In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 立ち上がる | 2 | 2.96 |
| 慣れ | 2 | 3.18 |
| 本来なら | 2 | 3.43 |
| 尻尾 | 2 | 3.15 |
| 風景 | 2 | 3.68 |
| 剣 | 2 | 2.24 |
| マップ | 2 | 3.54 |
| それじゃ | 2 | 3.39 |
| 倍 | 2 | 3.38 |
| アラーム | 2 | 4.46 |
| 鹿 | 2 | 3.80 |
| 了解 | 2 | 3.26 |
| そこ | 2 | 2.66 |
| 経験値 | 2 | 3.61 |
| 場合 | 2 | 2.60 |
| 腰 | 2 | 2.88 |
| 気軽に | 2 | 3.85 |
| よりも | 2 | 2.48 |
| 微笑む | 2 | 3.01 |
| 踏み入れる | 2 | 3.82 |
| 就いて | 2 | 3.02 |
| 当てる | 2 | 3.52 |
| たどり着く | 2 | 3.62 |
| 心行くまで | 2 | 5.33 |
| 忘れる | 2 | 2.74 |
| 観光 | 2 | 3.96 |
| 全力 | 2 | 3.10 |
| 二十 | 2 | 3.34 |
| 距離 | 2 | 2.79 |
| 本体 | 2 | 3.63 |
| よな | 2 | 2.69 |
| 中々 | 2 | 2.84 |
| 封じる | 2 | 3.58 |
| 加える | 2 | 3.36 |
| 背後 | 2 | 2.92 |
| 購入 | 2 | 3.40 |
| 目の色 | 2 | 4.26 |
| 天井 | 2 | 3.32 |
| 取る | 2 | 2.69 |
| 売る | 2 | 2.92 |
| 何も | 2 | 2.48 |
| 鍵穴 | 2 | 4.68 |
| 係る | 2 | 3.24 |
| 調子 | 2 | 3.23 |
| 加勢 | 2 | 4.26 |
| 下げ | 2 | 3.17 |
| この中 | 2 | 3.83 |
| 上げる | 2 | 2.58 |
| 狙う | 2 | 2.89 |
| 数千 | 2 | 4.09 |
| クリア | 2 | 3.57 |
| 羽 | 2 | 3.24 |
| 多く | 2 | 2.66 |
| 当て | 2 | 3.21 |
| 使用 | 2 | 3.03 |
| クイック | 2 | 5.32 |
| 直ぐにでも | 2 | 3.90 |
| 組む | 2 | 3.12 |
| 時計 | 2 | 3.79 |
| 突き立てる | 2 | 3.87 |
| 上手く | 2 | 2.88 |
| ここから | 2 | 3.14 |
| なー | 2 | 3.13 |
| ことが出来る | 2 | 2.88 |
| 所へ | 2 | 3.57 |
| だろ | 2 | 2.69 |
| ボール | 2 | 3.62 |
| デフォルメ | 2 | 4.77 |
| 絶対 | 2 | 3.07 |
| 告げる | 2 | 2.80 |
| 開ける | 2 | 3.04 |
| この辺り | 2 | 3.42 |
| 戦 | 2 | 2.90 |
| 変化 | 2 | 2.90 |
| 呉れ手 | 2 | 2.75 |
| もし | 2 | 2.64 |
| 解除 | 2 | 3.39 |
| 寄る | 2 | 3.37 |
| ある時 | 2 | 3.98 |
| 礼 | 2 | 3.28 |
| 手段 | 2 | 3.10 |
| なるべく早く | 2 | 4.49 |
| 普通 | 2 | 2.64 |
| 義務づける | 2 | 5.44 |
| た | 2 | 2.12 |
| そちら | 2 | 3.02 |
| 収まる | 2 | 3.44 |
| クスクス | 2 | 4.25 |
| 共通 | 2 | 3.78 |
| 明け | 2 | 3.88 |
| 結界 | 2 | 2.91 |
| 見た目 | 2 | 3.08 |
| 姿見 | 2 | 4.70 |
| しかも | 2 | 2.72 |
| 移行 | 2 | 4.06 |
| 返る | 2 | 3.33 |
| 感想 | 2 | 3.18 |
| 意外 | 2 | 3.21 |
| 教える | 2 | 3.17 |
| 大地 | 2 | 3.20 |
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