There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 寄る | 15 | 3.37 |
| 移る | 15 | 3.53 |
| 統合 | 15 | 4.15 |
| 判明 | 15 | 3.66 |
| ムーラン | 15 | 5.33 |
| 独自 | 15 | 3.80 |
| お客さん | 15 | 3.75 |
| 昔 | 15 | 2.93 |
| 王権 | 15 | 4.44 |
| 手負い | 15 | 3.20 |
| 建前 | 15 | 4.02 |
| 敗北 | 15 | 3.56 |
| なんです | 15 | 2.80 |
| 化する | 15 | 3.89 |
| 二つ名 | 15 | 3.91 |
| 往く | 15 | 3.36 |
| 粉 | 15 | 3.86 |
| 見積もる | 15 | 4.41 |
| 死んでも | 15 | 3.95 |
| ほう | 15 | 2.88 |
| 生き物 | 15 | 3.36 |
| 大尉 | 15 | 4.34 |
| 捕まる | 15 | 3.48 |
| 王妃 | 15 | 3.29 |
| 流す | 15 | 3.33 |
| 引き継ぐ | 15 | 3.93 |
| どの様に | 15 | 3.74 |
| 断つ | 15 | 4.07 |
| 校舎 | 15 | 3.97 |
| 20歳 | 15 | 4.73 |
| 面倒 | 15 | 2.94 |
| 有り得ない | 15 | 4.03 |
| 今更 | 15 | 3.31 |
| 監視 | 15 | 3.31 |
| 達成 | 15 | 3.61 |
| 交代 | 15 | 3.77 |
| この人 | 15 | 3.25 |
| 操艦 | 15 | 5.61 |
| 脱炭 | 15 | 3.01 |
| 複雑 | 15 | 3.34 |
| 忙しい | 15 | 3.14 |
| マリ | 15 | 3.49 |
| 軍事行動 | 15 | 4.59 |
| 全域 | 15 | 4.38 |
| 迂回 | 15 | 4.05 |
| 足る | 15 | 3.81 |
| 武具 | 15 | 3.58 |
| 停戦 | 15 | 4.42 |
| とっくに | 15 | 3.74 |
| 先人 | 15 | 4.62 |
| 意外 | 15 | 3.21 |
| 独身 | 15 | 4.28 |
| 致す | 15 | 3.43 |
| 筈 | 15 | 2.97 |
| 釣り合う | 15 | 4.30 |
| 二重 | 15 | 4.10 |
| もう一度 | 15 | 3.13 |
| 尋問 | 15 | 3.98 |
| もう一人 | 15 | 3.48 |
| マジ | 15 | 3.30 |
| ハーレム | 15 | 3.91 |
| 参戦 | 15 | 3.96 |
| 神官 | 15 | 3.11 |
| 霊体 | 15 | 4.55 |
| 妥協 | 15 | 4.09 |
| 病 | 15 | 3.69 |
| ものである | 15 | 3.33 |
| 数日 | 15 | 3.33 |
| 余地 | 15 | 3.76 |
| 空け | 15 | 3.98 |
| 北西 | 15 | 4.27 |
| 窓口 | 15 | 4.19 |
| み | 15 | 2.97 |
| め | 15 | 3.21 |
| 託す | 15 | 3.81 |
| 当面 | 15 | 4.04 |
| 高濃度 | 15 | 4.93 |
| 沈め | 15 | 4.17 |
| 2日 | 15 | 3.98 |
| 装備品 | 15 | 4.00 |
| 最低限 | 15 | 3.65 |
| 結晶 | 15 | 3.43 |
| 義手 | 15 | 4.38 |
| 活用 | 15 | 3.83 |
| スカート | 15 | 3.67 |
| 年数 | 15 | 4.83 |
| 分かり易い | 15 | 4.58 |
| なんか | 15 | 2.48 |
| 剥ぐ | 15 | 4.02 |
| 薙ぐ | 15 | 4.23 |
| 号令 | 15 | 4.02 |
| カード | 15 | 3.23 |
| 防ぎ | 15 | 3.96 |
| 差し込む | 16 | 3.84 |
| 開戦 | 16 | 4.24 |
| 怪しからん | 16 | 4.70 |
| 大幅 | 16 | 3.84 |
| 退路 | 16 | 4.39 |
| 空軍 | 16 | 4.54 |
| 団員 | 16 | 3.89 |
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