There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 至って | 16 | 3.57 |
| 未練 | 16 | 4.06 |
| 染まる | 16 | 3.39 |
| すり抜ける | 16 | 4.01 |
| 未だ未だ | 16 | 3.13 |
| 怪しからん | 16 | 4.70 |
| 大幅 | 16 | 3.84 |
| 指導 | 16 | 3.56 |
| 死んでいる | 16 | 4.02 |
| 死に | 16 | 3.20 |
| 育つ | 16 | 3.40 |
| 収まる | 16 | 3.44 |
| 派手 | 16 | 3.46 |
| 空軍 | 16 | 4.54 |
| 有名 | 16 | 3.31 |
| 明記 | 16 | 4.82 |
| 改革 | 16 | 4.32 |
| ヵ所 | 16 | 5.37 |
| 堂々 | 16 | 3.53 |
| 合わせ | 16 | 3.63 |
| 何処まで | 16 | 3.49 |
| 迷う | 16 | 3.30 |
| 着陸 | 16 | 4.25 |
| 蓄える | 16 | 4.35 |
| 真の | 16 | 3.65 |
| 先ほど | 16 | 2.88 |
| 10万 | 16 | 4.57 |
| 全面 | 16 | 4.45 |
| たの | 16 | 3.30 |
| 太い | 16 | 3.69 |
| 重ねる | 16 | 3.62 |
| 恥ずかしい | 16 | 3.05 |
| 繰り広げる | 16 | 3.72 |
| 策 | 17 | 3.50 |
| って言う | 17 | 2.83 |
| どうぞ | 17 | 3.16 |
| お嬢様 | 17 | 3.17 |
| 行き | 17 | 3.32 |
| 範囲内 | 17 | 4.03 |
| 賠償金 | 17 | 4.60 |
| 製品 | 17 | 4.24 |
| 新技術 | 17 | 5.03 |
| 暖かい | 17 | 3.67 |
| 義務 | 17 | 3.73 |
| 浅い | 17 | 3.66 |
| 破城槌 | 17 | 4.93 |
| 可能な限り | 17 | 3.96 |
| 一歩 | 17 | 3.21 |
| 適切 | 17 | 4.03 |
| 視点 | 17 | 3.59 |
| 一流 | 17 | 3.94 |
| 疾走 | 17 | 4.17 |
| 一時的 | 17 | 3.62 |
| 間違いない | 17 | 3.07 |
| メイド | 17 | 3.08 |
| 拒否 | 17 | 3.61 |
| ちゃう | 17 | 2.74 |
| 罪 | 17 | 3.31 |
| 膝 | 17 | 3.14 |
| 直上 | 17 | 4.88 |
| 責務 | 17 | 4.29 |
| 込み | 17 | 3.73 |
| うむ | 17 | 3.03 |
| 少佐 | 17 | 4.23 |
| 違和感 | 17 | 3.28 |
| スコール | 17 | 4.79 |
| 捕虜 | 17 | 3.87 |
| 覚悟 | 17 | 3.02 |
| 乗り込む | 17 | 3.56 |
| 従魔 | 17 | 3.72 |
| 青 | 17 | 3.29 |
| 遠慮 | 17 | 3.41 |
| 特化 | 17 | 3.71 |
| 出会う | 17 | 3.16 |
| 降ろす | 17 | 3.99 |
| 誇る | 17 | 3.46 |
| 優れた | 17 | 3.66 |
| 柱 | 17 | 3.40 |
| 駿河 | 17 | 3.31 |
| かね | 17 | 3.25 |
| 青い | 17 | 3.17 |
| 経由 | 17 | 3.90 |
| を以て | 17 | 3.98 |
| 追いつく | 17 | 3.55 |
| 包む | 17 | 3.08 |
| サマーキャンプ | 17 | 6.01 |
| 軍人 | 17 | 3.59 |
| 模 | 17 | 4.01 |
| ウインド | 17 | 4.84 |
| だい | 17 | 3.56 |
| 入り | 17 | 3.18 |
| ハチミツ | 17 | 4.64 |
| 族 | 17 | 2.64 |
| 祖父 | 17 | 3.41 |
| お前たち | 17 | 3.46 |
| 徴兵 | 17 | 4.59 |
| 通り過ぎる | 17 | 3.65 |
| しな | 17 | 3.10 |
| 弩 | 17 | 4.54 |
| 暫し | 17 | 3.60 |
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