Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
リング14.00
挙げた13.28
下に13.15
僻14.92
見つかる13.09
退屈13.79
達し13.97
外見13.45
強制13.79
怪しい13.32
緊迫感14.84
痛感14.32
代償13.85
纏い13.96
一通り13.70
手のひら13.67
察する13.92
ほらほら14.35
入り13.18
運動13.74
進行13.82
赤髪14.15
続けて12.85
妙13.13
後で12.94
でもない12.85
所々14.00
数段14.49
配信14.47
その事13.14
一閃13.92
ぱっと14.17
待ち13.69
に伴って14.90
油断13.37
不穏13.93
世界観14.46
受ける12.66
ほんの13.64
取っ13.00
との事13.24
砕けた14.08
オーケー14.54
軍団13.66
手を貸す14.58
ま12.85
数多13.88
朝臣15.08
早13.69
翼13.09
反響14.30
調14.52
逃れる13.70
開拓13.76
結局12.91
如何せん14.28
損なう14.20
待機13.37
取り13.16
美味しそう13.73
明確13.49
放る13.59
気分12.99
畳み掛ける14.64
迫る13.06
貫く13.25
震わせる13.45
深く13.06
特徴13.47
用いる13.37
決まる13.10
転がる13.20
ふむ13.03
物の13.83
巻き上げ14.33
得意げ14.14
僕達13.61
タコ14.20
カタカタ14.62
どちらにせよ14.08
かもしれん13.52
男性13.02
までなら14.37
4人13.72
昨夜13.52
せめて13.31
売れる13.55
ミミズ14.57
目をこらす15.76
手を伸ばす13.83
以って13.74
と言うより13.10
ずっと12.68
鳴き声13.63
と言う物14.60
段階13.40
例外13.62
変更13.44
目を瞑る14.53
読み13.20
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