Masamune, who died in a traffic accident, has his life saved by a goddess and sets out on a journey to defeat the Demon King in another world. Masamune, an otherwise ordinary boy physically, is given only one cheat: "magical cards with special effects." Each individual card doesn't have much power, but Masamune was a Japanese champion of trading card games. With unexpected card combinations that no one could have predicted, Masamune defeats the Demon King's army one after another. As he increases his companions, he steadily expands his hand of cards, and eventually becomes known as the "Sage of the Grimoire." This is the story of the deeds of the boy Masamune until he defeats the Demon King. A book version is currently on sale from Kadokawa Books. (※Title changed on December 24, 2015. Former title: "Sage of the Grimoire ~There was a time when I thought I could rise in the world with card abilities~")
| Word | Frequency | Difficulty |
|---|---|---|
| 対象 | 16 | 3.14 |
| 伸び | 16 | 3.37 |
| 英雄 | 16 | 3.16 |
| む | 16 | 3.40 |
| どっち道 | 16 | 4.98 |
| 紙 | 16 | 3.20 |
| そっか | 16 | 3.38 |
| だからって | 16 | 3.79 |
| 終える | 16 | 2.86 |
| 乾坤一擲 | 16 | 5.20 |
| お蔭で | 16 | 3.05 |
| それなら | 16 | 3.04 |
| 落とし | 16 | 3.24 |
| いいぞ | 16 | 3.94 |
| 枯れる | 16 | 3.98 |
| この手 | 16 | 3.75 |
| ブレス | 16 | 3.51 |
| いつまでも | 16 | 3.47 |
| 隙間 | 16 | 3.44 |
| に対して | 16 | 2.68 |
| 始まり | 16 | 3.52 |
| ぶち | 16 | 3.86 |
| 頭をかく | 16 | 4.90 |
| 先ほどから | 16 | 4.01 |
| 受ける | 16 | 2.66 |
| 二十 | 16 | 3.34 |
| 惣社 | 16 | 3.37 |
| そこから | 16 | 3.10 |
| 手伝う | 16 | 3.17 |
| いくら | 16 | 3.05 |
| 断る | 16 | 3.15 |
| 付 | 16 | 3.29 |
| 伝わる | 16 | 3.09 |
| 空く | 16 | 3.28 |
| 小声 | 16 | 3.62 |
| 生まれる | 16 | 3.03 |
| 別れ | 16 | 3.44 |
| とっても | 16 | 3.57 |
| いやー | 16 | 3.81 |
| 精神 | 16 | 3.21 |
| 彼の | 16 | 2.60 |
| 済まない | 16 | 3.32 |
| わあ | 16 | 3.94 |
| 否定 | 16 | 3.07 |
| 繰り出す | 16 | 3.52 |
| くー | 16 | 4.11 |
| 机 | 16 | 3.21 |
| 復活 | 16 | 3.43 |
| 経つ | 16 | 3.15 |
| デカい | 16 | 4.13 |
| 死体 | 16 | 3.16 |
| どうも | 16 | 3.18 |
| 精々 | 16 | 3.46 |
| ところを | 16 | 3.26 |
| 集団 | 16 | 3.19 |
| 思いきり | 16 | 4.55 |
| 新生 | 16 | 4.55 |
| 定項 | 16 | 3.84 |
| 乗せる | 16 | 3.07 |
| 操る | 16 | 3.32 |
| いくら何でも | 16 | 3.85 |
| 弟 | 16 | 3.14 |
| 船 | 16 | 2.84 |
| 手足 | 16 | 3.52 |
| 農地 | 16 | 3.24 |
| 絶対 | 16 | 3.07 |
| ファンタジー | 16 | 3.68 |
| そうしたら | 16 | 3.96 |
| あん | 16 | 3.35 |
| 価値 | 16 | 3.23 |
| 作り出す | 16 | 3.45 |
| 野郎 | 16 | 3.52 |
| 奇跡 | 16 | 3.58 |
| ですら | 16 | 3.29 |
| 残り | 16 | 3.10 |
| 一気に | 16 | 2.98 |
| 覚える | 16 | 3.07 |
| 係る | 16 | 3.24 |
| 位置 | 16 | 2.95 |
| 誤解 | 16 | 3.50 |
| ムリ | 16 | 4.47 |
| さー | 16 | 3.76 |
| ハルバード | 16 | 4.28 |
| 昨夜 | 16 | 3.52 |
| 着る | 16 | 3.35 |
| 豪邸 | 16 | 4.72 |
| 地獄 | 16 | 3.43 |
| 懐 | 16 | 3.44 |
| そう言った | 16 | 3.01 |
| 噴き出す | 16 | 3.85 |
| 一緒 | 17 | 3.18 |
| 興味 | 17 | 2.96 |
| 薬草 | 17 | 3.50 |
| 何もかも | 17 | 3.55 |
| 発揮 | 17 | 3.35 |
| プライド | 17 | 3.80 |
| あっち | 17 | 3.48 |
| 酒場 | 17 | 3.52 |
| 返し | 17 | 3.12 |
| うふふ | 17 | 3.92 |
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