Aota Norihiko had become a fanatic of otome games under the influence of his older sister. Colorless with no friends or romantic partner, he plays otome games today as well in the corner of his room in his parents' house. One day, his sister pushes a game onto Norihiko that she absolutely cannot reach the true ending in. That game had a total of 70 million characters, 1,117 ending branches, and 1,009 bad ends. Players select their avatar from among 3 heroines and choose a target to pursue from among 7 handsome men to aim for the true ending, but there is said to be one pairing for which a true ending has never been reported even online. Gradually becoming interested, Norihiko turns on the game console and is about to start playing, but a lightning strike occurring outside transmits through the game console's power supply to the controller. Norihiko dies from electrocution. When he opens his eyes, he has been reborn as the villainess described in that game's package! According to his sister's information, 583 of the bad ends were caused by her scheming. And so the villainess—the former Aota Norihiko—works frantically to reach that pair's true ending, avoiding bad ends and pairings with other heroines.
| Word | Frequency | Difficulty |
|---|---|---|
| 様子 | 2 | 2.34 |
| 閃光 | 2 | 3.76 |
| 鎖 | 2 | 3.53 |
| 嫉妬 | 2 | 3.54 |
| 映る | 2 | 3.35 |
| 在す | 2 | 2.45 |
| 梨 | 2 | 3.33 |
| ところで | 2 | 2.57 |
| しまう | 2 | 2.03 |
| これで | 2 | 2.58 |
| 導く | 2 | 3.63 |
| 組み合わせ | 2 | 3.68 |
| 存在 | 2 | 2.32 |
| 近寄る | 2 | 3.45 |
| 設定 | 2 | 3.32 |
| 身 | 2 | 2.54 |
| それ | 2 | 2.40 |
| 好奇心 | 2 | 3.79 |
| 話し | 2 | 2.77 |
| 歩く | 2 | 2.65 |
| 水滴 | 2 | 4.44 |
| 一緒に | 2 | 2.46 |
| 集める | 2 | 3.30 |
| 仲良く | 2 | 3.30 |
| 間 | 2 | 2.43 |
| て言うか | 2 | 3.79 |
| やはり | 2 | 2.55 |
| やる | 2 | 2.13 |
| 体 | 2 | 2.15 |
| 運命 | 2 | 3.35 |
| ふと | 2 | 3.07 |
| 発動 | 2 | 2.87 |
| 小さな | 2 | 2.71 |
| じゃねぇ | 2 | 3.48 |
| 者 | 2 | 2.04 |
| う | 2 | 2.61 |
| スチル | 2 | 4.93 |
| っけ | 2 | 3.23 |
| 知る | 2 | 2.11 |
| 濡れる | 2 | 3.84 |
| 黒衣 | 2 | 4.25 |
| 爆弾 | 2 | 3.82 |
| かのように | 2 | 3.02 |
| 全て | 2 | 2.32 |
| 抗う | 2 | 3.89 |
| 遠のく | 2 | 4.38 |
| ああ | 2 | 2.23 |
| 振り向く | 2 | 3.32 |
| 鏡 | 2 | 3.47 |
| シナリオ | 2 | 4.19 |
| 出る | 2 | 2.34 |
| 対抗 | 2 | 3.55 |
| てく | 2 | 3.97 |
| 幻影 | 2 | 3.74 |
| あり | 2 | 2.26 |
| 話す | 1 | 2.73 |
| もの | 1 | 1.96 |
| 佃 | 1 | 3.25 |
| メイン | 1 | 3.56 |
| 詰む | 1 | 4.25 |
| 整える | 1 | 3.55 |
| 背中合わせ | 1 | 4.85 |
| 互い | 1 | 3.56 |
| 孤独 | 1 | 3.98 |
| 向き合う | 1 | 3.73 |
| にも | 1 | 2.03 |
| 既に | 1 | 2.68 |
| 好く | 1 | 3.97 |
| 払う | 1 | 3.23 |
| 舌の根も乾かぬうち | 1 | 6.05 |
| 初回 | 1 | 4.65 |
| 昼休み | 1 | 4.17 |
| 付き | 1 | 3.15 |
| 図書室 | 1 | 4.11 |
| 触れ | 1 | 3.33 |
| ご立派 | 1 | 4.80 |
| ほう | 1 | 2.88 |
| 興味本位 | 1 | 4.58 |
| 制限時間 | 1 | 4.55 |
| 歳 | 1 | 2.78 |
| かも知れない | 1 | 2.21 |
| 歩み寄る | 1 | 3.78 |
| 初期 | 1 | 3.92 |
| 第 | 1 | 3.42 |
| 耐久 | 1 | 3.75 |
| 銀縁 | 1 | 5.38 |
| リカバリー | 1 | 4.98 |
| により | 1 | 2.99 |
| 本日 | 1 | 3.28 |
| 過ぎる | 1 | 2.60 |
| 握る | 1 | 3.01 |
| 立ち上がる | 1 | 2.96 |
| 伝わる | 1 | 3.09 |
| 初期値 | 1 | 5.37 |
| ダイレクト | 1 | 4.74 |
| 眼鏡 | 1 | 3.60 |
| 逸脱 | 1 | 4.45 |
| 転入 | 1 | 4.96 |
| 反映 | 1 | 4.16 |
| 出番 | 1 | 3.70 |
Showing 301 - 400 of 1,177 words