There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 表彰 | 6 | 4.82 |
| ガ | 6 | 3.36 |
| 運搬 | 6 | 4.04 |
| 増員 | 6 | 4.58 |
| 溜める | 6 | 4.32 |
| 傘下 | 6 | 4.38 |
| 語り | 6 | 3.68 |
| O型 | 6 | 6.15 |
| 沿う | 6 | 4.19 |
| そんな馬鹿な | 6 | 4.31 |
| 人格 | 6 | 3.90 |
| 起こり | 6 | 4.04 |
| 惑わす | 6 | 4.26 |
| 選び | 6 | 3.89 |
| 狭める | 6 | 4.59 |
| 測る | 6 | 3.99 |
| 湧く | 6 | 3.55 |
| じっと | 6 | 3.19 |
| 強制的 | 6 | 3.82 |
| 近接戦闘 | 6 | 4.24 |
| にしろ | 6 | 3.62 |
| 見計らう | 6 | 3.96 |
| 立ち | 6 | 3.49 |
| 買い | 6 | 3.70 |
| 赤子 | 6 | 3.98 |
| 摩羅 | 6 | 5.24 |
| 飛びかかる | 6 | 3.97 |
| 権力者 | 6 | 4.16 |
| 食いしばる | 6 | 4.17 |
| 機密 | 6 | 4.30 |
| お父様 | 6 | 3.32 |
| これでも | 6 | 3.60 |
| 固定 | 6 | 3.52 |
| 絶える | 6 | 4.05 |
| 仕掛け | 6 | 3.32 |
| 他ならない | 6 | 3.90 |
| 狂う | 6 | 3.61 |
| 十字 | 6 | 4.11 |
| お婆さん | 6 | 4.17 |
| 支店 | 6 | 4.42 |
| 稼動 | 6 | 4.81 |
| 越す | 6 | 3.95 |
| 最上級 | 6 | 4.20 |
| 偏り | 6 | 4.59 |
| 優位 | 6 | 4.06 |
| 考えられない | 6 | 3.83 |
| 1歩 | 6 | 4.91 |
| 夕刻 | 6 | 4.36 |
| 産地 | 6 | 4.73 |
| 特許 | 6 | 4.77 |
| 長期間 | 6 | 4.38 |
| 付随 | 6 | 4.55 |
| 勿体ない | 6 | 3.70 |
| 許し | 6 | 3.29 |
| 入 | 6 | 4.09 |
| 領民 | 6 | 3.71 |
| 数時間 | 6 | 3.86 |
| 陸路 | 6 | 4.61 |
| どうにか | 6 | 3.21 |
| 損ねる | 6 | 4.06 |
| 近隣 | 6 | 3.99 |
| より良い | 6 | 4.34 |
| 沸騰 | 6 | 4.28 |
| 大混乱 | 6 | 4.47 |
| 第一位 | 6 | 4.58 |
| 雰囲気 | 6 | 2.89 |
| 三重 | 6 | 4.28 |
| 主導権 | 6 | 4.31 |
| 渋る | 6 | 4.22 |
| 勇敢 | 6 | 4.28 |
| その都度 | 6 | 4.45 |
| 訪問 | 6 | 3.76 |
| 降って | 6 | 3.71 |
| キミ | 6 | 3.68 |
| スタイル | 6 | 3.70 |
| 名声 | 6 | 4.26 |
| アサシン | 6 | 4.78 |
| 潜り | 6 | 3.90 |
| カーテン | 6 | 3.98 |
| 希少 | 6 | 3.97 |
| 有りそう | 6 | 3.51 |
| いざという時 | 6 | 4.00 |
| 貨 | 6 | 4.52 |
| 喪男 | 6 | 3.60 |
| 残念ながら | 6 | 3.45 |
| 支店長 | 6 | 4.92 |
| 差別 | 6 | 4.04 |
| 刑 | 6 | 4.36 |
| 神獣 | 6 | 4.03 |
| 取り付ける | 6 | 4.23 |
| S | 6 | 3.91 |
| 主導 | 6 | 4.27 |
| 稲妻 | 6 | 4.14 |
| 良ければ | 6 | 3.76 |
| 経て | 6 | 3.83 |
| 本能 | 6 | 3.70 |
| 迫りくる | 6 | 4.44 |
| 歴史書 | 6 | 4.61 |
| 汚職 | 6 | 4.92 |
| 損傷 | 6 | 4.11 |
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