Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
比べる13.21
受ける12.66
根城14.55
拭う13.60
得手不得手15.20
何処も14.16
事ができる13.96
だけの事はある14.48
うわっ13.72
寄せ13.32
ないか12.68
出てくる13.14
求める13.21
恩恵13.87
姿を消す14.44
深い13.16
至り13.97
ドーム状14.80
串刺し14.34
完成品14.70
かき集める14.35
ふと13.07
眺める13.46
13.86
大成14.83
神話13.86
断片的14.63
素直13.05
目を瞑る14.53
着替え13.45
時間つぶし15.39
ないと13.06
後にする14.01
好き12.59
印象13.24
遂げる14.02
調べ上げる15.57
怒り12.96
元気づける14.95
運営13.53
身軽14.08
行ける13.40
大群14.20
男性13.02
7014.23
淡い13.61
未だに13.45
なぁ12.56
生い茂る14.25
はっと13.91
構う13.29
起こる12.94
蹴る13.28
毀れる14.50
14.36
うまくいく14.52
脅威13.41
13.60
低下13.67
行けない14.06
越え13.58
カラス14.16
今更13.31
劣る13.59
立ち向かう13.92
自由に13.36
短所14.80
技術12.97
様々13.02
子達13.90
4013.81
適当13.17
補正13.78
お勧め13.98
もう少し13.00
あの人13.29
引きつける14.71
砕けた14.08
締めて14.34
中には13.08
纏い13.96
一帯13.90
小さな12.71
明るい13.19
凄い12.72
行き渡る14.36
ダメージを与える14.24
大先輩15.31
ヒットアンドアウェイ15.41
出回る14.12
気配もない14.80
組み込む13.88
重課金16.46
13.57
三分14.51
画道13.23
森の奥14.09
限り12.90
返信14.19
力押し14.54

Showing 1101 - 1200 of 2,984 words