
| 反抗 | 3 | 4.17 |
| 飛行船 | 3 | 3.88 |
| 育児 | 3 | 4.91 |
| 移動中 | 3 | 4.29 |
| 一度だけ | 3 | 3.95 |
| 買い取り | 3 | 4.30 |
| 尊い | 3 | 4.27 |
| えーっ | 3 | 4.57 |
| 誤差 | 3 | 4.37 |
| 焼け落ちる | 3 | 4.89 |
| シャンデリア | 3 | 4.57 |
| 触れ回る | 3 | 5.23 |
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