There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 2月 | 18 | 4.72 |
| ならぬ | 18 | 3.59 |
| 途中 | 18 | 2.94 |
| スパイ | 18 | 4.17 |
| 頭上 | 18 | 3.41 |
| 美味しい | 18 | 2.91 |
| 鱗 | 18 | 3.40 |
| 攻防戦 | 18 | 4.82 |
| 恐れ | 18 | 3.43 |
| 試験 | 18 | 3.39 |
| 上級 | 18 | 3.38 |
| 合い | 18 | 3.68 |
| 感触 | 18 | 3.37 |
| 赴く | 18 | 3.65 |
| 明るい | 18 | 3.19 |
| 互いに | 18 | 3.41 |
| 燃える | 18 | 3.43 |
| 真っ赤 | 18 | 3.24 |
| 幾らか | 18 | 3.77 |
| 波 | 18 | 3.25 |
| 横に | 18 | 3.00 |
| 近寄る | 18 | 3.45 |
| ベルト | 18 | 3.74 |
| 法則 | 18 | 4.13 |
| 自覚 | 18 | 3.31 |
| 専属 | 18 | 3.98 |
| その代わり | 18 | 3.75 |
| 宮内 | 18 | 5.39 |
| これ程 | 18 | 3.39 |
| 鳰 | 18 | 3.24 |
| 仕方が無い | 18 | 4.08 |
| 傍 | 18 | 3.23 |
| 民家 | 18 | 4.31 |
| クラス | 18 | 3.02 |
| 直し | 18 | 3.54 |
| 組合 | 18 | 3.71 |
| 財 | 18 | 4.63 |
| 記載 | 18 | 3.96 |
| 崩す | 18 | 3.45 |
| 演説 | 18 | 4.19 |
| この様に | 18 | 3.80 |
| どうせ | 18 | 3.22 |
| 先んじる | 18 | 4.32 |
| 押し寄せる | 18 | 3.80 |
| 国々 | 18 | 4.15 |
| 中身 | 18 | 3.25 |
| 大損害 | 18 | 5.12 |
| 系統 | 18 | 3.48 |
| 侯国 | 18 | 5.46 |
| 残らず | 18 | 4.30 |
| 定める | 18 | 4.00 |
| 納品 | 18 | 4.27 |
| 油 | 18 | 3.59 |
| 塔 | 18 | 3.22 |
| 戦略 | 18 | 3.93 |
| 右側 | 18 | 3.97 |
| 分かり | 18 | 3.36 |
| 行政 | 18 | 4.55 |
| 実現 | 18 | 3.79 |
| 男子 | 18 | 3.54 |
| がし | 18 | 3.14 |
| 飛び越える | 18 | 4.05 |
| 事によって | 18 | 3.68 |
| 無いと | 18 | 3.66 |
| 移す | 18 | 3.46 |
| 20代 | 18 | 4.78 |
| 安堵 | 18 | 3.31 |
| 近年 | 18 | 4.32 |
| 尖端 | 18 | 5.34 |
| 引き替え | 18 | 4.95 |
| と言うもの | 18 | 4.29 |
| 天空 | 18 | 3.91 |
| ブロンド | 18 | 4.66 |
| 農家 | 18 | 4.22 |
| 1対1 | 17 | 4.86 |
| 枠 | 17 | 3.79 |
| 弩 | 17 | 4.54 |
| 特化 | 17 | 3.71 |
| つ | 17 | 3.24 |
| 策 | 17 | 3.50 |
| 悪化 | 17 | 3.91 |
| 押す | 17 | 3.40 |
| 打倒 | 17 | 4.17 |
| 一歩 | 17 | 3.21 |
| 降ろす | 17 | 3.99 |
| 双子 | 17 | 3.69 |
| 軍人 | 17 | 3.59 |
| 損 | 17 | 3.84 |
| 責務 | 17 | 4.29 |
| ちゃう | 17 | 2.74 |
| お前たち | 17 | 3.46 |
| 3本 | 17 | 4.45 |
| 違和感 | 17 | 3.28 |
| 救出 | 17 | 3.75 |
| 義務 | 17 | 3.73 |
| 頬 | 17 | 2.86 |
| 間違いない | 17 | 3.07 |
| 軍馬 | 17 | 4.38 |
| 向かい | 17 | 3.46 |
| 発射 | 17 | 3.70 |
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