There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 思い | 54 | 2.61 |
| 弟 | 54 | 3.14 |
| したい | 54 | 2.75 |
| 配備 | 53 | 3.87 |
| 告げる | 53 | 2.80 |
| 我々 | 53 | 3.01 |
| 見え | 53 | 2.91 |
| やはり | 53 | 2.55 |
| おい | 53 | 2.87 |
| 構え | 53 | 3.16 |
| 戦 | 53 | 2.90 |
| と言えば | 53 | 3.04 |
| 群れ | 53 | 3.19 |
| そこで | 53 | 2.74 |
| 別に | 53 | 2.69 |
| どれだけ | 53 | 3.08 |
| 政策 | 53 | 4.18 |
| はぁ | 53 | 2.88 |
| としては | 53 | 2.66 |
| 放出 | 53 | 3.74 |
| こんな | 53 | 2.33 |
| 遭遇 | 52 | 3.37 |
| よって | 52 | 3.62 |
| 半分 | 52 | 3.03 |
| 兵 | 52 | 2.79 |
| 軍務 | 52 | 4.16 |
| 位置 | 52 | 2.95 |
| 伝える | 52 | 2.98 |
| 対応 | 52 | 3.01 |
| 殿下 | 52 | 2.73 |
| 一撃 | 52 | 2.89 |
| 任せ | 52 | 3.02 |
| 下がる | 52 | 3.19 |
| 起こる | 52 | 2.94 |
| 80 | 52 | 4.13 |
| 一 | 52 | 2.47 |
| 役人 | 52 | 4.03 |
| 程に | 52 | 3.01 |
| 調整 | 52 | 3.40 |
| 唯一 | 52 | 3.27 |
| 侯 | 52 | 4.05 |
| 発展 | 52 | 3.51 |
| 職 | 52 | 3.33 |
| 肌 | 52 | 3.16 |
| 生前 | 52 | 4.05 |
| 受け入れ | 52 | 3.34 |
| 以降 | 52 | 3.32 |
| 未来 | 52 | 3.08 |
| その間 | 51 | 3.25 |
| 加工 | 51 | 3.58 |
| 出力 | 51 | 3.77 |
| 向ける | 51 | 2.71 |
| 召喚 | 51 | 2.63 |
| 自分で | 51 | 2.97 |
| 石化 | 51 | 3.75 |
| 人物 | 51 | 2.80 |
| 助かる | 51 | 3.03 |
| これで | 51 | 2.58 |
| 掲げる | 51 | 3.37 |
| 品 | 51 | 3.26 |
| 物理 | 51 | 3.28 |
| 限り | 51 | 2.90 |
| 突入 | 51 | 3.63 |
| ベル | 51 | 3.30 |
| 感じる | 51 | 2.58 |
| 満たす | 51 | 3.44 |
| と言って | 51 | 2.71 |
| んじゃ | 51 | 2.56 |
| 攻め込む | 51 | 3.99 |
| 皇子 | 51 | 3.70 |
| 帝 | 50 | 3.41 |
| 死者 | 50 | 3.65 |
| 払う | 50 | 3.23 |
| 抵抗 | 50 | 2.84 |
| 行い | 50 | 3.43 |
| おまけに | 50 | 3.78 |
| 記憶 | 50 | 2.80 |
| ヒッポグリフ | 50 | 4.92 |
| 他に | 50 | 3.02 |
| 両 | 50 | 3.38 |
| いるか | 50 | 2.92 |
| 解放 | 50 | 3.11 |
| 男性 | 50 | 3.02 |
| 吸血鬼 | 50 | 3.55 |
| 弱い | 50 | 3.11 |
| 件 | 50 | 2.96 |
| うん | 50 | 2.39 |
| まさか | 50 | 2.68 |
| 残す | 50 | 2.85 |
| 自由に | 50 | 3.36 |
| 追う | 50 | 3.24 |
| 新人 | 50 | 3.64 |
| 駐留 | 50 | 4.48 |
| 軽い | 50 | 2.69 |
| 駆け | 50 | 3.38 |
| 確保 | 49 | 3.24 |
| 関係 | 49 | 2.73 |
| 次いで | 49 | 3.92 |
| 1日 | 49 | 3.81 |
| 難しい | 49 | 2.74 |
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