Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
ラッシュ14.41
仕方が無い14.08
決定13.43
侮る13.98
覆い13.78
乙巳15.15
お勧め13.98
ばっかり13.54
13.28
可愛らしい13.32
待った13.67
了承13.62
裏腹13.95
手を伸ばす13.83
方法12.86
布団13.68
青ざめる13.86
危機感14.01
王道14.45
くるん14.01
押し倒し14.69
何時になく14.31
はいはい13.62
声をだす15.62
民間14.38
発想13.73
下に13.15
だよね13.23
子供12.60
叫び13.32
佐賀13.23
こい13.57
世間話14.17
だったら12.90
衣装13.47
席に着く14.48
目を細める14.10
達し13.97
説明し13.29
結局12.91
さては14.53
13.02
追い込む13.88
これまで13.00
4013.81
入力14.40
事件13.20
振り向く13.32
手を振る14.02
ずい分13.33
面白い12.98
参賀12.47
首元14.06
刹那12.81
地味13.57
締めて14.34
ノンプレイヤーキャラクター15.54
取り除く14.04
掘る13.59
流行13.97
えへん15.01
阻む13.76
ばっちし15.94
てっきり13.79
満面14.31
ふむ13.03
良さ13.84
伺う13.58
13.01
激しい13.10
気にするな13.91
待機13.37
ひしゃげる14.64
真面目13.25
13.51
煮詰める14.83
はっ12.79
一軒14.39
ご無沙汰14.40
生み出す13.25
続き13.30
まさか12.68
満を持して14.95
今だに13.86
何より13.02
っぱなし13.91
褒める13.20
ここぞ14.24
覆う13.25
良くやった14.11
強か14.49
夜更かし14.70
情報不足15.15
ぴょんぴょん14.59
頼もしい13.76
よーし14.14
どちらにせよ14.08
ほほう14.25
1613.89
気持ち12.61
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