There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 手綱 | 20 | 3.89 |
| 年表 | 20 | 5.47 |
| 優遇 | 20 | 4.30 |
| 支障 | 20 | 3.99 |
| 2度 | 20 | 4.65 |
| 嘴 | 20 | 2.99 |
| 一応 | 20 | 2.83 |
| 比較 | 20 | 3.79 |
| 総司令官 | 20 | 4.67 |
| 赤 | 20 | 3.11 |
| 正解 | 20 | 3.47 |
| 蘇る | 20 | 3.85 |
| マル | 20 | 3.78 |
| 分隊 | 20 | 4.44 |
| 容易い | 20 | 3.61 |
| にしても | 20 | 3.12 |
| 繋げる | 20 | 3.94 |
| 逃亡 | 20 | 3.96 |
| 既存 | 20 | 4.20 |
| アホ | 20 | 3.68 |
| 中佐 | 20 | 4.51 |
| っぽい | 20 | 3.06 |
| 後部 | 20 | 4.51 |
| 役目 | 20 | 3.38 |
| やろう | 20 | 3.16 |
| 息 | 20 | 2.82 |
| 成り立つ | 20 | 3.95 |
| 驚き | 20 | 2.99 |
| 省 | 20 | 4.43 |
| 1ヵ月 | 20 | 5.20 |
| すべく | 20 | 4.11 |
| 便 | 20 | 3.70 |
| 繰り返す | 20 | 3.34 |
| 過ごす | 20 | 3.05 |
| 3倍 | 20 | 4.54 |
| 曰く | 20 | 3.58 |
| あり得ない | 20 | 3.35 |
| 胴 | 20 | 4.04 |
| 代行 | 20 | 4.22 |
| 割る | 20 | 3.54 |
| 整備 | 20 | 3.62 |
| 皆無 | 20 | 3.79 |
| 下げる | 20 | 3.28 |
| 反対側 | 20 | 3.76 |
| 東側 | 20 | 4.17 |
| 前年 | 20 | 5.27 |
| 稼げる | 20 | 3.86 |
| のんびり | 20 | 3.46 |
| あちら | 20 | 3.50 |
| 造り | 20 | 3.84 |
| そう言えば | 20 | 2.80 |
| 三 | 20 | 2.74 |
| 引き連れる | 20 | 3.77 |
| お香 | 20 | 3.15 |
| 辛うじて | 20 | 3.67 |
| 争う | 20 | 3.75 |
| 剣先 | 20 | 4.20 |
| 世代 | 20 | 4.01 |
| いずれか | 20 | 4.55 |
| 遺跡 | 20 | 3.39 |
| 補う | 20 | 3.95 |
| 追手 | 20 | 4.48 |
| たる | 20 | 3.17 |
| 首筋 | 20 | 3.80 |
| 叫び声 | 20 | 3.71 |
| 減じる | 20 | 4.68 |
| 動物 | 20 | 3.40 |
| 確立 | 20 | 4.04 |
| すか | 20 | 3.90 |
| 戦術 | 20 | 3.67 |
| すべき | 20 | 3.46 |
| 定期的 | 20 | 3.83 |
| ありがとう | 20 | 2.86 |
| 伝説 | 20 | 3.51 |
| 製 | 20 | 3.75 |
| 喪失 | 20 | 4.23 |
| 総合 | 20 | 4.05 |
| 社会 | 20 | 3.75 |
| 飛び級 | 20 | 4.80 |
| お互い | 20 | 3.30 |
| 排除 | 20 | 3.51 |
| きっと | 20 | 2.65 |
| 何ら | 20 | 3.85 |
| 態勢 | 20 | 3.95 |
| 秘密 | 20 | 3.31 |
| 浮かぶ | 20 | 2.94 |
| 無謀 | 20 | 3.84 |
| ジュール | 20 | 4.31 |
| 目的地 | 20 | 3.63 |
| 動作 | 20 | 3.43 |
| バレる | 20 | 3.43 |
| システム | 20 | 3.51 |
| 厚い | 20 | 3.84 |
| ソード | 20 | 4.12 |
| 連 | 20 | 3.75 |
| この度 | 20 | 3.88 |
| 食料 | 20 | 3.36 |
| 余りにも | 20 | 3.24 |
| 思わず | 20 | 2.73 |
| 騎乗 | 20 | 3.77 |
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