Masamune, who died in a traffic accident, has his life saved by a goddess and sets out on a journey to defeat the Demon King in another world. Masamune, an otherwise ordinary boy physically, is given only one cheat: "magical cards with special effects." Each individual card doesn't have much power, but Masamune was a Japanese champion of trading card games. With unexpected card combinations that no one could have predicted, Masamune defeats the Demon King's army one after another. As he increases his companions, he steadily expands his hand of cards, and eventually becomes known as the "Sage of the Grimoire." This is the story of the deeds of the boy Masamune until he defeats the Demon King. A book version is currently on sale from Kadokawa Books. (※Title changed on December 24, 2015. Former title: "Sage of the Grimoire ~There was a time when I thought I could rise in the world with card abilities~")
| Word | Frequency | Difficulty |
|---|---|---|
| 搦み | 6 | 4.38 |
| 浴びせる | 6 | 3.91 |
| 遊び | 6 | 3.37 |
| 無しで | 6 | 3.72 |
| 天然 | 6 | 3.94 |
| 煮物 | 6 | 4.27 |
| 跳躍 | 6 | 3.45 |
| パーセント | 6 | 4.11 |
| 放し | 6 | 4.10 |
| 前方 | 6 | 3.44 |
| 作業 | 6 | 3.02 |
| その人 | 6 | 3.51 |
| 崩す | 6 | 3.45 |
| 飛び退く | 6 | 4.13 |
| ちっと | 6 | 4.23 |
| 助け出す | 6 | 4.28 |
| くすぐったい | 6 | 4.18 |
| 大勢 | 6 | 3.52 |
| 信奉 | 6 | 4.73 |
| 二週間 | 6 | 4.05 |
| きらきら | 6 | 4.11 |
| 行ける | 6 | 3.40 |
| ばっと | 6 | 4.44 |
| 霊 | 6 | 3.53 |
| 厄介 | 6 | 3.27 |
| 専用 | 6 | 3.53 |
| 双 | 6 | 3.52 |
| 知能 | 6 | 4.03 |
| 挽回 | 6 | 4.61 |
| かつ | 6 | 3.55 |
| 自己紹介 | 6 | 3.63 |
| 制止 | 6 | 3.93 |
| 我らが | 6 | 3.76 |
| 豊か | 6 | 3.61 |
| 役 | 6 | 3.15 |
| 晴れる | 6 | 3.91 |
| ダーツ | 6 | 4.82 |
| 駆け抜ける | 6 | 3.73 |
| 紅茶 | 6 | 3.50 |
| 通う | 6 | 3.42 |
| 一日中 | 6 | 4.33 |
| 性能 | 6 | 3.48 |
| 閃く | 6 | 4.18 |
| 喜び | 6 | 3.37 |
| 梃 | 6 | 3.64 |
| 大臣 | 6 | 3.90 |
| そうとも | 6 | 4.47 |
| だもの | 6 | 3.76 |
| 居心地 | 6 | 4.01 |
| 弦 | 6 | 3.91 |
| お帰り | 6 | 3.67 |
| ボコボコ | 6 | 4.26 |
| 様です | 6 | 2.87 |
| フラ | 6 | 4.33 |
| 倒れ込む | 6 | 3.92 |
| 一目散に | 6 | 4.38 |
| ご主人様 | 6 | 3.32 |
| 時折 | 6 | 3.49 |
| 優勝 | 6 | 3.87 |
| あのね | 6 | 3.94 |
| 温泉宿 | 6 | 5.17 |
| 氷 | 6 | 2.98 |
| 願う | 6 | 3.27 |
| プレッシャー | 6 | 4.06 |
| 呻き | 6 | 4.36 |
| 心地よい | 6 | 3.92 |
| 碌に | 6 | 3.81 |
| 気取る | 6 | 4.34 |
| 港町 | 6 | 4.02 |
| スーパーノヴァ | 6 | 6.61 |
| 仲良い | 6 | 4.43 |
| 追い回す | 6 | 4.74 |
| トップ | 6 | 3.60 |
| 敵意 | 6 | 3.67 |
| 戻ってくる | 6 | 3.52 |
| 躊躇 | 6 | 3.62 |
| 伸びる | 6 | 3.42 |
| 用事 | 6 | 3.50 |
| 注文 | 6 | 3.54 |
| 騙し | 6 | 4.14 |
| 理屈 | 6 | 3.71 |
| ゲーム | 6 | 2.86 |
| 手柄 | 6 | 4.01 |
| いやはや | 6 | 4.11 |
| 欠航 | 6 | 3.74 |
| てっきり | 6 | 3.79 |
| 場面 | 6 | 3.55 |
| 抜群 | 6 | 4.13 |
| 露 | 6 | 3.76 |
| 是非とも | 6 | 3.92 |
| 発生 | 6 | 3.13 |
| 半 | 6 | 3.51 |
| 守護 | 6 | 3.40 |
| 兼ねない | 6 | 3.40 |
| シュークリーム | 6 | 4.99 |
| 頼りになる | 6 | 4.07 |
| 葉っぱ | 6 | 4.16 |
| 出てゆく | 6 | 5.39 |
| 身のこなし | 6 | 4.40 |
| 二回 | 6 | 3.82 |
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