There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 志望 | 5 | 4.61 |
| 横から | 5 | 3.75 |
| 指し | 5 | 4.00 |
| 庭 | 5 | 3.38 |
| 国策 | 5 | 5.33 |
| 死闘 | 5 | 4.27 |
| 3年生 | 5 | 4.92 |
| 程がある | 5 | 4.11 |
| 起る | 5 | 4.64 |
| 多額 | 5 | 4.49 |
| 上は | 5 | 4.00 |
| 必要とする | 5 | 4.13 |
| 架かる | 5 | 5.12 |
| 叩き込む | 5 | 3.56 |
| 2階建て | 5 | 5.18 |
| 発案者 | 5 | 5.03 |
| 交互に | 5 | 3.91 |
| 幸いにも | 5 | 4.21 |
| 彩る | 5 | 4.04 |
| 遅くとも | 5 | 4.96 |
| 絶望的 | 5 | 3.94 |
| 試行錯誤 | 5 | 4.22 |
| 消え失せる | 5 | 4.26 |
| デー | 5 | 4.26 |
| 非現実的 | 5 | 4.77 |
| 年末 | 5 | 4.49 |
| 浮き上がる | 5 | 4.22 |
| 母方 | 5 | 4.80 |
| ったく | 5 | 3.89 |
| 乗車券 | 5 | 6.16 |
| 捕捉 | 5 | 4.30 |
| 本末転倒 | 5 | 4.44 |
| 机上 | 5 | 4.85 |
| 不遜 | 5 | 4.39 |
| 特攻 | 5 | 4.25 |
| 浪費 | 5 | 4.32 |
| 正規軍 | 5 | 4.68 |
| それに加えて | 5 | 4.20 |
| 文章 | 5 | 3.85 |
| お客様 | 5 | 3.74 |
| 痛み入る | 5 | 4.85 |
| 丸投げ | 5 | 4.24 |
| 即刻 | 5 | 4.62 |
| 執着 | 5 | 3.98 |
| 白玉 | 5 | 5.32 |
| 断末魔 | 5 | 4.22 |
| 魂送り | 5 | 6.89 |
| そっち | 5 | 3.10 |
| しゃぶしゃぶ | 5 | 5.35 |
| 札 | 5 | 4.00 |
| 陽 | 5 | 3.43 |
| 思い付き | 5 | 4.64 |
| 番える | 5 | 4.50 |
| 討ち取る | 5 | 4.15 |
| 湖畔 | 5 | 4.61 |
| 庫内 | 5 | 3.22 |
| 割り当て | 5 | 4.44 |
| 輝かしい | 5 | 4.45 |
| 勢力図 | 5 | 5.04 |
| そうさ | 5 | 3.93 |
| お店 | 5 | 3.48 |
| 争覇 | 5 | 3.62 |
| 覚める | 5 | 3.73 |
| すい | 5 | 3.66 |
| サイン | 5 | 3.86 |
| アクシデント | 5 | 4.80 |
| 常時 | 5 | 4.03 |
| 乗 | 5 | 4.63 |
| 佐賀 | 5 | 3.23 |
| 分厚い | 5 | 3.77 |
| 喧嘩 | 5 | 3.40 |
| 安心感 | 5 | 4.20 |
| 備蓄 | 5 | 4.28 |
| 見受ける | 5 | 3.93 |
| 月曜 | 5 | 5.12 |
| 局所麻酔 | 5 | 6.43 |
| 偉い人 | 5 | 4.25 |
| 校長先生 | 5 | 4.86 |
| 怒濤 | 5 | 5.11 |
| キャンドル | 5 | 5.39 |
| 害 | 5 | 3.94 |
| 立ち入り | 5 | 4.56 |
| 約定 | 5 | 4.49 |
| 当然のこと | 5 | 3.82 |
| 殺気 | 5 | 3.54 |
| 苦笑い | 5 | 3.52 |
| 伏せ | 5 | 3.66 |
| 向こう | 5 | 2.90 |
| 食い | 5 | 3.66 |
| 多め | 5 | 4.03 |
| 試作 | 5 | 4.10 |
| 向かい側 | 5 | 4.53 |
| 左舷 | 5 | 5.00 |
| 6割 | 5 | 5.25 |
| 紡ぐ | 5 | 3.79 |
| 肩書き | 5 | 4.28 |
| 不規則 | 5 | 4.52 |
| 手早い | 5 | 3.97 |
| 一例 | 5 | 4.94 |
| 利害 | 5 | 4.53 |
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