There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| さかい | 4 | 5.01 |
| 検査 | 4 | 4.11 |
| フリー | 4 | 3.91 |
| 骨折 | 4 | 4.34 |
| 歯車 | 4 | 4.39 |
| 切り札 | 4 | 3.78 |
| 帯剣 | 4 | 4.81 |
| 舞い | 4 | 4.05 |
| 判別 | 4 | 3.99 |
| 躓く | 4 | 4.46 |
| 応射 | 4 | 5.42 |
| 住み分け | 4 | 5.31 |
| うんうん | 4 | 3.82 |
| 引っかかる | 4 | 3.71 |
| 割引 | 4 | 4.76 |
| 装甲 | 4 | 3.54 |
| 最年長 | 4 | 4.79 |
| 戦争賠償金 | 4 | 6.89 |
| 出演 | 4 | 4.74 |
| 心の中 | 4 | 3.40 |
| 長旅 | 4 | 4.43 |
| 売店 | 4 | 4.72 |
| 持ち物 | 4 | 4.23 |
| 撓る | 4 | 4.91 |
| 揺さぶる | 4 | 4.09 |
| 閉じ込める | 4 | 3.69 |
| 奥地 | 4 | 4.48 |
| 使い勝手 | 4 | 4.14 |
| この辺 | 4 | 3.73 |
| 総量 | 4 | 4.55 |
| 遠征 | 4 | 3.84 |
| 命名 | 4 | 4.29 |
| 元素 | 4 | 4.35 |
| 二更 | 4 | 4.25 |
| 身を以て | 4 | 5.12 |
| 遮る | 4 | 3.43 |
| 多重 | 4 | 4.48 |
| 例の | 4 | 2.90 |
| 減り | 4 | 4.20 |
| 泰然自若 | 4 | 5.23 |
| 分析 | 4 | 3.75 |
| 見極め | 4 | 4.16 |
| 取り押さえる | 4 | 4.28 |
| 恐る恐る | 4 | 3.65 |
| 閣僚 | 4 | 4.85 |
| 少なくない | 4 | 3.97 |
| 風聞 | 4 | 4.80 |
| 塗装 | 4 | 3.70 |
| 破れる | 4 | 4.19 |
| ろ | 4 | 3.70 |
| 収拾 | 4 | 4.43 |
| 荒野 | 4 | 3.88 |
| 金銀 | 4 | 4.57 |
| 傷つく | 4 | 3.63 |
| フサフサ | 4 | 5.27 |
| 射出 | 4 | 4.08 |
| 代替え | 4 | 5.75 |
| 先代 | 4 | 3.66 |
| 来月 | 4 | 4.45 |
| ご覧 | 4 | 3.89 |
| 温度 | 4 | 3.78 |
| 買い替える | 4 | 5.41 |
| 無造作 | 4 | 3.95 |
| 弩砲 | 4 | 4.98 |
| 欠かせない | 4 | 4.45 |
| 受注 | 4 | 4.40 |
| 回り道 | 4 | 5.00 |
| 善人 | 4 | 4.46 |
| 無抵抗 | 4 | 4.59 |
| クラスメイト | 4 | 3.79 |
| ポニーテール | 4 | 4.31 |
| 一定期間 | 4 | 4.97 |
| 押し負ける | 4 | 4.75 |
| 賢明 | 4 | 4.35 |
| 産まれる | 4 | 3.89 |
| 壁際 | 4 | 3.99 |
| 前髪 | 4 | 4.04 |
| 手牌 | 4 | 4.15 |
| 重なり合う | 4 | 4.66 |
| 滲む | 4 | 3.60 |
| 体系 | 4 | 4.52 |
| 禁忌 | 4 | 4.09 |
| 迫力 | 4 | 3.80 |
| 吐息 | 4 | 3.83 |
| 偽名 | 4 | 4.31 |
| ボックス | 4 | 3.47 |
| 軽 | 4 | 3.90 |
| 種馬 | 4 | 5.34 |
| 都道 | 4 | 4.19 |
| 情勢 | 4 | 4.08 |
| 推し進める | 4 | 4.70 |
| ミス | 4 | 3.74 |
| その人 | 4 | 3.51 |
| ノック | 4 | 3.54 |
| 特色 | 4 | 4.78 |
| 不平 | 4 | 4.73 |
| 残虐 | 4 | 4.55 |
| 正反対 | 4 | 4.19 |
| 眠り | 4 | 3.57 |
| 官吏 | 4 | 4.28 |
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