The protagonist, Kozaki Natsume, was invited by a friend to participate in the first wave of FDO (Free Destiny Online), the world's first VRMMO. During character creation, he drew the rare race of the nine-tailed fox. In FDO, not only is race freely chosen, but it is also said to be determined by fate and to have its reasons. What is hidden about Natsume's origins? What kind of connection does he have to the past? What is being concealed? The author is aware that the writing is crude and is releasing this anyway. I am grateful for any attention you give it, but I would appreciate it if you could watch over it with warm eyes. If you could also report any typos, I would like to make improvements. Updates will be irregular, and I plan to work on this little by little.
| Word | Frequency | Difficulty |
|---|---|---|
| 決まる | 1 | 3.10 |
| エメラルドグリーン | 1 | 4.79 |
| また | 1 | 2.19 |
| こうして | 1 | 2.83 |
| ニート | 1 | 4.17 |
| そもそも | 1 | 2.73 |
| サポート | 1 | 3.73 |
| いいか | 1 | 3.15 |
| 報酬 | 1 | 3.29 |
| 長さ | 1 | 3.67 |
| 横たわる | 1 | 3.82 |
| 唐突 | 1 | 3.52 |
| ちゃんと | 1 | 2.69 |
| 謂れ | 1 | 3.88 |
| 物理 | 1 | 3.28 |
| 化身 | 1 | 3.91 |
| 真意 | 1 | 4.00 |
| 水場 | 1 | 4.36 |
| 剣舞 | 1 | 4.74 |
| 簡単 | 1 | 2.68 |
| わ | 1 | 2.11 |
| 重たい | 1 | 3.96 |
| 方向 | 1 | 3.02 |
| 対処 | 1 | 3.29 |
| 公式 | 1 | 3.91 |
| 過去 | 1 | 3.06 |
| 的 | 1 | 2.51 |
| 慌てる | 1 | 2.84 |
| 何と | 1 | 3.05 |
| 襲う | 1 | 2.75 |
| 済みません | 1 | 3.21 |
| 安心 | 1 | 2.88 |
| 尚且つ | 1 | 3.83 |
| でさえ | 1 | 3.45 |
| 一つ一つ | 1 | 3.91 |
| 柔らかい | 1 | 3.35 |
| しかも | 1 | 2.72 |
| 嬉しい | 1 | 2.74 |
| 切断 | 1 | 3.70 |
| 早速 | 1 | 3.13 |
| 考える | 1 | 2.30 |
| なのに | 1 | 2.74 |
| 利点 | 1 | 4.05 |
| センチ | 1 | 3.67 |
| ご主人様 | 1 | 3.32 |
| 出にくい | 1 | 5.32 |
| 人数 | 1 | 3.27 |
| ドレス | 1 | 3.23 |
| 作る | 1 | 2.24 |
| 手伝い | 1 | 3.54 |
| 乃ち | 1 | 3.69 |
| 細 | 1 | 3.97 |
| バランス | 1 | 3.55 |
| 神獣 | 1 | 4.03 |
| 詰まり | 1 | 2.59 |
| 反面 | 1 | 4.26 |
| 落ち込む | 1 | 3.58 |
| と言うか | 1 | 2.68 |
| ラノベ | 1 | 4.59 |
| 名前 | 1 | 2.51 |
| 提示 | 1 | 3.79 |
| 盛る | 1 | 3.96 |
| 笑う | 1 | 2.45 |
| 持つ | 1 | 2.02 |
| 苦戦 | 1 | 3.74 |
| 長い | 1 | 2.68 |
| 巫女 | 1 | 3.28 |
| 新田 | 1 | 5.04 |
| 雪 | 1 | 3.11 |
| 手上げ | 1 | 3.61 |
| 克く | 1 | 2.46 |
| い | 1 | 2.74 |
| お父さん | 1 | 3.30 |
| 鍛え | 1 | 3.51 |
| 実感 | 1 | 3.48 |
| 掴む | 1 | 3.00 |
| 以上 | 1 | 2.42 |
| 視点 | 1 | 3.59 |
| 操作 | 1 | 3.18 |
| やり | 1 | 3.43 |
| 求める | 1 | 3.21 |
| 普段 | 1 | 2.97 |
| 参戦 | 1 | 3.96 |
| 自分でも | 1 | 3.59 |
| 嵌める | 1 | 3.96 |
| 起こす | 1 | 3.06 |
| 頂戴 | 1 | 3.89 |
| せ | 1 | 2.05 |
| 気にしないで | 1 | 3.81 |
| 判断 | 1 | 2.74 |
| 街 | 1 | 2.53 |
| 及び | 1 | 3.75 |
| くらい | 1 | 2.33 |
| 事がある | 1 | 2.89 |
| だけでいい | 1 | 4.04 |
| きつい | 1 | 3.61 |
| ドキドキ | 1 | 3.90 |
| ころ | 1 | 3.59 |
| ところで | 1 | 2.57 |
| 奉加 | 1 | 2.99 |
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