There was an adventurer known as "NPC Heintz." In his novice days, he received kindness from his predecessors, and through continuous effort, he became the highest-ranked healer who pursued the path of beginner support. Then a turning point came to him. The gods forced strong adventurers to "be reborn and guide a new world." Heintz resisted desperately, but when he awoke, he found himself in an unfamiliar world. In that world, humans, beastmen, and dragonkin used adventurer skills and abilities to fight over habitable territories and resources, engaging in warfare far removed from the adventurers Heintz had dreamed of. He moved forward slowly, concealing, and at times using, his knowledge, experience, and abilities. Political reform, diplomatic negotiations, technological innovation, the establishment of an adventurer support system, the founding of an alchemy school—the world began to change. As if someone had wished for it. ※The ★ marks after each chapter title indicate episodes with illustrations. The number of ★ marks corresponds to the number of inserted images. ※When reading in PDF format or similar, images may not display. We apologize for any inconvenience.
| Word | Frequency | Difficulty |
|---|---|---|
| 譲渡 | 3 | 4.30 |
| 運次第 | 3 | 5.33 |
| 政略結婚 | 3 | 4.15 |
| 義理 | 3 | 3.91 |
| 果てしなく | 3 | 4.71 |
| 拾い上げる | 3 | 4.11 |
| 膝下 | 3 | 4.92 |
| 数ヵ月 | 3 | 5.11 |
| 歪める | 3 | 3.66 |
| 転倒 | 3 | 4.25 |
| 1点 | 3 | 4.95 |
| 不備 | 3 | 4.44 |
| あのー | 3 | 4.39 |
| 敷き詰める | 3 | 4.41 |
| 生身 | 3 | 4.10 |
| 物とする | 3 | 4.64 |
| 相棒 | 3 | 3.81 |
| 一隻 | 3 | 4.47 |
| 仮令 | 3 | 3.27 |
| 書き込む | 3 | 4.05 |
| やっぱ | 3 | 3.52 |
| 道端 | 3 | 4.46 |
| お米 | 3 | 4.43 |
| 暗色 | 3 | 5.42 |
| にも拘わらず | 3 | 4.74 |
| 救急 | 3 | 5.22 |
| 直る | 3 | 4.38 |
| 墓 | 3 | 3.88 |
| 仇 | 3 | 3.86 |
| 昨今 | 3 | 4.51 |
| 送り | 3 | 3.90 |
| 追い討ち | 3 | 4.78 |
| 一発 | 3 | 3.49 |
| 住居 | 3 | 4.13 |
| タカ | 3 | 4.27 |
| 嬲る | 3 | 4.52 |
| 上記 | 3 | 4.65 |
| 婚約 | 3 | 3.22 |
| 理由付け | 3 | 5.15 |
| 簡単に言えば | 3 | 4.40 |
| お付き合い | 3 | 4.09 |
| 長兄 | 3 | 4.19 |
| 習慣 | 3 | 4.05 |
| 灯火 | 3 | 4.47 |
| 指針 | 3 | 4.66 |
| 要点 | 3 | 4.70 |
| 毛並み | 3 | 4.16 |
| 歳差 | 3 | 5.43 |
| スタート | 3 | 3.98 |
| 雑念 | 3 | 4.86 |
| 奥の手 | 3 | 4.28 |
| てめぇ | 3 | 3.65 |
| 貸し出し | 3 | 4.56 |
| 付着 | 3 | 4.32 |
| 妖邪 | 3 | 3.93 |
| 侮辱 | 3 | 4.05 |
| 類を見ない | 3 | 4.87 |
| ふわふわ | 3 | 3.89 |
| 立たす | 3 | 4.35 |
| 内諾 | 3 | 5.81 |
| 下限 | 3 | 5.46 |
| 競争相手 | 3 | 4.95 |
| 休ませる | 3 | 4.74 |
| 売り物 | 3 | 4.52 |
| バター | 3 | 4.20 |
| なぞる | 3 | 4.09 |
| 貯まる | 3 | 4.48 |
| 賄賂 | 3 | 4.43 |
| 安泰 | 3 | 4.46 |
| 多種多様 | 3 | 4.26 |
| 素 | 3 | 3.29 |
| シャンデリア | 3 | 4.57 |
| グラス | 3 | 3.56 |
| 事務室 | 3 | 5.06 |
| 迷路 | 3 | 4.23 |
| ちゃ | 3 | 2.92 |
| 極 | 3 | 3.68 |
| 挽回 | 3 | 4.61 |
| 具現 | 3 | 4.77 |
| 眠らせる | 3 | 4.33 |
| 二位 | 3 | 3.39 |
| 噂話 | 3 | 4.18 |
| 申請 | 3 | 4.03 |
| 節約 | 3 | 4.28 |
| 何度 | 3 | 3.72 |
| 外貨 | 3 | 5.22 |
| 抱え込む | 3 | 4.03 |
| 片足 | 3 | 4.19 |
| 帰する | 3 | 5.57 |
| 意思決定 | 3 | 5.19 |
| 内示 | 3 | 5.71 |
| 陸地 | 3 | 4.35 |
| 応酬 | 3 | 4.40 |
| 馬鹿みたい | 3 | 4.29 |
| 錨 | 3 | 4.88 |
| 凶悪 | 3 | 3.76 |
| 完結 | 3 | 4.06 |
| 踏みしめる | 3 | 4.25 |
| 決定打 | 3 | 4.46 |
| その名の通り | 3 | 4.33 |
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