Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
笑い声13.54
削り14.04
までも13.36
レアアイテム14.77
幅13.80
短所14.80
席を立つ14.37
勢い12.99
ないか12.68
肘13.85
最終目的15.09
窮地14.04
未だに13.45
恐らくは13.44
食器13.99
軌跡14.21
ガイド14.53
強大13.66
出向く13.83
そこで12.74
埃13.99
一身14.48
ミミズ14.57
見極める14.09
こりゃ又15.18
胴体13.61
早い12.99
素質14.07
席に着く14.48
初対面13.84
暴れ回る14.89
顔立ち13.62
毎日13.21
並べる13.53
まじ14.25
カラス14.16
それ迄13.26
テスト13.77
定め13.97
意図13.39
どんどん13.33
危機感14.01
近づく12.83
上限14.22
抱きかかえる14.72
寂しい13.33
名手14.77
シュール14.48
まさか12.68
網子14.59
樺太15.10
押し倒し14.69
切手13.64
激しい13.10
本人12.96
女性らしい14.61
比べる13.21
隙間13.44
都13.29
押し絵15.06
ものを12.71
眼前13.58
特徴13.47
出現13.22
どっぷり14.98
を以って13.39
厄介13.27
覆い13.78
所が13.12
機械13.62
見る見る13.97
要塞13.59
忠告13.72
どちらにせよ14.08
暇な時15.10
調べ13.20
今では13.48
甘い13.09
散乱14.36
登場人物14.18
引きずり14.25
良13.62
機動力14.06
同じくらい13.72
公式13.91
怒り12.96
誰一人として14.23
だからこそ12.92
安全13.17
弾く13.37
と言うのも13.18
非常に12.99
崩落14.19
ふと13.07
反響14.30
略14.68
出回る14.12
タコ14.20
記録13.45
救い13.62

Showing 901 - 1000 of 2,984 words