There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 先達 | 15 | 4.61 |
| 参戦 | 15 | 3.96 |
| 王権 | 15 | 4.44 |
| 釣り合う | 15 | 4.30 |
| 神官 | 15 | 3.11 |
| 休む | 15 | 3.22 |
| 変容 | 15 | 4.63 |
| め | 15 | 3.21 |
| 二重 | 15 | 4.10 |
| 停戦 | 15 | 4.42 |
| なんか | 15 | 2.48 |
| 大尉 | 15 | 4.34 |
| 剥ぐ | 15 | 4.02 |
| 引き継ぐ | 15 | 3.93 |
| 糸 | 15 | 3.27 |
| ものである | 15 | 3.33 |
| 国務 | 15 | 5.35 |
| 高濃度 | 15 | 4.93 |
| 分かり易い | 15 | 4.58 |
| 交代 | 15 | 3.77 |
| 突き | 15 | 3.40 |
| 出産 | 15 | 4.07 |
| 号令 | 15 | 4.02 |
| 防ぎ | 15 | 3.96 |
| 王妃 | 15 | 3.29 |
| 独身 | 15 | 4.28 |
| 間違いなく | 15 | 3.12 |
| 1時間 | 15 | 4.04 |
| 床 | 15 | 3.03 |
| 省く | 15 | 4.27 |
| なんです | 15 | 2.80 |
| み | 15 | 2.97 |
| 沈め | 15 | 4.17 |
| 学生 | 15 | 3.50 |
| 面倒 | 15 | 2.94 |
| 保険 | 15 | 4.12 |
| 噂 | 15 | 2.96 |
| 余地 | 15 | 3.76 |
| 逆 | 15 | 3.48 |
| 一軍 | 15 | 4.38 |
| 託す | 15 | 3.81 |
| 居合わせる | 15 | 4.29 |
| 建前 | 15 | 4.02 |
| 見積もる | 15 | 4.41 |
| 尋問 | 15 | 3.98 |
| 信用 | 15 | 3.34 |
| 移る | 15 | 3.53 |
| 介す | 15 | 4.22 |
| お願い | 15 | 2.92 |
| この人 | 15 | 3.25 |
| 塞ぐ | 15 | 3.51 |
| もう一度 | 15 | 3.13 |
| 意外 | 15 | 3.21 |
| 敗北 | 15 | 3.56 |
| 寄る | 15 | 3.37 |
| 指摘 | 15 | 3.38 |
| 間違える | 15 | 3.64 |
| 妥協 | 15 | 4.09 |
| お客さん | 15 | 3.75 |
| 判明 | 15 | 3.66 |
| とっくに | 15 | 3.74 |
| 二つ名 | 15 | 3.91 |
| 流す | 15 | 3.33 |
| 殺害 | 15 | 3.98 |
| 最低限 | 15 | 3.65 |
| マリ | 15 | 3.49 |
| 空け | 15 | 3.98 |
| 足る | 15 | 3.81 |
| 統合 | 15 | 4.15 |
| 先人 | 15 | 4.62 |
| 忙しい | 15 | 3.14 |
| 活用 | 15 | 3.83 |
| 受け継ぐ | 15 | 3.77 |
| かと言って | 15 | 3.61 |
| ははは | 15 | 3.40 |
| 装備品 | 15 | 4.00 |
| 氏 | 15 | 3.39 |
| 軍事行動 | 15 | 4.59 |
| に付き | 15 | 3.90 |
| 達成 | 15 | 3.61 |
| 午前 | 15 | 3.84 |
| 当面 | 15 | 4.04 |
| 訳にはいかない | 15 | 3.88 |
| マジ | 15 | 3.30 |
| チャンス | 15 | 3.55 |
| 武具 | 15 | 3.58 |
| 面白い | 15 | 2.98 |
| ほう | 15 | 2.88 |
| 置き去り | 15 | 4.06 |
| もう一人 | 15 | 3.48 |
| 26 | 15 | 4.45 |
| 霊体 | 15 | 4.55 |
| 校舎 | 15 | 3.97 |
| ムーラン | 15 | 5.33 |
| 羽 | 15 | 3.24 |
| 結晶 | 15 | 3.43 |
| 霧 | 15 | 3.42 |
| 無償 | 15 | 4.41 |
| カード | 15 | 3.23 |
| 同じよう | 15 | 3.06 |
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