Aota Norihiko had become a fanatic of otome games under the influence of his older sister. Colorless with no friends or romantic partner, he plays otome games today as well in the corner of his room in his parents' house. One day, his sister pushes a game onto Norihiko that she absolutely cannot reach the true ending in. That game had a total of 70 million characters, 1,117 ending branches, and 1,009 bad ends. Players select their avatar from among 3 heroines and choose a target to pursue from among 7 handsome men to aim for the true ending, but there is said to be one pairing for which a true ending has never been reported even online. Gradually becoming interested, Norihiko turns on the game console and is about to start playing, but a lightning strike occurring outside transmits through the game console's power supply to the controller. Norihiko dies from electrocution. When he opens his eyes, he has been reborn as the villainess described in that game's package! According to his sister's information, 583 of the bad ends were caused by her scheming. And so the villainess—the former Aota Norihiko—works frantically to reach that pair's true ending, avoiding bad ends and pairings with other heroines.
| Word | Frequency | Difficulty |
|---|---|---|
| 第三 | 1 | 3.46 |
| 量産 | 1 | 3.84 |
| 止める | 1 | 2.80 |
| 顔面 | 1 | 3.59 |
| 全力 | 1 | 3.10 |
| 種 | 1 | 2.95 |
| へし折る | 1 | 4.16 |
| 唐突 | 1 | 3.52 |
| 振る | 1 | 2.80 |
| パッケージ | 1 | 4.86 |
| 址 | 1 | 2.54 |
| 休憩 | 1 | 3.36 |
| 情報収集 | 1 | 3.71 |
| 解れる | 1 | 4.98 |
| 勲 | 1 | 2.66 |
| なりに | 1 | 4.03 |
| どう見ても | 1 | 3.66 |
| やっぱ | 1 | 3.52 |
| 一部 | 1 | 3.02 |
| 暖かい | 1 | 3.67 |
| 上半身 | 1 | 3.71 |
| ろ | 1 | 3.70 |
| 事になる | 1 | 2.71 |
| 妙 | 1 | 3.13 |
| 馬車 | 1 | 2.74 |
| 威高 | 1 | 3.54 |
| 三十 | 1 | 3.45 |
| 魔導士 | 1 | 3.93 |
| 超過 | 1 | 5.00 |
| 浮かべる | 1 | 2.57 |
| リスク | 1 | 3.71 |
| 左派 | 1 | 3.44 |
| 其れだけ | 1 | 2.66 |
| 滅茶苦茶 | 1 | 3.68 |
| 詰む | 1 | 4.25 |
| 重い | 1 | 3.10 |
| 因子 | 1 | 4.22 |
| 見せる | 1 | 2.38 |
| やがる | 1 | 3.67 |
| 唯一 | 1 | 3.27 |
| そもそも | 1 | 2.73 |
| 我ながら | 1 | 4.00 |
| 初期 | 1 | 3.92 |
| 鬼門 | 1 | 4.98 |
| 晴れ | 1 | 4.50 |
| 交差点 | 1 | 4.88 |
| 目覚め | 1 | 3.78 |
| テンプレ | 1 | 4.36 |
| 随分 | 1 | 3.06 |
| ダイレクト | 1 | 4.74 |
| 話題 | 1 | 3.25 |
| 燃える | 1 | 3.43 |
| 眼 | 1 | 3.16 |
| 早速 | 1 | 3.13 |
| なら | 1 | 2.00 |
| 覆う | 1 | 3.25 |
| リカバリー | 1 | 4.98 |
| ぽっきり | 1 | 5.09 |
| 仕方ない | 1 | 2.99 |
| 少しずつ | 1 | 3.39 |
| 我が | 1 | 3.03 |
| ちょう度 | 1 | 3.29 |
| 率 | 1 | 3.88 |
| 迸る | 1 | 4.15 |
| 完璧 | 1 | 3.31 |
| 見知らぬ | 1 | 3.93 |
| 場違い | 1 | 4.19 |
| ねじ曲げる | 1 | 4.92 |
| 少年 | 1 | 2.80 |
| 初めて | 1 | 2.64 |
| 驚愕 | 1 | 3.40 |
| 画板 | 1 | 5.30 |
| 帯 | 1 | 3.97 |
| 席 | 1 | 2.98 |
| ワイ | 1 | 4.62 |
| 人影 | 1 | 3.63 |
| もの | 1 | 1.96 |
| 初期値 | 1 | 5.37 |
| 親和性 | 1 | 4.69 |
| テンション | 1 | 3.68 |
| 大きく | 1 | 2.61 |
| ベンチ | 1 | 3.93 |
| 封鎖 | 1 | 4.11 |
| 期待 | 1 | 2.90 |
| 殊に | 1 | 2.16 |
| 送る | 1 | 2.89 |
| バチバチ | 1 | 4.61 |
| 愛す | 1 | 3.65 |
| 遠巻き | 1 | 4.12 |
| 大理石 | 1 | 4.47 |
| 首を傾げる | 1 | 3.48 |
| スタート | 1 | 3.98 |
| 回る | 1 | 2.52 |
| って言う | 1 | 2.83 |
| 変え | 1 | 3.14 |
| 万字 | 1 | 5.24 |
| 思案 | 1 | 3.80 |
| 青春 | 1 | 4.22 |
| チャンス | 1 | 3.55 |
| メイン | 1 | 3.56 |
Showing 501 - 600 of 1,177 words