There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 俯く | 4 | 3.57 |
| 確かめ | 4 | 3.70 |
| 手技 | 4 | 5.66 |
| 掛かり | 4 | 4.10 |
| 買い替える | 4 | 5.41 |
| 出資者 | 4 | 5.12 |
| 歓喜 | 4 | 3.87 |
| キャンプファイヤー | 4 | 5.33 |
| 微笑み | 4 | 3.30 |
| なるだけ | 4 | 4.13 |
| 赤目 | 4 | 4.85 |
| 歯車 | 4 | 4.39 |
| 自己満足 | 4 | 4.52 |
| 無抵抗 | 4 | 4.59 |
| 気にするな | 4 | 3.91 |
| 7日 | 4 | 4.64 |
| 落った | 4 | 3.58 |
| 信義 | 4 | 5.18 |
| 担い | 4 | 3.71 |
| あれら | 4 | 4.65 |
| 公園 | 4 | 3.94 |
| 高レベル | 4 | 4.25 |
| 取り扱い | 4 | 4.50 |
| 護る | 4 | 3.71 |
| ボリューム | 4 | 4.47 |
| 覗く | 4 | 3.34 |
| 擂り潰す | 4 | 5.95 |
| 高々 | 4 | 4.14 |
| 各員 | 4 | 4.91 |
| 落ち度 | 4 | 4.47 |
| ご覧 | 4 | 3.89 |
| 船足 | 4 | 5.28 |
| 駐在 | 4 | 4.93 |
| 史的 | 4 | 3.73 |
| 殴りつける | 4 | 4.09 |
| 儂 | 4 | 3.13 |
| 分析 | 4 | 3.75 |
| 予想以上 | 4 | 3.93 |
| 鞍替え | 4 | 4.97 |
| 自己申告 | 4 | 5.01 |
| 9つ | 4 | 5.43 |
| テント | 4 | 3.58 |
| 旅行 | 4 | 3.86 |
| 抜け出す | 4 | 3.74 |
| 鉱物学 | 4 | 6.49 |
| 面接 | 4 | 4.31 |
| とある | 4 | 3.37 |
| 武勲 | 4 | 4.61 |
| 二更 | 4 | 4.25 |
| 対処方法 | 4 | 5.02 |
| 24時間 | 4 | 4.83 |
| 揺らめく | 4 | 4.25 |
| 中庭 | 4 | 3.72 |
| 恐る恐る | 4 | 3.65 |
| Q | 4 | 4.73 |
| そんな風に | 4 | 3.28 |
| 農業 | 4 | 4.00 |
| 命名 | 4 | 4.29 |
| 見抜く | 4 | 3.76 |
| 死なせる | 4 | 4.74 |
| 貸与 | 4 | 4.79 |
| 物がある | 4 | 3.46 |
| てよ | 4 | 3.40 |
| 完治 | 4 | 4.55 |
| 刺 | 4 | 4.37 |
| 奇麗 | 4 | 3.70 |
| 押し売り | 4 | 5.18 |
| 疑問符 | 4 | 4.36 |
| 収穫祭 | 4 | 4.21 |
| にかけて | 4 | 3.65 |
| 断ち切る | 4 | 4.09 |
| 開示 | 4 | 4.42 |
| 店員 | 4 | 3.61 |
| 路地 | 4 | 4.00 |
| 送付 | 4 | 5.43 |
| 最有力候補 | 4 | 5.14 |
| 兼ね備える | 4 | 4.41 |
| 運勢 | 4 | 5.39 |
| 代表 | 4 | 3.41 |
| 急加速 | 4 | 4.89 |
| 正反対 | 4 | 4.19 |
| 一行 | 4 | 3.49 |
| 一つ目 | 4 | 4.09 |
| 気味 | 4 | 3.47 |
| 騒ぐ | 4 | 3.50 |
| 妥協点 | 4 | 4.95 |
| おめでとう | 4 | 3.91 |
| 大乱闘 | 4 | 5.53 |
| 共闘 | 4 | 4.33 |
| 単 | 4 | 4.94 |
| 出ず | 4 | 4.47 |
| 就きましては | 4 | 4.70 |
| 園遊会 | 4 | 4.79 |
| 布告 | 4 | 4.72 |
| 再会 | 4 | 3.57 |
| 知られる | 4 | 4.00 |
| し始める | 4 | 4.01 |
| 空ける | 4 | 4.24 |
| 秩序 | 4 | 4.14 |
| 辞書 | 4 | 4.57 |
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