Aota Norihiko had become a fanatic of otome games under the influence of his older sister. Colorless with no friends or romantic partner, he plays otome games today as well in the corner of his room in his parents' house. One day, his sister pushes a game onto Norihiko that she absolutely cannot reach the true ending in. That game had a total of 70 million characters, 1,117 ending branches, and 1,009 bad ends. Players select their avatar from among 3 heroines and choose a target to pursue from among 7 handsome men to aim for the true ending, but there is said to be one pairing for which a true ending has never been reported even online. Gradually becoming interested, Norihiko turns on the game console and is about to start playing, but a lightning strike occurring outside transmits through the game console's power supply to the controller. Norihiko dies from electrocution. When he opens his eyes, he has been reborn as the villainess described in that game's package! According to his sister's information, 583 of the bad ends were caused by her scheming. And so the villainess—the former Aota Norihiko—works frantically to reach that pair's true ending, avoiding bad ends and pairings with other heroines.
| Word | Frequency | Difficulty |
|---|---|---|
| 寝坊 | 1 | 4.54 |
| リアル | 1 | 3.72 |
| 貴女 | 1 | 3.21 |
| 帰り道 | 1 | 4.09 |
| ボサボサ | 1 | 4.64 |
| 佇む | 1 | 3.81 |
| 優秀 | 1 | 3.23 |
| 指定 | 1 | 3.37 |
| お辞儀 | 1 | 3.96 |
| 長らく | 1 | 4.28 |
| 物語 | 1 | 3.37 |
| 初期 | 1 | 3.92 |
| クラスメイト | 1 | 3.79 |
| 裏側 | 1 | 4.14 |
| 騒ぎ | 1 | 3.37 |
| シャンデリア | 1 | 4.57 |
| 問題 | 1 | 2.39 |
| バグる | 1 | 5.84 |
| 勿論 | 1 | 2.47 |
| 話題 | 1 | 3.25 |
| ミ | 1 | 3.02 |
| 静か | 1 | 3.43 |
| 曇る | 1 | 4.17 |
| 翌朝 | 1 | 3.92 |
| 飛び込む | 1 | 3.31 |
| ドレス | 1 | 3.23 |
| アカン | 1 | 4.75 |
| 眩しい | 1 | 3.69 |
| 見透かす | 1 | 4.15 |
| 限り | 1 | 2.90 |
| 装置 | 1 | 3.56 |
| 許す | 1 | 2.89 |
| 柔らか | 1 | 3.62 |
| お願いだから | 1 | 4.33 |
| 伝わる | 1 | 3.09 |
| 内容 | 1 | 2.74 |
| に連れ | 1 | 3.76 |
| 腰を下ろす | 1 | 4.19 |
| どうしたら | 1 | 4.28 |
| 育て | 1 | 3.61 |
| 我ながら | 1 | 4.00 |
| 懸ける | 1 | 3.35 |
| 注目の的 | 1 | 4.95 |
| 受け | 1 | 2.61 |
| 降り | 1 | 3.19 |
| そいつ | 1 | 3.28 |
| スナック菓子 | 1 | 5.48 |
| 就いて | 1 | 3.02 |
| 実に | 1 | 3.02 |
| 良ければ | 1 | 3.76 |
| 響く | 1 | 3.00 |
| 一定 | 1 | 3.46 |
| 中心 | 1 | 3.08 |
| 痛いところ | 1 | 4.65 |
| くらい | 1 | 2.33 |
| ネタバレ | 1 | 4.69 |
| どころか | 1 | 3.21 |
| 駆け込む | 1 | 4.16 |
| 不意に | 1 | 3.38 |
| 環境 | 1 | 3.36 |
| 滴る | 1 | 4.30 |
| かも知れません | 1 | 3.08 |
| になって初めて | 1 | 5.13 |
| いつの間にか | 1 | 3.19 |
| ろ | 1 | 3.70 |
| 配置 | 1 | 3.45 |
| そんな中 | 1 | 3.55 |
| 慥かに | 1 | 3.54 |
| 少年 | 1 | 2.80 |
| 課題 | 1 | 3.83 |
| 転入 | 1 | 4.96 |
| 続いて | 1 | 3.13 |
| 量産 | 1 | 3.84 |
| 殺気 | 1 | 3.54 |
| 熱い | 1 | 3.28 |
| 屋 | 1 | 3.36 |
| 誰一人として | 1 | 4.23 |
| 心の中 | 1 | 3.40 |
| 尚 | 1 | 3.00 |
| 警戒心 | 1 | 3.94 |
| 褒める | 1 | 3.20 |
| 王立 | 1 | 4.04 |
| 握る | 1 | 3.01 |
| 通常 | 1 | 3.30 |
| 青春 | 1 | 4.22 |
| 期待 | 1 | 2.90 |
| 選び | 1 | 3.89 |
| 纏い | 1 | 3.96 |
| 視界 | 1 | 2.97 |
| 其れだけ | 1 | 2.66 |
| ぽっかり | 1 | 4.33 |
| 抑圧 | 1 | 4.97 |
| 共同 | 1 | 4.24 |
| 名乗る | 1 | 3.29 |
| 最適解 | 1 | 4.74 |
| 化身 | 1 | 3.91 |
| 監禁 | 1 | 4.26 |
| に取って | 1 | 2.44 |
| 上 | 1 | 2.23 |
| 他 | 1 | 2.34 |
Showing 501 - 600 of 1,177 words