Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
止める12.80
迫る13.06
匹13.09
脱炭13.01
持ち前14.60
出し値13.94
礼を言う14.13
彼ら12.47
言葉を吐く14.85
列13.71
ならば12.57
畳み掛ける14.64
姿を消す14.44
ぺこり14.22
面倒くさい13.66
両親13.20
肉体13.14
放物線14.64
やら12.96
一軒14.39
ことん15.46
重課金16.46
侮る13.98
残った13.31
何時になく14.31
瞬く間に13.83
ちょっと見14.66
迷う13.30
涙ながら14.70
盾12.83
面白い12.98
発言13.13
本格的13.66
往って来い15.89
立ち上がり13.46
からかう13.66
持ち歩く14.25
行ける13.40
外に12.98
ものを12.71
単調14.45
背負う13.31
消え去る13.85
に伴って14.90
何となく13.07
民間14.38
席12.98
威高13.54
生活12.93
今だに13.86
ノンプレイヤーキャラクター15.54
調べる13.30
謂れ13.88
わざと13.56
向く13.30
映る13.35
良くやった14.11
でもって13.88
頼り13.53
観察13.29
アクションゲーム15.64
他に13.02
特徴13.47
うわっ13.72
出す12.43
軌跡14.21
これまで13.00
眼13.16
守る12.66
長め14.36
忠告13.72
思い起こす14.33
彼12.13
それでも12.43
感嘆13.80
引っ張る13.35
狂う13.61
駆け込む14.16
格好いい13.76
稼げる13.86
ようやく12.82
駆けつける13.76
あれで13.75
好き12.59
今朝13.77
そこから13.10
区切る14.21
栄え14.57
分の114.66
恩恵13.87
またな14.53
塀14.19
崩落14.19
迸る14.15
分かれ道14.65
事実12.77
逆らう13.71
道具13.19
鳴りっぱなし15.14
白い12.82

Showing 1101 - 1200 of 2,984 words