Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
居間24.07
獰猛24.02
起動23.54
予告24.50
次の一手25.04
22.56
と言うと23.52
時計23.79
可能22.85
狩る23.44
購入23.40
もの21.96
一本道24.50
会う22.62
ます22.81
お蔭23.53
記念24.11
23.14
不利23.45
凶悪23.76
23.20
唯一23.27
22.74
のんびり23.46
倒れる23.23
見様23.25
醍醐味24.77
浮かび上がる23.66
たどり着く23.62
露店23.85
貰い23.44
発する23.43
狙う22.89
了解23.26
沢山22.94
寄る23.37
一次24.69
伝える22.98
感想23.18
呉れ手22.75
共通23.78
暗転24.63
ここから23.14
聞こえる22.77
渡り23.94
なるべく早く24.49
負け23.20
起きる22.74
見付25.17
こう言う22.87
最大限23.89
二曹23.26
引く22.90
受け手24.78
予想22.98
割れる23.74
22.57
条件23.09
足りない23.25
意外23.21
まともに23.42
小さい22.69
何時でも23.33
アクション24.28
宣言23.25
付き合い23.50
に従って23.62
22.71
この辺23.73
会話22.82
手段23.10
23.39
方向23.02
目的22.83
描く23.10
インスタントメッセージ26.78
飛ばす23.20
言える22.62
風景23.68
景色23.49
この辺り23.42
22.15
デフォルメ24.77
如何に23.55
警戒22.92
そちら23.02
23.28
ホラー24.37
具現化24.33
逃げる22.85
丁度良い24.17
こちらこそ23.88
一番目24.71
幸い23.30
訪れる23.20
注目23.52
22.90
うん22.39
普段22.97
そこ22.66

Showing 1301 - 1400 of 2,984 words