Masamune, who died in a traffic accident, has his life saved by a goddess and sets out on a journey to defeat the Demon King in another world. Masamune, an otherwise ordinary boy physically, is given only one cheat: "magical cards with special effects." Each individual card doesn't have much power, but Masamune was a Japanese champion of trading card games. With unexpected card combinations that no one could have predicted, Masamune defeats the Demon King's army one after another. As he increases his companions, he steadily expands his hand of cards, and eventually becomes known as the "Sage of the Grimoire." This is the story of the deeds of the boy Masamune until he defeats the Demon King. A book version is currently on sale from Kadokawa Books. (※Title changed on December 24, 2015. Former title: "Sage of the Grimoire ~There was a time when I thought I could rise in the world with card abilities~")
| Word | Frequency | Difficulty |
|---|---|---|
| 好きでも嫌いでも | 1 | 5.69 |
| 俊敏 | 1 | 4.05 |
| 火焔 | 1 | 4.60 |
| 18 | 1 | 3.91 |
| 選りにも選って | 1 | 4.30 |
| グズグズ | 1 | 4.99 |
| 崇拝 | 1 | 4.46 |
| ご覧 | 1 | 3.89 |
| 眩む | 1 | 4.43 |
| 鍔 | 1 | 4.63 |
| 分布 | 1 | 4.72 |
| 断り | 1 | 4.01 |
| 裁判 | 1 | 4.33 |
| ひと段落 | 1 | 4.74 |
| ドラム缶 | 1 | 5.15 |
| 以下略 | 1 | 4.90 |
| 脳裏に浮かぶ | 1 | 4.67 |
| 肉片 | 1 | 4.29 |
| 思惑 | 1 | 3.62 |
| 輪切り | 1 | 4.88 |
| 大将 | 1 | 3.70 |
| 何日も | 1 | 4.36 |
| 強弁 | 1 | 5.25 |
| 何処にでもいる | 1 | 4.43 |
| 身をもって | 1 | 4.62 |
| 意地を張る | 1 | 5.36 |
| ランサー | 1 | 4.88 |
| 送り出し | 1 | 4.49 |
| 振りあげる | 1 | 6.04 |
| 所狭しと | 1 | 4.57 |
| 一角 | 1 | 3.65 |
| 割方 | 1 | 5.84 |
| 税 | 1 | 4.00 |
| 鬼女 | 1 | 4.95 |
| 賢明 | 1 | 4.35 |
| 巣くう | 1 | 4.85 |
| はきはき | 1 | 4.84 |
| 生きがい | 1 | 5.00 |
| 迂濶 | 1 | 4.58 |
| 下り | 1 | 3.63 |
| 飛び降りる | 1 | 4.03 |
| 相槌 | 1 | 4.20 |
| 明かし | 1 | 4.41 |
| ドカン | 1 | 5.04 |
| 逃げ延びる | 1 | 4.63 |
| テーブルマナー | 1 | 5.14 |
| 魂胆 | 1 | 4.58 |
| 親衛隊 | 1 | 3.90 |
| 打ち破る | 1 | 4.15 |
| くねくね | 1 | 4.88 |
| 初体験 | 1 | 4.84 |
| 家族だんらん | 1 | 6.89 |
| 始め | 1 | 3.31 |
| ハテナマーク | 1 | 5.44 |
| 聞き直す | 1 | 5.57 |
| 見せ場 | 1 | 4.73 |
| 先立つ | 1 | 4.98 |
| 証人 | 1 | 4.40 |
| 意思の疎通 | 1 | 4.87 |
| 貼り付け | 1 | 4.45 |
| ジンクス | 1 | 5.20 |
| 景気づけ | 1 | 5.47 |
| 中にも | 1 | 4.00 |
| どこからとも無く | 1 | 4.23 |
| おっちょこちょい | 1 | 5.21 |
| なす術 | 1 | 4.84 |
| 不意打ち | 1 | 3.88 |
| 所定 | 1 | 4.77 |
| 指揮 | 1 | 3.45 |
| フィーリング | 1 | 5.47 |
| 下品 | 1 | 4.27 |
| 斯うした | 1 | 3.79 |
| 暗躍 | 1 | 4.28 |
| その実 | 1 | 4.43 |
| 天命 | 1 | 4.82 |
| ツンデレ | 1 | 4.27 |
| ラッキースケベ | 1 | 5.16 |
| だけでなく | 1 | 3.27 |
| 愚痴る | 1 | 4.28 |
| がったり | 1 | 5.16 |
| 使い切る | 1 | 4.32 |
| 知らないうちに | 1 | 4.74 |
| 頼りない | 1 | 4.22 |
| 出る前 | 1 | 4.46 |
| いいとこ | 1 | 4.62 |
| 追い掛ける | 1 | 4.33 |
| 定まる | 1 | 4.24 |
| 縋りつく | 1 | 4.95 |
| 童女 | 1 | 4.66 |
| 傍から | 1 | 4.04 |
| お願いいたします | 1 | 4.16 |
| 不孝 | 1 | 5.91 |
| 事あるごとに | 1 | 4.57 |
| Uターン | 1 | 5.23 |
| かすり傷 | 1 | 4.62 |
| 球体 | 1 | 3.81 |
| お目出度い | 1 | 4.77 |
| 触腕 | 1 | 4.92 |
| 先だって | 1 | 4.82 |
| 思い出作り | 1 | 5.80 |
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