In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 大量 | 2 | 3.06 |
| 鬱蒼 | 2 | 4.56 |
| 轟音 | 2 | 3.79 |
| じゃない | 2 | 2.26 |
| 開ける | 2 | 3.04 |
| 会う | 2 | 2.62 |
| 慣れ | 2 | 3.18 |
| 微笑む | 2 | 3.01 |
| 姿見 | 2 | 4.70 |
| 伸ばす | 2 | 3.00 |
| 二曹 | 2 | 3.26 |
| コンビネーション | 2 | 4.70 |
| 絶対 | 2 | 3.07 |
| わざわざ | 2 | 3.09 |
| 不気味 | 2 | 3.60 |
| 余る | 2 | 3.72 |
| 不味い | 2 | 3.21 |
| 完璧 | 2 | 3.31 |
| 起動 | 2 | 3.54 |
| 暇 | 2 | 3.18 |
| 最大限 | 2 | 3.89 |
| 炸裂 | 2 | 3.88 |
| 立ち上がる | 2 | 2.96 |
| 時計 | 2 | 3.79 |
| 必殺技 | 2 | 4.31 |
| 当てる | 2 | 3.52 |
| 条件 | 2 | 3.09 |
| ランダム | 2 | 4.23 |
| インスタントメッセージ | 2 | 6.78 |
| 在す | 2 | 2.45 |
| ファイア | 2 | 4.04 |
| 発表 | 2 | 3.71 |
| 存分に | 2 | 3.83 |
| 本来なら | 2 | 3.43 |
| 殺到 | 2 | 3.95 |
| 座る | 2 | 2.78 |
| よな | 2 | 2.69 |
| 組む | 2 | 3.12 |
| 売る | 2 | 2.92 |
| 役に立つ | 2 | 3.45 |
| そちら | 2 | 3.02 |
| 見様 | 2 | 3.25 |
| 抱え手 | 2 | 4.56 |
| 取る | 2 | 2.69 |
| 火球 | 2 | 3.87 |
| とどめを刺す | 2 | 4.88 |
| 逃げ | 2 | 3.21 |
| 竜 | 2 | 2.40 |
| 目安 | 2 | 4.48 |
| どこか | 2 | 2.70 |
| それなりに | 2 | 3.17 |
| 経験値 | 2 | 3.61 |
| って言う | 2 | 2.83 |
| 次の一手 | 2 | 5.04 |
| 僕ら | 2 | 3.51 |
| マップ | 2 | 3.54 |
| 解除 | 2 | 3.39 |
| 降り | 2 | 3.19 |
| まともに | 2 | 3.42 |
| 移行 | 2 | 4.06 |
| 学生 | 2 | 3.50 |
| 普通 | 2 | 2.64 |
| 紹介 | 2 | 3.20 |
| 鍵穴 | 2 | 4.68 |
| 了解 | 2 | 3.26 |
| 宛 | 2 | 3.72 |
| 利用 | 2 | 2.98 |
| 向こう側 | 2 | 3.66 |
| 短め | 2 | 4.37 |
| 不利 | 2 | 3.45 |
| この辺り | 2 | 3.42 |
| 主流 | 2 | 4.40 |
| 気軽に | 2 | 3.85 |
| 距離 | 2 | 2.79 |
| にして | 2 | 2.30 |
| そうして | 2 | 2.85 |
| ふー | 2 | 4.13 |
| 防御力 | 2 | 3.62 |
| 違いない | 2 | 3.16 |
| のでは | 2 | 2.62 |
| 程に | 2 | 3.01 |
| 跡形も無く | 2 | 5.20 |
| 割と | 2 | 3.40 |
| 告げる | 2 | 2.80 |
| 付き合い | 2 | 3.50 |
| 負け | 2 | 3.20 |
| 違い | 2 | 2.95 |
| 受け手 | 2 | 4.78 |
| 打ち砕く | 2 | 4.15 |
| 夜 | 2 | 2.74 |
| お互い | 2 | 3.30 |
| 頃 | 2 | 2.85 |
| 漏れる | 2 | 3.55 |
| 潰す | 2 | 3.09 |
| 本体 | 2 | 3.63 |
| ここから | 2 | 3.14 |
| 羽 | 2 | 3.24 |
| 強 | 2 | 3.39 |
| 義務づける | 2 | 5.44 |
| いける | 2 | 3.19 |
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