There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 悟り | 2 | 4.34 |
| 失脚 | 2 | 4.58 |
| 好きなように | 2 | 4.28 |
| 唖 | 2 | 4.29 |
| 嫌う | 2 | 3.34 |
| 最古 | 2 | 4.60 |
| 現有 | 2 | 5.41 |
| 立ち合う | 2 | 5.18 |
| 渦巻く | 2 | 3.90 |
| 深追い | 2 | 4.87 |
| 曲がった | 2 | 4.30 |
| 吊り | 2 | 4.40 |
| 蚶 | 2 | 4.48 |
| 勉強家 | 2 | 5.76 |
| 遣らせる | 2 | 4.46 |
| 耐刃 | 2 | 6.11 |
| 学生時代 | 2 | 4.48 |
| 財政難 | 2 | 5.36 |
| 旅路 | 2 | 4.27 |
| 売れ残る | 2 | 5.05 |
| 見張る | 2 | 3.81 |
| 貰い手 | 2 | 5.21 |
| 雄 | 2 | 3.87 |
| 自殺志願者 | 2 | 5.30 |
| 折衝 | 2 | 4.78 |
| 買い求める | 2 | 4.74 |
| 名前を付ける | 2 | 4.98 |
| 効率化 | 2 | 4.74 |
| 小作農 | 2 | 6.13 |
| 数軒 | 2 | 5.34 |
| 直訴 | 2 | 4.82 |
| 堅 | 2 | 4.70 |
| 振る舞い酒 | 2 | 6.00 |
| 取り込み | 2 | 4.43 |
| 備品 | 2 | 4.46 |
| 急ピッチ | 2 | 4.95 |
| 死す | 2 | 4.33 |
| 難無く | 2 | 5.67 |
| 懲り懲り | 2 | 5.04 |
| をも | 2 | 3.54 |
| 持参 | 2 | 4.31 |
| 二百 | 2 | 3.78 |
| 稀 | 2 | 3.91 |
| 泣かせる | 2 | 4.47 |
| 関わり | 2 | 3.90 |
| バラ | 2 | 3.96 |
| 僧階 | 2 | 4.13 |
| 目標達成 | 2 | 5.35 |
| 個所 | 2 | 4.84 |
| ダウンバースト | 2 | 5.48 |
| 要領 | 2 | 4.07 |
| 拠出 | 2 | 5.49 |
| 推進力 | 2 | 4.67 |
| 対人 | 2 | 4.37 |
| 足枷 | 2 | 4.79 |
| ベースキャンプ | 2 | 5.02 |
| 命ずる | 2 | 4.55 |
| ヒット | 2 | 4.23 |
| シューズ | 2 | 5.30 |
| それにも拘わらず | 2 | 5.17 |
| SS | 2 | 4.25 |
| 要所要所 | 2 | 4.83 |
| 闘技場 | 2 | 3.62 |
| 見切り | 2 | 4.37 |
| 目ぼしい | 2 | 4.57 |
| スッキリ | 2 | 4.24 |
| リラックス | 2 | 4.29 |
| 部長 | 2 | 3.80 |
| くぐり抜ける | 2 | 4.59 |
| いざ | 2 | 3.58 |
| 動力 | 2 | 4.01 |
| 副大臣 | 2 | 5.41 |
| 堕落 | 2 | 4.48 |
| ア | 2 | 3.98 |
| 良識 | 2 | 4.75 |
| ぶちまける | 2 | 4.24 |
| 助走 | 2 | 4.64 |
| 研究者 | 2 | 3.81 |
| パ | 2 | 4.13 |
| 何方か | 2 | 4.47 |
| 余人 | 2 | 4.60 |
| どうかな | 2 | 4.03 |
| 申し出る | 2 | 4.15 |
| 緩め | 2 | 4.04 |
| なんす | 2 | 4.63 |
| 伸び上がる | 2 | 5.03 |
| 知識層 | 2 | 6.21 |
| 布陣 | 2 | 3.80 |
| 引き返し | 2 | 4.39 |
| 歩行 | 2 | 4.47 |
| 一振り | 2 | 4.00 |
| 商工会議所 | 2 | 5.88 |
| 打ち合い | 2 | 4.51 |
| 奪取 | 2 | 4.48 |
| 種蒔き | 2 | 5.77 |
| 何処にでもある | 2 | 4.74 |
| 木造 | 2 | 4.36 |
| 匙 | 2 | 4.26 |
| 市民生活 | 2 | 6.34 |
| アホンダラ | 2 | 6.28 |
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