There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| ポンと | 2 | 4.23 |
| 効率化 | 2 | 4.74 |
| 乾燥 | 2 | 3.99 |
| 運が悪い | 2 | 4.79 |
| 山積 | 2 | 5.25 |
| 推理 | 2 | 4.40 |
| 鵝毛 | 2 | 3.85 |
| 一昨日 | 2 | 4.19 |
| 先陣 | 2 | 4.38 |
| 資産 | 2 | 4.28 |
| 枯れる | 2 | 3.98 |
| 三途の川 | 2 | 5.59 |
| 避難訓練 | 2 | 5.53 |
| 鬣 | 2 | 4.58 |
| 誰が見ても | 2 | 4.57 |
| 合える | 2 | 4.10 |
| 操舵 | 2 | 5.06 |
| マナー | 2 | 4.09 |
| ダウン | 2 | 4.32 |
| てく | 2 | 3.97 |
| 替え | 2 | 4.19 |
| 減刑 | 2 | 5.26 |
| 経路 | 2 | 4.15 |
| 目を覚ます | 2 | 4.11 |
| 深追い | 2 | 4.87 |
| 不公正 | 2 | 6.66 |
| 柔い | 2 | 5.16 |
| 挽く | 2 | 4.81 |
| 説明書 | 2 | 4.75 |
| り | 2 | 3.59 |
| 辟易 | 2 | 4.34 |
| 如何なる理由 | 2 | 5.64 |
| 診察台 | 2 | 5.69 |
| 登り | 2 | 4.18 |
| 強風 | 2 | 4.51 |
| 横倒し | 2 | 4.78 |
| 既婚者 | 2 | 4.83 |
| 貴婦人 | 2 | 4.19 |
| バックアップ | 2 | 4.46 |
| 気合 | 2 | 3.69 |
| カップル | 2 | 4.15 |
| 色付け | 2 | 5.55 |
| 何事か | 2 | 3.83 |
| 小麦色 | 2 | 5.01 |
| ジャンプ | 2 | 3.92 |
| 竹筒 | 2 | 5.18 |
| 裏口 | 2 | 4.28 |
| 粗い | 2 | 5.02 |
| 鈴 | 2 | 3.68 |
| 金目の物 | 2 | 5.00 |
| 搬送 | 2 | 4.76 |
| 報われる | 2 | 4.83 |
| 二番 | 2 | 4.51 |
| 死者数 | 2 | 5.67 |
| 幾人も | 2 | 4.68 |
| 1秒 | 2 | 4.70 |
| 何方か | 2 | 4.47 |
| 期末テスト | 2 | 5.14 |
| 道徳心 | 2 | 5.67 |
| お別れ | 2 | 4.19 |
| 釣り目 | 2 | 5.32 |
| 楽観論 | 2 | 5.74 |
| 乗客 | 2 | 4.56 |
| しばらくの間 | 2 | 4.10 |
| 盗み聞き | 2 | 4.51 |
| ボラン | 2 | 5.66 |
| 大いなる | 2 | 4.14 |
| 死角 | 2 | 4.04 |
| 勢 | 2 | 4.05 |
| グリー | 2 | 5.18 |
| 変節 | 2 | 5.76 |
| おいそれと | 2 | 4.50 |
| 配置図 | 2 | 5.80 |
| 細胞 | 2 | 4.36 |
| 水桶 | 2 | 5.09 |
| 運び出す | 2 | 4.41 |
| 一回り | 2 | 4.12 |
| 暗さ | 2 | 4.67 |
| 軍事作戦 | 2 | 5.63 |
| 手に取る | 2 | 4.11 |
| 無敵 | 2 | 4.05 |
| 童男 | 2 | 3.91 |
| どうしますか | 2 | 4.45 |
| 質の高い | 2 | 5.32 |
| 若き | 2 | 4.08 |
| 安息 | 2 | 4.71 |
| 至る所 | 2 | 4.49 |
| 撃ち抜く | 2 | 4.22 |
| 論法 | 2 | 5.30 |
| 歯牙 | 2 | 4.12 |
| 人間関係 | 2 | 4.32 |
| 代り | 2 | 4.44 |
| 首輪 | 2 | 3.72 |
| 推力 | 2 | 4.88 |
| 重要性 | 2 | 4.43 |
| ヒヨコ | 2 | 4.85 |
| いい加減 | 2 | 3.56 |
| クラブ | 2 | 4.44 |
| 全体として | 2 | 4.83 |
| 前歯 | 2 | 4.93 |
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